Player Matchup

Cu Chulainn
Cu Chulainn
ElkhrizxDxdxD
Cu Chulainn
Level 158
God Stats
5W - 6L
1,327 SR
Queue Stats
222W - 210L
1,510 Elo+
Party 2
Apollo
Apollo
KILLER_DESTROY01
Apollo
Level 139
God Stats
13W - 15L
1,487 SR
Queue Stats
285W - 281L
1,513 Elo+
Party 2
Bacchus
Bacchus
Mol3manS197
Bacchus
Level 123
God Stats
1W - 0L
1,343 SR
Queue Stats
87W - 82L
1,459 Elo+
Party 1
Nemesis
Nemesis
PERFlDIOUS
Nemesis
Level 143
God Stats
1W - 2L
1,169 SR
Queue Stats
97W - 96L
1,458 Elo+
Party 1
Raijin
Raijin
RockCinnamon185
Raijin
Level 158
God Stats
1W - 0L
1,522 SR
Queue Stats
16W - 12L
1,491 Elo+
Solo
Team Averages
Level 144
1,370 SR
1,486 Elo+

VS

Team Averages
Level 120
1,583 SR
1,489 Elo+
Cthulhu
Cthulhu
JessyP4dgher_
Cthulhu
Level 127
God Stats
1W - 1L
1,686 SR
Queue Stats
73W - 72L
1,519 Elo+
Solo
Cerberus
Cerberus
THE_RPGenius
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Hades
Hades
WarHero59
Hades
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Rama
Rama
Xninja003X
Rama
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 213L
1,502 Elo+
Solo
Susano
Susano
freddy2005
Susano
Level 69
God Stats
31W - 23L
1,727 SR
Queue Stats
168W - 151L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElkhrizxDxdxD
Cu Chulainn
14
0 / 0 / 2
8,165
583
8,680
13,597
8,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 2
7,071
505
4,885
7,656
2,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
Mol3manS197
Bacchus
11
0 / 3 / 5
6,615
473
3,997
12,347
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
PERFlDIOUS
Nemesis
14
6 / 0 / 1
7,967
569
8,708
12,880
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 1 / 2
8,275
591
11,534
7,675
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 2 / 0
6,728
481
9,047
13,189
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
THE_RPGenius
Cerberus
11
0 / 1 / 4
6,577
470
4,424
11,837
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
WarHero59
Hades
12
2 / 5 / 0
7,032
502
5,700
13,375
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 1 / 0
7,592
542
5,195
7,123
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
freddy2005
Susano
11
1 / 2 / 1
6,025
430
6,385
13,537
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ElkhrizxDxdxD
Cu Chulainn
0
0
2
1
L
Cthulhu
0
2
0
0
W
0
2
2
0.5
W
Bacchus
Mol3manS197
Bacchus
0
3
5
0.83
W
Nemesis
PERFlDIOUS
Nemesis
6
0
1
6.5
W
5
1
2
6
L
Cerberus
THE_RPGenius
Cerberus
0
1
4
2
L
Hades
WarHero59
Hades
2
5
0
0.4
L
3
1
0
3
L
Susano
freddy2005
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,804
Damage
30,751
54,155
Taken
59,061
29,784
Mitigated
36,521
14,050
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ElkhrizxDxdxD
Cu Chulainn
8,680
1,200
0
3,093
13,597
8,662
0
6,463
6,123
0
67,450
L
Cthulhu
9,047
683
156
4,256
13,189
11,996
0
2,498
10,691
52,654
591
W
4,885
2,841
0
2,455
7,656
2,875
102
816
6,840
0
66,839
W
Bacchus
Mol3manS197
Bacchus
3,997
219
0
1,710
12,347
10,428
0
3,166
9,142
19,434
930
W
Nemesis
PERFlDIOUS
Nemesis
8,708
3,402
0
6,042
12,880
5,103
0
2,590
10,290
0
68,654
W
11,534
1,565
0
750
7,675
2,716
0
4,634
2,997
65,012
2,219
L
Cerberus
THE_RPGenius
Cerberus
4,424
279
0
2,638
11,837
10,163
396
2,771
9,066
23,718
0
L
Hades
WarHero59
Hades
5,700
959
198
4,382
13,375
6,474
0
5,634
7,741
48,770
0
L
5,195
3,940
0
2,484
7,123
2,706
252
1,550
5,573
0
67,145
L
Susano
freddy2005
Susano
6,385
1,569
0
4,704
13,537
5,182
0
2,402
11,135
0
40,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
33,954
443
Minions Killed
387
0
Camps Cleared
0
1,371,726
Distance Traveled
1,354,039
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,165
583
116
8
0
249,196
8
L
Cthulhu
6,728
481
77
6
0
275,754
2
W
Apollo
7,071
505
110
8
0
234,095
0
W
Bacchus
6,615
473
26
2
0
292,984
2
W
Nemesis
7,967
569
89
6
0
338,268
0
W
Raijin
8,275
591
102
7
0
257,183
0
L
Cerberus
6,577
470
38
3
0
251,006
3
L
Hades
7,032
502
93
7
0
252,526
0
L
Rama
7,592
542
116
8
0
249,548
0
L
Susano
6,025
430
63
5
0
325,205
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role