Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cutny
Bellona
Level 143
God Stats
10W - 2L
1,840 SR
Queue Stats
465W - 459L
1,489 Elo+
Party 1
Ra
Ra
Raalanovie
Ra
Level 121
God Stats
11W - 12L
1,568 SR
Queue Stats
460W - 443L
1,456 Elo+
Party 1
Rama
Rama
iDxnss
Rama
Level 128
God Stats
22W - 15L
1,654 SR
Queue Stats
525W - 527L
1,472 Elo+
Solo
Atlas
Atlas
qSmugu
Atlas
Level 129
God Stats
7W - 5L
1,463 SR
Queue Stats
585W - 567L
1,496 Elo+
Party 1
Team Averages
Level 136
1,605 SR
1,482 Elo+

VS

Team Averages
Level 137
1,519 SR
1,520 Elo+
Neith
Neith
Chris das Schaf
Neith
Level 209
God Stats
2W - 4L
1,689 SR
Queue Stats
364W - 376L
1,532 Elo+
Party 2
Thor
Thor
OhVilo
Thor
Level 144
God Stats
0W - 2L
1,389 SR
Queue Stats
51W - 59L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
S1NNL05
Ne Zha
Level 160
God Stats
4W - 2L
1,506 SR
Queue Stats
132W - 132L
1,569 Elo+
Party 2
Agni
Agni
SurvivalXXL
Agni
Level 105
God Stats
0W - 1L
1,296 SR
Queue Stats
12W - 15L
1,495 Elo+
Solo
Osiris
Osiris
ladriiiii
Osiris
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
155W - 148L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 4
6,655
666
5,620
4,280
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Cutny
Bellona
12
2 / 1 / 2
6,605
661
9,828
12,242
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 3
6,580
658
3,646
4,054
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
iDxnss
Rama
12
3 / 2 / 0
6,262
626
2,802
8,004
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
qSmugu
Atlas
9
0 / 2 / 3
5,217
522
2,796
8,755
6,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,776
578
6,125
6,687
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
OhVilo
Thor
10
2 / 3 / 2
5,608
561
4,773
9,470
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
S1NNL05
Ne Zha
9
1 / 1 / 0
4,814
481
3,161
5,180
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,463
546
1,815
5,616
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ladriiiii
Osiris
10
0 / 3 / 1
5,701
570
6,369
11,791
11,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
4
8
L
2
2
1
1.25
W
Bellona
Cutny
Bellona
2
1
2
3
L
Thor
OhVilo
Thor
2
3
2
1
W
2
0
3
3.5
L
Ne Zha
S1NNL05
Ne Zha
1
1
0
1
L
0
4
0
0
W
Rama
iDxnss
Rama
3
2
0
1.5
L
Osiris
ladriiiii
Osiris
0
3
1
0.17
W
Atlas
qSmugu
Atlas
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
22,243
37,335
Taken
38,744
25,987
Mitigated
21,533
14,436
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,620
366
200
2,641
4,280
2,116
0
481
3,799
46,666
0
L
6,125
2,171
0
1,493
6,687
2,369
189
3,034
3,653
0
46,084
W
Bellona
Cutny
Bellona
9,828
3,459
0
5,801
12,242
12,413
0
0
12,242
0
50,057
L
Thor
OhVilo
Thor
4,773
1,276
0
620
9,470
3,780
0
1,991
7,343
0
38,479
W
3,646
352
108
1,251
4,054
1,735
0
1,203
2,851
52,653
1,111
L
Ne Zha
S1NNL05
Ne Zha
3,161
276
0
660
5,180
2,630
0
1,922
3,258
0
21,293
L
1,815
199
0
750
5,616
1,729
0
4,226
1,335
38,555
28
W
Rama
iDxnss
Rama
2,802
2,438
0
2,811
8,004
3,007
0
0
8,004
0
45,478
L
Osiris
ladriiiii
Osiris
6,369
2,565
0
4,559
11,791
11,025
0
638
10,225
0
38,376
W
Atlas
qSmugu
Atlas
2,796
1,314
0
1,624
8,755
6,716
0
103
8,652
17,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
27,362
378
Minions Killed
305
0
Camps Cleared
0
1,081,360
Distance Traveled
982,341
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,655
666
75
8
0
232,143
0
L
Neith
5,776
578
70
7
0
168,568
0
W
Bellona
6,605
661
90
9
0
217,640
0
L
Thor
5,608
561
58
6
0
216,014
0
W
Ra
6,580
658
106
11
0
236,080
1
L
Ne Zha
4,814
481
37
4
0
225,945
0
L
Agni
5,463
546
77
8
0
201,910
0
W
Rama
6,262
626
90
9
0
182,942
0
L
Osiris
5,701
570
63
6
0
169,904
0
W
Atlas
5,217
522
17
2
0
212,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role