Player Matchup

Loki
Loki
CLEAVWATERMALON
Loki
Level 157
God Stats
3W - 3L
1,769 SR
Queue Stats
55W - 55L
1,508 Elo+
Party 1
Ishtar
Ishtar
DBain8907
Ishtar
Level 108
God Stats
1W - 1L
1,287 SR
Queue Stats
158W - 167L
1,378 Elo+
Solo
Bacchus
Bacchus
Shotgunbeast715
Bacchus
Level 42
God Stats
11W - 4L
1,694 SR
Queue Stats
178W - 190L
1,287 Elo+
Solo
Hou Yi
Hou Yi
SoliderOne2002
Hou Yi
Level 129
God Stats
3W - 2L
1,258 SR
Queue Stats
336W - 329L
1,395 Elo+
Solo
Fenrir
Fenrir
THE REAPER4317
Fenrir
Level 124
God Stats
35W - 25L
1,582 SR
Queue Stats
419W - 413L
1,474 Elo+
Party 1
Team Averages
Level 112
1,518 SR
1,409 Elo+

VS

Team Averages
Level 116
1,434 SR
1,439 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aruca_H
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 99L
1,452 Elo+
Solo
Surtr
Surtr
Kevdhobbit
Surtr
Level 61
God Stats
10W - 11L
1,360 SR
Queue Stats
122W - 116L
1,327 Elo+
Solo
Pele
Pele
Soap1816
Pele
Level 88
God Stats
0W - 2L
1,359 SR
Queue Stats
117W - 104L
1,418 Elo+
Solo
Chang'e
Chang'e
peachy_9678
Chang'e
Level 120
God Stats
0W - 1L
1,452 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
8,224
587
8,759
9,965
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
DBain8907
Ishtar
11
1 / 5 / 2
6,125
438
3,099
8,901
3,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 3
7,020
501
5,057
13,247
14,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 0 / 3
8,675
620
5,223
7,946
3,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 4
7,823
559
6,507
11,503
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 2 / 2
8,330
595
11,406
10,953
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Aruca_H
Merlin
12
0 / 1 / 0
6,151
439
2,783
6,267
2,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
10
0 / 3 / 0
6,499
464
3,284
8,997
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
11
4 / 6 / 0
6,956
497
7,068
14,487
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
peachy_9678
Chang'e
9
0 / 3 / 2
6,134
438
2,838
8,360
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
9
9
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
2
2
3
L
Merlin
Aruca_H
Merlin
0
1
0
0
W
5
1
6
8
W
Ishtar
DBain8907
Ishtar
1
5
2
0.4
L
Surtr
0
3
0
0
W
1
1
3
2.5
L
Pele
4
6
0
0.67
W
4
0
3
5.5
W
4
2
4
3
L
Chang'e
peachy_9678
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
27,379
51,562
Taken
49,064
32,149
Mitigated
21,142
19,074
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,406
4,804
0
2,377
10,953
4,848
679
3,784
7,169
0
59,905
L
Merlin
Aruca_H
Merlin
2,783
143
0
2,491
6,267
2,269
0
0
6,267
37,714
0
W
8,759
2,383
0
4,650
9,965
4,255
0
1,239
8,726
0
69,381
W
Ishtar
DBain8907
Ishtar
3,099
1,465
0
1,632
8,901
3,353
37
100
8,801
0
37,890
L
Surtr
3,284
1,267
0
2,725
8,997
5,639
428
0
8,997
888
30,955
W
5,057
739
0
4,378
13,247
14,858
0
971
12,276
30,982
0
L
Pele
7,068
1,834
0
1,358
14,487
6,005
0
644
13,843
0
46,736
W
5,223
2,722
0
4,048
7,946
3,443
450
3,114
4,787
0
68,001
W
6,507
1,736
0
4,366
11,503
6,240
516
462
10,643
0
44,918
L
Chang'e
peachy_9678
Chang'e
2,838
226
1,913
2,808
8,360
2,381
180
629
7,731
31,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,867
Gold Earned
34,070
390
Minions Killed
306
0
Camps Cleared
0
1,418,622
Distance Traveled
1,221,731
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,330
595
90
6
0
225,366
0
L
Merlin
6,151
439
65
5
0
218,003
0
W
Loki
8,224
587
91
7
0
332,718
0
W
Ishtar
6,125
438
52
4
0
253,957
0
L
Surtr
6,499
464
48
3
0
203,040
3
W
Bacchus
7,020
501
44
3
0
301,037
3
L
Pele
6,956
497
61
4
0
297,669
1
W
Hou Yi
8,675
620
122
9
0
269,031
0
W
Fenrir
7,823
559
81
6
0
261,879
0
L
Chang'e
6,134
438
42
3
0
277,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role