Player Matchup

Sylvanus
Sylvanus
Albañil
Sylvanus
Level 156
God Stats
16W - 5L
1,722 SR
Queue Stats
205W - 194L
1,466 Elo+
Solo
Cthulhu
Cthulhu
BardoGYT
Cthulhu
Level 39
God Stats
1W - 4L
1,217 SR
Queue Stats
15W - 25L
1,342 Elo+
Solo
Arachne
Arachne
SnailyWater
Arachne
Level 43
God Stats
14W - 12L
1,622 SR
Queue Stats
87W - 94L
1,456 Elo+
Solo
Skadi
Skadi
XSC BUM
Skadi
Level 45
God Stats
5W - 7L
1,499 SR
Queue Stats
131W - 131L
1,528 Elo+
Solo
Martichoras
Martichoras
xSainte
Martichoras
Level 77
God Stats
10W - 10L
1,637 SR
Queue Stats
30W - 30L
1,530 Elo+
Solo
Team Averages
Level 72
1,539 SR
1,464 Elo+

VS

Team Averages
Level 58
1,397 SR
1,432 Elo+
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CaAsPEer_-P_R-
Kukulkan
Level 26
God Stats
0W - 3L
1,188 SR
Queue Stats
7W - 11L
1,455 Elo+
Party 1
Atlas
Atlas
Onzyx_x
Atlas
Level 28
God Stats
7W - 7L
1,400 SR
Queue Stats
9W - 13L
1,305 Elo+
Party 2
Nut
Nut
Saintnick161
Nut
Level 49
God Stats
3W - 6L
1,442 SR
Queue Stats
43W - 47L
1,394 Elo+
Party 2
Bakasura
Bakasura
Ysoserious23
Bakasura
Level 69
God Stats
1W - 2L
1,453 SR
Queue Stats
129W - 108L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Albañil
Sylvanus
12
4 / 0 / 5
7,475
534
5,628
8,556
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
BardoGYT
Cthulhu
12
0 / 3 / 0
6,686
478
9,492
11,415
12,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
SnailyWater
Arachne
11
2 / 2 / 1
6,627
473
6,508
9,907
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
XSC BUM
Skadi
13
3 / 0 / 3
7,756
554
8,428
7,644
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Martichoras
xSainte
Martichoras
16
6 / 0 / 2
9,795
700
9,928
8,320
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 1 / 4
7,971
569
7,029
18,471
13,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
10
0 / 5 / 0
6,000
429
2,116
6,694
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
Onzyx_x
Atlas
10
0 / 4 / 0
5,931
424
2,899
12,663
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 0
6,081
434
3,242
9,119
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Ysoserious23
Bakasura
12
5 / 2 / 0
7,140
510
6,275
13,265
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
4
2
W
Sylvanus
Albañil
Sylvanus
4
0
5
6.5
W
Cthulhu
BardoGYT
Cthulhu
0
3
0
0
L
Kukulkan
0
5
0
0
L
Atlas
Onzyx_x
Atlas
0
4
0
0
L
0
3
0
0
W
Arachne
SnailyWater
Arachne
2
2
1
1.25
W
Skadi
XSC BUM
Skadi
3
0
3
4.5
L
Bakasura
Ysoserious23
Bakasura
5
2
0
2.5
W
Martichoras
xSainte
Martichoras
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,984
Damage
21,561
45,842
Taken
60,212
29,526
Mitigated
36,521
18,004
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,029
3,367
0
6,355
18,471
13,922
0
7,389
9,830
0
64,258
W
Sylvanus
Albañil
Sylvanus
5,628
1,429
1,026
2,575
8,556
5,892
161
1,224
7,332
30,170
10,324
W
Cthulhu
BardoGYT
Cthulhu
9,492
1,259
0
2,022
11,415
12,442
0
0
11,023
50,909
909
L
Kukulkan
2,116
91
0
179
6,694
2,151
0
45
6,649
31,214
0
L
Atlas
Onzyx_x
Atlas
2,899
1,111
0
2,218
12,663
11,138
0
2,320
10,343
21,437
0
L
3,242
2,155
0
1,869
9,119
2,884
0
2,265
6,854
0
41,219
W
Arachne
SnailyWater
Arachne
6,508
5,216
0
5,146
9,907
3,748
0
432
9,036
0
47,462
W
Skadi
XSC BUM
Skadi
8,428
2,641
0
1,616
7,644
3,041
450
1,719
5,885
0
55,601
L
Bakasura
Ysoserious23
Bakasura
6,275
4,445
0
3,302
13,265
6,426
52
1,432
11,791
0
33,194
W
Martichoras
xSainte
Martichoras
9,928
2,698
0
5,619
8,320
4,403
1,032
1,640
6,680
0
93,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
33,123
436
Minions Killed
326
0
Camps Cleared
0
1,414,913
Distance Traveled
1,312,265
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,971
569
98
7
0
250,415
0
W
Sylvanus
7,475
534
67
5
0
261,255
5
W
Cthulhu
6,686
478
65
5
0
276,018
2
L
Kukulkan
6,000
429
49
4
0
242,310
0
L
Atlas
5,931
424
19
1
0
261,662
0
L
Nut
6,081
434
76
5
0
264,128
0
W
Arachne
6,627
473
71
5
0
343,918
0
W
Skadi
7,756
554
73
5
0
261,001
0
L
Bakasura
7,140
510
84
6
0
293,750
0
W
Martichoras
9,795
700
160
11
0
272,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role