Player Matchup

Horus
Horus
JabroniMandusa
Horus
Level 49
God Stats
19W - 14L
1,622 SR
Queue Stats
114W - 107L
1,418 Elo+
Party 1
Poseidon
Poseidon
MalleyCakes
Poseidon
Level 67
God Stats
19W - 8L
1,555 SR
Queue Stats
348W - 354L
1,457 Elo+
Party 1
Nemesis
Nemesis
Tre5Masoe
Nemesis
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 47L
1,529 Elo+
Solo
Team Averages
Level 73
1,559 SR
1,468 Elo+

VS

Team Averages
Level 94
1,537 SR
1,485 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BornLoNe WoLF33
Ne Zha
Level 89
God Stats
1W - 1L
1,826 SR
Queue Stats
114W - 118L
1,489 Elo+
Solo
Anubis
Anubis
xXTrOloLol20Xx
Anubis
Level 89
God Stats
0W - 1L
1,284 SR
Queue Stats
30W - 33L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
6,887
689
5,406
10,052
8,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
MalleyCakes
Poseidon
13
0 / 0 / 5
7,449
745
5,236
5,463
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Tre5Masoe
Nemesis
12
5 / 2 / 1
8,179
818
6,811
9,049
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 2
6,714
671
9,610
7,970
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 2
6,476
648
3,485
7,678
2,946
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 0
7,346
735
7,243
6,266
3,060
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
2
0.5
L
0
4
2
0.25
W
1
0
5
3.5
W
Poseidon
MalleyCakes
Poseidon
0
0
5
2.5
W
Nemesis
Tre5Masoe
Nemesis
5
2
1
2.75
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
20,338
24,564
Taken
21,914
15,960
Mitigated
12,526
6,600
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,610
989
0
3,097
7,970
6,520
0
2,649
5,228
0
26,128
L
3,485
413
0
857
7,678
2,946
0
1,231
6,432
0
17,221
W
5,406
2,494
1,290
2,779
10,052
8,856
0
2,919
6,480
555
9,786
W
Poseidon
MalleyCakes
Poseidon
5,236
683
0
0
5,463
1,793
0
505
4,712
40,089
0
W
Nemesis
Tre5Masoe
Nemesis
6,811
1,738
0
2,531
9,049
5,311
0
3,894
5,003
0
21,624
L
7,243
694
0
1,800
6,266
3,060
0
1,561
4,705
34,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,515
Gold Earned
20,536
121
Minions Killed
127
0
Camps Cleared
0
625,390
Distance Traveled
595,698
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,714
671
29
3
0
211,455
0
L
Ne Zha
6,476
648
33
3
0
193,081
0
W
Horus
6,887
689
15
2
0
208,584
0
W
Poseidon
7,449
745
69
7
0
210,791
2
W
Nemesis
8,179
818
37
4
0
206,015
0
L
Anubis
7,346
735
65
7
0
191,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role