Player Matchup

Cthulhu
Cthulhu
Gold II
CruzitoLoco
Cthulhu
Gold II
Level 60
God Stats
23W - 21L
1,591 SR
Queue Stats
50W - 46L
1,630 MMR
Party 1
Ah Puch
Ah Puch
Gold V
SirEricsson64
Ah Puch
Gold V
Level 46
God Stats
29W - 20L
1,624 SR
Queue Stats
42W - 48L
1,393 MMR
Party 1
Ullr
Ullr
Gold I
nalawhite
Ullr
Gold I
Level 38
God Stats
5W - 0L
1,629 SR
Queue Stats
30W - 13L
1,763 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 48
1,615 SR
1,595 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,325 SR
1,514 MMR
Chang'e
Chang'e
Gold IV
Kenshinzu
Chang'e
Gold IV
Level 129
God Stats
1W - 2L
1,456 SR
Queue Stats
81W - 114L
1,550 MMR
Solo
Charybdis
Charybdis
Bronze III
SurvivalXXL
Charybdis
Bronze III
Level 105
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Atlas
Atlas
Gold III
Zenpaki
Atlas
Gold III
Level 153
God Stats
6W - 7L
1,216 SR
Queue Stats
332W - 404L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CruzitoLoco
Cthulhu
17
4 / 0 / 6
11,307
707
15,362
12,803
14,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
16
1 / 2 / 9
11,107
694
14,735
10,917
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
19
7 / 0 / 3
12,485
780
26,571
19,003
9,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothKuzenboNe ZhaCharonAchilles

VS

Bans
HerculesAresPersephoneBacchusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kenshinzu
Chang'e
15
0 / 3 / 1
9,275
580
9,255
18,853
8,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SurvivalXXL
Charybdis
14
1 / 6 / 1
9,721
608
10,486
18,411
8,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
Zenpaki
Atlas
15
1 / 3 / 1
9,610
601
10,645
25,732
27,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CruzitoLoco
Cthulhu
4
0
6
7
L
Chang'e
Kenshinzu
Chang'e
0
3
1
0.17
W
Ah Puch
1
2
9
2.75
L
Charybdis
SurvivalXXL
Charybdis
1
6
1
0.25
L
Atlas
Zenpaki
Atlas
1
3
1
0.5
W
Ullr
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,668
Damage
30,386
42,723
Taken
62,996
29,714
Mitigated
43,834
11,776
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CruzitoLoco
Cthulhu
15,362
812
208
2,939
12,803
14,063
672
5,248
7,555
30,479
2,656
L
Chang'e
Kenshinzu
Chang'e
9,255
382
4,762
8,048
18,853
8,091
0
8,225
9,851
36,528
1,394
W
Ah Puch
14,735
244
0
2,997
10,917
6,154
1,008
5,114
5,803
44,454
0
L
Charybdis
SurvivalXXL
Charybdis
10,486
3,502
0
2,424
18,411
8,082
285
7,314
10,063
0
42,915
L
Atlas
Zenpaki
Atlas
10,645
3,896
0
3,568
25,732
27,661
0
10,295
13,895
24,852
0
W
Ullr
26,571
11,790
0
5,632
19,003
9,497
595
9,738
9,242
0
86,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
28,606
211
Minions Killed
151
0
Camps Cleared
0
950,532
Distance Traveled
905,344
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,307
707
51
3
0
325,703
0
L
Chang'e
9,275
580
68
4
0
327,100
0
W
Ah Puch
11,107
694
54
3
0
289,538
0
L
Charybdis
9,721
608
74
5
0
262,803
0
L
Atlas
9,610
601
9
1
0
315,441
0
W
Ullr
12,485
780
106
7
0
335,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role