Player Matchup

Arachne
Arachne
BinnieL0V3R13
Arachne
Level 29
God Stats
7W - 4L
1,486 SR
Queue Stats
286W - 322L
1,458 Elo+
Solo
Anubis
Anubis
LionHardtt89
Anubis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 73L
1,348 Elo+
Solo
Kali
Kali
ZatoichinoKokei
Kali
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 345L
1,398 Elo+
Solo
Chronos
Chronos
adhdpenguin813
Chronos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 90L
1,443 Elo+
Solo
Raijin
Raijin
infected ki11er
Raijin
Level 122
God Stats
3W - 5L
1,396 SR
Queue Stats
359W - 365L
1,497 Elo+
Solo
Team Averages
Level 91
1,476 SR
1,429 Elo+

VS

Team Averages
Level 95
1,331 SR
1,389 Elo+
Tyr
Tyr
LordDarkness376
Tyr
Level 152
God Stats
2W - 5L
1,315 SR
Queue Stats
78W - 95L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pass_Lane_honcho
Morgan Le Fay
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
358W - 350L
1,320 Elo+
Solo
Amaterasu
Amaterasu
Rachell Maia
Amaterasu
Level 155
God Stats
0W - 2L
1,264 SR
Queue Stats
172W - 179L
1,442 Elo+
Solo
Ares
Ares
advinius
Ares
Level 108
God Stats
0W - 1L
1,298 SR
Queue Stats
47W - 73L
1,341 Elo+
Solo
Janus
Janus
eXZee13
Janus
Level 29
God Stats
1W - 4L
1,277 SR
Queue Stats
101W - 104L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
7 / 4 / 14
9,476
861
13,856
15,215
14,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
17
9 / 3 / 11
9,972
907
11,177
8,568
4,477
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 5 / 10
9,060
824
6,437
14,717
6,730
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 18
8,707
792
10,490
7,678
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 1 / 14
9,112
828
9,388
9,291
3,959
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
7,949
723
7,192
14,469
14,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Pass_Lane_honcho
Morgan Le Fay
14
1 / 5 / 5
7,511
683
5,583
9,434
3,964
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Rachell Maia
Amaterasu
12
0 / 6 / 4
7,029
639
5,564
14,385
12,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
12
0 / 6 / 4
7,026
639
5,095
14,730
14,985
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
eXZee13
Janus
18
8 / 3 / 4
10,452
950
18,498
6,689
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
26
Kills
12
14
Deaths
26
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
7
4
14
3.5
W
Anubis
9
3
11
4.83
L
3
6
3
0.75
L
Morgan Le Fay
Pass_Lane_honcho
Morgan Le Fay
1
5
5
0.7
L
Amaterasu
Rachell Maia
Amaterasu
0
6
4
0.33
W
4
5
10
1.8
W
3
1
18
12
L
Ares
0
6
4
0.33
L
Janus
eXZee13
Janus
8
3
4
3.33
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,348
Damage
41,932
55,469
Taken
59,707
32,691
Mitigated
48,671
20,402
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,856
10,800
1,951
4,515
15,215
14,153
340
7,468
7,107
0
17,996
W
Anubis
11,177
420
917
2,940
8,568
4,477
324
4,954
3,360
27,006
883
L
7,192
379
391
2,590
14,469
14,644
0
6,315
7,879
0
11,507
L
Morgan Le Fay
Pass_Lane_honcho
Morgan Le Fay
5,583
566
198
519
9,434
3,964
0
4,728
4,610
12,522
0
L
Amaterasu
Rachell Maia
Amaterasu
5,564
1,398
749
2,539
14,385
12,392
0
7,962
6,292
0
14,451
W
6,437
2,637
857
5,167
14,717
6,730
0
6,834
7,538
0
12,717
W
10,490
3,756
0
1,646
7,678
3,372
333
4,460
3,174
21,434
0
L
Ares
5,095
323
315
509
14,730
14,985
0
8,786
5,765
8,889
508
L
Janus
eXZee13
Janus
18,498
329
669
1,130
6,689
2,686
0
2,831
3,766
52,214
0
W
9,388
1,207
920
1,489
9,291
3,959
99
5,404
3,679
22,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
39,967
123
Minions Killed
117
0
Camps Cleared
0
1,047,325
Distance Traveled
913,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,476
861
8
1
0
233,412
0
W
Anubis
9,972
907
43
4
0
183,921
0
L
Tyr
7,949
723
11
1
0
168,121
0
L
Morgan Le Fay
7,511
683
12
1
0
171,912
0
L
Amaterasu
7,029
639
15
1
0
179,073
0
W
Kali
9,060
824
17
2
0
198,271
0
W
Chronos
8,707
792
25
2
0
216,293
0
L
Ares
7,026
639
2
0
0
175,794
0
L
Janus
10,452
950
77
7
0
218,725
0
W
Raijin
9,112
828
30
3
0
215,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role