Player Matchup

Odin
Odin
Gold V
Avestruzqtsedus_
Odin
Gold V
Level 148
God Stats
1W - 1L
1,286 SR
Queue Stats
117W - 136L
1,306 MMR
Party 2
Freya
Freya
Gold III
KiraLouco
Freya
Gold III
Level 107
God Stats
78W - 55L
1,536 SR
Queue Stats
139W - 133L
1,407 MMR
Party 3
Fenrir
Fenrir
Gold III
MVP_Rafinha9
Fenrir
Gold III
Level 156
God Stats
2W - 8L
1,224 SR
Queue Stats
116W - 142L
1,532 MMR
Party 2
Ah Puch
Ah Puch
Gold III
PaPaLeMitoos
Ah Puch
Gold III
Level 148
God Stats
59W - 46L
1,632 SR
Queue Stats
139W - 133L
1,407 MMR
Party 3
Surtr
Surtr
Bronze III
hotdogSamurai
Surtr
Bronze III
Level 60
God Stats
2W - 2L
1,571 SR
Queue Stats
47W - 49L
1,409 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,450 SR
1,412 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,438 SR
1,415 MMR
Ares
Ares
Gold V
ALONSOX1422
Ares
Gold V
Level 138
God Stats
2W - 2L
1,558 SR
Queue Stats
33W - 38L
1,404 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
DARTHMAUL1252
Cu Chulainn
Bronze III
Level 44
God Stats
0W - 1L
1,300 SR
Queue Stats
16W - 33L
1,400 MMR
Party 1
Cupid
Cupid
Bronze III
Prim3Time
Cupid
Bronze III
Level 124
God Stats
0W - 1L
1,333 SR
Queue Stats
4W - 8L
1,407 MMR
Solo
Arachne
Arachne
Bronze III
XXBT0
Arachne
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,464 MMR
Party 1
Janus
Janus
Bronze III
xxxDariumxxx
Janus
Bronze III
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 28L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 12
7,883
563
4,218
8,962
7,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
KiraLouco
Freya
15
4 / 1 / 7
8,471
605
11,913
9,675
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
14
9 / 0 / 4
8,182
584
8,735
12,964
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
PaPaLeMitoos
Ah Puch
15
2 / 0 / 3
8,644
617
5,355
5,943
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 3
8,667
619
9,324
14,133
11,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AgniSusanoErlang Shen

VS

Bans
ThanatosAo KuangBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,136
438
4,445
13,413
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
DARTHMAUL1252
Cu Chulainn
11
0 / 4 / 0
6,454
461
6,734
12,537
8,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cupid
Prim3Time
Cupid
12
0 / 7 / 0
6,711
479
4,919
11,600
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
XXBT0
Arachne
10
0 / 6 / 1
5,799
414
3,729
11,471
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 1 / 0
7,100
507
4,535
6,175
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
22
Kills
1
1
Deaths
22
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
2
0
12
8
L
Cu Chulainn
DARTHMAUL1252
Cu Chulainn
0
4
0
0
W
Freya
KiraLouco
Freya
4
1
7
7.5
W
Fenrir
9
0
4
11
W
Ah Puch
PaPaLeMitoos
Ah Puch
2
0
3
3.5
L
Cupid
Prim3Time
Cupid
0
7
0
0
L
Arachne
XXBT0
Arachne
0
6
1
0.08
W
5
0
3
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,545
Damage
24,362
51,677
Taken
55,196
32,596
Mitigated
33,125
17,448
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,445
270
0
2,068
13,413
12,544
0
4,834
7,901
18,388
0
W
4,218
945
2,006
1,737
8,962
7,242
0
2,688
6,168
0
15,464
L
Cu Chulainn
DARTHMAUL1252
Cu Chulainn
6,734
1,168
0
1,186
12,537
8,691
0
326
11,394
0
46,194
W
Freya
KiraLouco
Freya
11,913
3,167
0
3,517
9,675
4,281
0
2,429
7,188
65,382
5,349
W
Fenrir
8,735
3,118
0
3,545
12,964
6,875
76
1,276
11,590
0
69,284
W
Ah Puch
PaPaLeMitoos
Ah Puch
5,355
191
0
2,066
5,943
2,501
364
828
5,063
68,893
3,234
L
Cupid
Prim3Time
Cupid
4,919
2,572
0
2,053
11,600
4,649
0
5,890
5,156
0
62,655
L
Arachne
XXBT0
Arachne
3,729
2,547
195
2,724
11,471
4,843
0
1,875
9,473
0
36,846
W
9,324
4,089
0
4,577
14,133
11,697
0
1,365
12,688
1,136
58,073
L
4,535
0
0
1,072
6,175
2,398
0
3,305
2,870
59,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,847
Gold Earned
32,200
487
Minions Killed
376
0
Camps Cleared
0
1,388,860
Distance Traveled
1,332,590
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,136
438
25
2
0
260,121
0
W
Odin
7,883
563
32
2
0
288,408
2
L
Cu Chulainn
6,454
461
61
4
0
254,513
0
W
Freya
8,471
605
118
8
0
282,775
0
W
Fenrir
8,182
584
96
7
0
330,674
0
W
Ah Puch
8,644
617
125
9
0
267,371
8
L
Cupid
6,711
479
106
8
0
229,690
0
L
Arachne
5,799
414
59
4
0
284,163
0
W
Surtr
8,667
619
116
8
0
219,632
2
L
Janus
7,100
507
125
9
0
304,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role