Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 297
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
A Woeful Bucket
Shiva
Level 115
God Stats
33W - 13L
1,730 SR
Queue Stats
344W - 225L
1,643 Elo+
Solo
Zeus
Zeus
BakedOtaku
Zeus
Level 154
God Stats
1W - 3L
1,359 SR
Queue Stats
75W - 61L
1,592 Elo+
Solo
Fenrir
Fenrir
KatzeMaster
Fenrir
Level 82
God Stats
19W - 19L
1,512 SR
Queue Stats
76W - 69L
1,540 Elo+
Solo
Xing Tian
Xing Tian
ezaxzz
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
709W - 725L
1,557 Elo+
Solo
Team Averages
Level 155
1,520 SR
1,566 Elo+

VS

Team Averages
Level 132
1,544 SR
1,582 Elo+
Shiva
Shiva
 
Shiva
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
EMPF0xy
Aphrodite
Level 143
God Stats
10W - 11L
1,714 SR
Queue Stats
118W - 123L
1,615 Elo+
Solo
Ravana
Ravana
GunnGamer5190
Ravana
Level 66
God Stats
6W - 6L
1,380 SR
Queue Stats
105W - 112L
1,516 Elo+
Solo
Ix Chel
Ix Chel
WelshArcade
Ix Chel
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 19L
1,718 Elo+
Solo
Charybdis
Charybdis
blasto4
Charybdis
Level 69
God Stats
79W - 50L
1,627 SR
Queue Stats
209W - 201L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 1 / 2
6,656
1,331
7,049
4,610
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 5 / 3
6,053
1,211
8,032
11,524
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
6,399
1,280
11,867
5,456
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
11
1 / 4 / 0
6,017
1,203
4,528
8,540
3,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
ezaxzz
Xing Tian
10
0 / 0 / 2
6,055
1,211
719
3,164
2,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

316

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 0 / 6
7,250
1,450
7,055
10,251
10,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
EMPF0xy
Aphrodite
12
1 / 0 / 9
7,023
1,405
3,279
5,639
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
4 / 1 / 7
7,110
1,422
8,546
8,032
6,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
WelshArcade
Ix Chel
12
3 / 1 / 5
7,165
1,433
6,247
5,325
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
blasto4
Charybdis
12
0 / 1 / 9
6,355
1,271
6,069
4,436
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
3
Kills
11
11
Deaths
3
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
2
2
W
Shiva
 
Shiva
3
0
6
6
L
0
5
3
0.3
L
1
1
2
2
W
Aphrodite
EMPF0xy
Aphrodite
1
0
9
5.5
W
4
1
7
7.5
L
Fenrir
1
4
0
0.25
W
Ix Chel
WelshArcade
Ix Chel
3
1
5
5.5
W
Charybdis
blasto4
Charybdis
0
1
9
4.5
L
Xing Tian
ezaxzz
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
31,196
33,294
Taken
33,683
19,736
Mitigated
24,420
2,560
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,049
3,459
0
742
4,610
1,925
0
759
3,851
0
30,355
W
Shiva
 
Shiva
7,055
836
861
1,869
10,251
10,610
0
2,945
7,006
0
16,283
L
8,032
797
0
835
11,524
10,183
0
3,571
7,953
0
13,219
L
11,867
1,376
0
410
5,456
1,850
0
666
4,790
21,004
0
W
Aphrodite
EMPF0xy
Aphrodite
3,279
365
3,260
2,709
5,639
3,719
0
2,075
3,564
5,814
0
W
8,546
1,704
0
1,184
8,032
6,264
0
3,290
4,585
0
14,505
L
Fenrir
4,528
394
0
75
8,540
3,577
0
3,030
5,510
0
6,143
W
Ix Chel
WelshArcade
Ix Chel
6,247
737
1,240
330
5,325
2,151
0
2,559
2,645
19,708
1,641
W
Charybdis
blasto4
Charybdis
6,069
3,231
0
21
4,436
1,676
0
1,717
2,633
0
14,047
L
Xing Tian
ezaxzz
Xing Tian
719
110
0
498
3,164
2,201
0
1,039
2,125
2,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,180
Gold Earned
34,903
106
Minions Killed
106
3
Camps Cleared
3
511,720
Distance Traveled
618,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,656
1,331
60
12
0
97,461
0
W
Shiva
7,250
1,450
21
4
0
140,960
0
L
Shiva
6,053
1,211
9
2
2
117,446
0
L
Zeus
6,399
1,280
29
6
0
119,739
0
W
Aphrodite
7,023
1,405
4
1
1
127,911
0
W
Ravana
7,110
1,422
18
4
0
126,304
0
L
Fenrir
6,017
1,203
3
1
1
101,592
0
W
Ix Chel
7,165
1,433
33
7
0
119,413
0
W
Charybdis
6,355
1,271
30
6
2
103,458
0
L
Xing Tian
6,055
1,211
5
1
0
75,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role