Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GrubyEdii
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,445 Elo+
Solo
Nu Wa
Nu Wa
barry0812alan
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,399 Elo+
Solo
Jing Wei
Jing Wei
ociko
Jing Wei
Level 156
God Stats
2W - 2L
1,664 SR
Queue Stats
150W - 160L
1,419 Elo+
Solo
Cthulhu
Cthulhu
y66t322
Cthulhu
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
221W - 253L
1,500 Elo+
Solo
Team Averages
Level 84
1,533 SR
1,453 Elo+

VS

Team Averages
Level 103
1,603 SR
1,446 Elo+
Athena
Athena
 
Athena
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Kulison88
Artio
Level 26
God Stats
4W - 2L
1,739 SR
Queue Stats
195W - 204L
1,459 Elo+
Solo
Hou Yi
Hou Yi
L1ghtforce
Hou Yi
Level 67
God Stats
13W - 14L
1,775 SR
Queue Stats
222W - 198L
1,461 Elo+
Solo
Chronos
Chronos
NavyJamie
Chronos
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 64L
1,359 Elo+
Party 1
Khepri
Khepri
Razdarazor
Khepri
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 168L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 2 / 4
7,678
768
7,207
8,623
4,839
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
GrubyEdii
Fenrir
11
0 / 2 / 3
6,161
616
2,585
7,041
6,461
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 5 / 0
6,554
655
3,726
7,518
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
ociko
Jing Wei
10
1 / 7 / 0
6,744
674
5,013
10,539
4,481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
y66t322
Cthulhu
12
1 / 3 / 2
6,883
688
5,575
9,090
5,789
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 1 / 10
8,530
853
5,140
8,442
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
Kulison88
Artio
14
4 / 3 / 11
8,834
883
6,525
13,988
14,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
L1ghtforce
Hou Yi
15
8 / 0 / 8
8,834
883
14,889
6,877
4,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos
NavyJamie
Chronos
15
4 / 0 / 12
8,629
863
8,701
7,012
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Razdarazor
Khepri
14
0 / 1 / 14
8,802
880
4,084
10,160
9,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
4
Kills
19
19
Deaths
5
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
4
1
W
Athena
 
Athena
3
1
10
8
L
Fenrir
GrubyEdii
Fenrir
0
2
3
0.75
W
Artio
Kulison88
Artio
4
3
11
3.17
W
Hou Yi
L1ghtforce
Hou Yi
8
0
8
12
W
Chronos
NavyJamie
Chronos
4
0
12
10
W
Khepri
Razdarazor
Khepri
0
1
14
7
L
2
5
0
0.4
L
Jing Wei
ociko
Jing Wei
1
7
0
0.14
L
Cthulhu
y66t322
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
39,339
42,811
Taken
46,479
24,753
Mitigated
41,496
10,877
Healing
22,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,207
564
3,671
3,853
8,623
4,839
0
5,200
3,423
24,545
0
W
Athena
 
Athena
5,140
783
843
1,257
8,442
9,216
55
2,187
6,255
9,795
0
L
Fenrir
GrubyEdii
Fenrir
2,585
680
517
1,191
7,041
6,461
0
3,329
3,712
0
3,093
W
Artio
Kulison88
Artio
6,525
432
2,674
2,937
13,988
14,206
0
6,751
7,237
13,385
1,660
W
Hou Yi
L1ghtforce
Hou Yi
14,889
5,572
588
1,735
6,877
4,120
309
2,391
4,486
0
27,660
W
Chronos
NavyJamie
Chronos
8,701
2,322
1,519
1,683
7,012
4,949
998
3,496
3,516
27,012
1,896
W
Khepri
Razdarazor
Khepri
4,084
228
5,122
3,919
10,160
9,005
334
1,677
8,483
11,101
706
L
3,726
2,129
473
213
7,518
3,183
0
3,305
4,213
8,896
347
L
Jing Wei
ociko
Jing Wei
5,013
3,689
35
169
10,539
4,481
0
5,617
4,922
0
11,387
L
Cthulhu
y66t322
Cthulhu
5,575
219
0
755
9,090
5,789
0
5,982
3,108
11,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
43,629
76
Minions Killed
121
0
Camps Cleared
0
782,563
Distance Traveled
1,080,442
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,678
768
37
4
0
177,691
0
W
Athena
8,530
853
1
0
0
242,283
0
L
Fenrir
6,161
616
1
0
0
170,005
0
W
Artio
8,834
883
20
2
0
220,025
0
W
Hou Yi
8,834
883
22
2
0
207,730
0
W
Chronos
8,629
863
53
5
0
195,345
0
W
Khepri
8,802
880
25
3
0
215,059
0
L
Nu Wa
6,554
655
9
1
0
140,430
0
L
Jing Wei
6,744
674
12
1
0
125,063
0
L
Cthulhu
6,883
688
17
2
0
169,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role