Player Matchup

Amaterasu
Amaterasu
Amuto_Uchiha
Amaterasu
Level 59
God Stats
3W - 2L
1,856 SR
Queue Stats
115W - 120L
1,445 Elo+
Solo
Charon
Charon
Atormentador468
Charon
Level 103
God Stats
64W - 51L
1,572 SR
Queue Stats
506W - 532L
1,414 Elo+
Solo
Ravana
Ravana
BJORN1331
Ravana
Level 86
God Stats
1W - 1L
1,733 SR
Queue Stats
71W - 86L
1,397 Elo+
Solo
Nut
Nut
Cojo68137
Nut
Level 62
God Stats
1W - 2L
1,236 SR
Queue Stats
129W - 126L
1,379 Elo+
Solo
Zeus
Zeus
Paquer46
Zeus
Level 30
God Stats
1W - 1L
1,728 SR
Queue Stats
138W - 154L
1,743 Elo+
Solo
Team Averages
Level 68
1,625 SR
1,475 Elo+

VS

Team Averages
Level 61
1,390 SR
1,369 Elo+
King Arthur
King Arthur
Dariopotario
King Arthur
Level 65
God Stats
302W - 310L
1,471 SR
Queue Stats
972W - 997L
1,397 Elo+
Party 1
Neith
Neith
Superduckii
Neith
Level 87
God Stats
26W - 36L
1,236 SR
Queue Stats
206W - 237L
1,324 Elo+
Party 2
Sol
Sol
TheLadyArtemis
Sol
Level 29
God Stats
8W - 9L
1,363 SR
Queue Stats
957W - 1,009L
1,324 Elo+
Party 2
Thanatos
Thanatos
corinnedemi4
Thanatos
Level 20
God Stats
34W - 52L
1,340 SR
Queue Stats
36W - 56L
1,295 Elo+
Party 1
Zeus
Zeus
m_k23166
Zeus
Level 105
God Stats
5W - 4L
1,542 SR
Queue Stats
93W - 90L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amuto_Uchiha
Amaterasu
15
5 / 6 / 1
10,402
1,156
6,718
19,291
10,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 9 / 5
9,312
1,035
11,541
21,075
22,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
BJORN1331
Ravana
14
0 / 4 / 4
9,008
1,001
4,601
10,413
4,825
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 0 / 0
6,281
698
0
0
0
Zeus
15
1 / 9 / 4
9,254
1,028
6,294
15,094
6,382
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

102

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dariopotario
King Arthur
16
9 / 3 / 12
11,514
1,279
11,679
12,420
10,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 0 / 13
11,889
1,321
22,020
7,736
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 12
10,198
1,133
6,933
5,934
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
corinnedemi4
Thanatos
15
0 / 1 / 8
8,637
960
3,205
4,778
2,060
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
18
4 / 1 / 18
11,049
1,228
15,210
3,944
1,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
6
Kills
28
28
Deaths
6
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amuto_Uchiha
Amaterasu
5
6
1
0.92
L
0
9
5
0.28
L
Ravana
BJORN1331
Ravana
0
4
4
0.5
L
0
0
0
0
W
King Arthur
Dariopotario
King Arthur
9
3
12
5
L
Zeus
1
9
4
0.33
W
10
0
13
16.5
W
5
1
12
11
W
Thanatos
corinnedemi4
Thanatos
0
1
8
4
W
Zeus
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
59,047
65,873
Taken
34,812
44,710
Mitigated
19,242
3,997
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amuto_Uchiha
Amaterasu
6,718
3,294
314
3,497
19,291
10,707
0
5,870
13,421
0
24,712
L
11,541
1,732
0
0
21,075
22,796
0
7,534
13,541
27,700
1,172
L
Ravana
BJORN1331
Ravana
4,601
743
0
186
10,413
4,825
0
5,095
5,318
0
23,466
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Dariopotario
King Arthur
11,679
1,483
0
500
12,420
10,064
0
3,467
6,954
5,357
17,861
L
Zeus
6,294
1,328
0
0
15,094
6,382
0
5,558
9,536
19,245
663
W
22,020
9,438
0
2,428
7,736
3,422
0
3,852
3,577
0
54,183
W
6,933
2,200
0
972
5,934
2,291
0
3,454
2,142
15,739
951
W
Thanatos
corinnedemi4
Thanatos
3,205
775
0
998
4,778
2,060
0
2,121
2,425
0
5,850
W
Zeus
15,210
1,435
74
699
3,944
1,405
0
2,191
1,505
30,575
1,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
53,287
142
Minions Killed
199
5
Camps Cleared
3
598,972
Distance Traveled
816,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,402
1,156
32
4
2
157,034
0
L
Charon
9,312
1,035
47
5
1
147,991
0
L
Ravana
9,008
1,001
39
4
0
166,523
0
L
Nut
6,281
698
0
0
0
0
0
W
King Arthur
11,514
1,279
24
3
1
172,675
0
L
Zeus
9,254
1,028
24
3
2
127,424
0
W
Neith
11,889
1,321
73
8
2
173,469
0
W
Sol
10,198
1,133
39
4
0
145,664
0
W
Thanatos
8,637
960
8
1
0
182,672
0
W
Zeus
11,049
1,228
55
6
0
141,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role