Player Matchup

Odin
Odin
GodSlayinBeast
Odin
Level 124
God Stats
1W - 2L
1,298 SR
Queue Stats
259W - 247L
1,410 Elo+
Solo
Skadi
Skadi
Groove-Armada2
Skadi
Level 66
God Stats
15W - 14L
1,505 SR
Queue Stats
211W - 214L
1,429 Elo+
Solo
Set
Set
IIDrowzy_JrixkII
Set
Level 31
God Stats
4W - 2L
1,500 SR
Queue Stats
186W - 180L
1,739 Elo+
Party 2
Kuzenbo
Kuzenbo
Obeyisaac98_TTV
Kuzenbo
Level 62
God Stats
12W - 8L
1,805 SR
Queue Stats
134W - 116L
1,632 Elo+
Party 2
Ah Puch
Ah Puch
Zeusesgrog674
Ah Puch
Level 152
God Stats
12W - 15L
1,394 SR
Queue Stats
214W - 195L
1,563 Elo+
Solo
Team Averages
Level 87
1,501 SR
1,555 Elo+

VS

Team Averages
Level 107
1,565 SR
1,479 Elo+
Fenrir
Fenrir
 
Fenrir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FonZell_Star
Hel
Level 109
God Stats
2W - 4L
1,514 SR
Queue Stats
99W - 106L
1,394 Elo+
Solo
Vulcan
Vulcan
TheQuackenbush
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
burnroot
Heimdallr
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 42L
1,501 Elo+
Party 1
Achilles
Achilles
xanaxjr
Achilles
Level 71
God Stats
1W - 2L
1,812 SR
Queue Stats
34W - 50L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,623
703
2,920
5,630
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 2
4,489
561
3,398
4,534
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
3 / 2 / 1
4,792
599
2,964
6,250
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

8
1 / 0 / 2
4,436
555
2,694
6,139
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
10
0 / 0 / 0
5,489
686
2,499
3,762
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 1 / 1
4,362
545
2,413
7,475
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

5
0 / 2 / 0
3,800
475
1,310
4,585
2,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
4,000
500
1,443
3,426
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
burnroot
Heimdallr
8
1 / 1 / 0
4,549
569
4,810
5,144
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xanaxjr
Achilles
7
0 / 3 / 0
4,066
508
1,832
5,908
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
1
0.5
L
0
2
0
0
W
3
0
1
3.5
W
0
0
2
1
W
3
2
1
1.75
W
1
0
2
2
L
0
0
0
0
W
Ah Puch
0
0
0
0
L
Heimdallr
burnroot
Heimdallr
1
1
0
1
L
Achilles
xanaxjr
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,475
Damage
11,808
26,315
Taken
26,538
13,568
Mitigated
11,479
7,232
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,413
532
0
1,189
7,475
3,077
0
508
6,893
0
30,787
L
1,310
146
1,022
2,153
4,585
2,210
0
1,242
3,163
6,328
0
W
2,920
1,001
0
1,070
5,630
3,912
0
0
5,433
0
27,506
W
3,398
947
0
1,930
4,534
1,365
0
583
3,951
0
35,629
W
2,964
1,833
0
600
6,250
2,590
0
794
5,456
0
22,003
W
2,694
1,336
0
1,220
6,139
4,383
0
624
5,515
11,266
2,463
L
1,443
205
0
246
3,426
1,151
0
2,020
1,406
23,972
0
W
Ah Puch
2,499
74
0
2,412
3,762
1,318
0
752
3,010
45,069
421
L
Heimdallr
burnroot
Heimdallr
4,810
2,334
0
910
5,144
1,839
0
776
4,188
0
32,489
L
Achilles
xanaxjr
Achilles
1,832
1,227
0
785
5,908
3,202
0
0
5,608
0
15,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
20,777
248
Minions Killed
186
0
Camps Cleared
0
817,172
Distance Traveled
721,833
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,362
545
52
7
0
164,595
0
L
Hel
3,800
475
7
1
0
93,436
0
W
Odin
5,623
703
46
6
0
158,278
0
W
Skadi
4,489
561
62
8
0
150,034
2
W
Set
4,792
599
31
4
0
177,865
0
W
Kuzenbo
4,436
555
21
3
0
166,979
0
L
Vulcan
4,000
500
43
5
0
166,624
2
W
Ah Puch
5,489
686
88
11
0
164,016
0
L
Heimdallr
4,549
569
57
7
0
152,280
3
L
Achilles
4,066
508
27
3
0
144,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role