Player Matchup

Ra
Ra
Apocalypse999666
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,297 Elo+
Party 2
Amaterasu
Amaterasu
BAAKURYTA
Amaterasu
Level 144
God Stats
3W - 5L
2,227 SR
Queue Stats
13W - 17L
1,548 Elo+
Solo
Bacchus
Bacchus
FennecFromSahara
Bacchus
Level 128
God Stats
2W - 2L
1,558 SR
Queue Stats
91W - 60L
1,708 Elo+
Solo
Charon
Charon
FuNKyFoXy
Charon
Level 89
God Stats
0W - 2L
1,324 SR
Queue Stats
218W - 204L
1,585 Elo+
Party 2
Artemis
Artemis
PeIeEnjoyer
Artemis
Level 88
God Stats
3W - 2L
1,515 SR
Queue Stats
239W - 221L
1,497 Elo+
Solo
Team Averages
Level 93
1,625 SR
1,527 Elo+

VS

Team Averages
Level 70
1,579 SR
1,533 Elo+
Tyr
Tyr
AsuranXed
Tyr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 74L
1,537 Elo+
Party 1
He Bo
He Bo
BasicData
He Bo
Level 64
God Stats
18W - 6L
1,718 SR
Queue Stats
159W - 153L
1,516 Elo+
Party 1
Sol
Sol
Gíllbert
Sol
Level 63
God Stats
32W - 24L
1,582 SR
Queue Stats
71W - 58L
1,539 Elo+
Party 1
Janus
Janus
Hatzino
Janus
Level 121
God Stats
39W - 44L
1,596 SR
Queue Stats
558W - 540L
1,573 Elo+
Solo
Geb
Geb
Rukawa10
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
4,715
429
1,616
8,154
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
BAAKURYTA
Amaterasu
10
0 / 4 / 0
5,415
492
2,686
11,136
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 1
6,357
578
5,257
8,311
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
FuNKyFoXy
Charon
8
0 / 1 / 2
5,165
470
2,700
6,326
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
PeIeEnjoyer
Artemis
12
2 / 1 / 1
6,353
578
5,281
6,831
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,400
673
8,070
10,260
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
BasicData
He Bo
10
2 / 1 / 1
5,436
494
2,211
7,144
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,534
503
3,374
7,707
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Janus
Hatzino
Janus
12
7 / 1 / 1
7,071
643
8,032
6,103
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 0 / 2
5,984
544
2,339
5,074
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
13
14
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
3
0
4
5
L
Amaterasu
BAAKURYTA
Amaterasu
0
4
0
0
W
He Bo
BasicData
He Bo
2
1
1
2.5
L
4
1
1
4.5
L
Charon
FuNKyFoXy
Charon
0
1
2
1
W
0
4
0
0
W
Janus
Hatzino
Janus
7
1
1
7.5
L
Artemis
PeIeEnjoyer
Artemis
2
1
1
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,540
Damage
24,026
40,758
Taken
36,288
20,523
Mitigated
19,129
14,702
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,616
421
48
1,354
8,154
2,715
0
5,699
1,985
20,861
171
W
8,070
1,419
0
4,791
10,260
9,021
0
637
9,623
0
50,946
L
Amaterasu
BAAKURYTA
Amaterasu
2,686
1,207
0
3,689
11,136
5,284
0
684
10,452
0
33,434
W
He Bo
BasicData
He Bo
2,211
202
0
4,496
7,144
2,263
0
2,331
4,813
38,887
0
L
5,257
938
0
4,325
8,311
5,331
0
2,167
6,112
46,098
0
L
Charon
FuNKyFoXy
Charon
2,700
881
0
1,653
6,326
4,339
0
2,728
3,462
16,486
0
W
3,374
1,031
0
2,677
7,707
2,264
0
961
6,746
45,891
4,969
W
Janus
Hatzino
Janus
8,032
905
0
614
6,103
2,411
0
4,706
1,202
45,334
841
L
Artemis
PeIeEnjoyer
Artemis
5,281
2,087
0
3,633
6,831
2,854
0
3,762
3,069
0
45,271
W
2,339
485
0
1,365
5,074
3,170
0
616
4,458
13,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
31,425
278
Minions Killed
333
0
Camps Cleared
0
1,045,603
Distance Traveled
1,209,141
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,715
429
43
4
0
164,359
0
W
Tyr
7,400
673
90
8
0
260,934
2
L
Amaterasu
5,415
492
60
5
0
218,124
0
W
He Bo
5,436
494
65
6
0
250,651
0
L
Bacchus
6,357
578
79
7
0
254,270
0
L
Charon
5,165
470
19
2
0
208,794
4
W
Sol
5,534
503
80
7
0
212,835
0
W
Janus
7,071
643
86
8
0
237,211
5
L
Artemis
6,353
578
77
7
0
200,056
2
W
Geb
5,984
544
12
1
0
247,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role