Player Matchup

Zeus
Zeus
GoingBuzzard457
Zeus
Level 140
God Stats
25W - 15L
1,494 SR
Queue Stats
315W - 351L
1,464 Elo+
Solo
Cerberus
Cerberus
KjGotDa_Juixe
Cerberus
Level 108
God Stats
1W - 0L
1,585 SR
Queue Stats
24W - 22L
1,489 Elo+
Party 2
Bellona
Bellona
SywrenTheSlayer
Bellona
Level 51
God Stats
3W - 4L
1,623 SR
Queue Stats
85W - 79L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
playboiiwallyy
Danzaburou
Level 86
God Stats
1W - 4L
1,563 SR
Queue Stats
12W - 18L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
roddyXterrell
Sylvanus
Level 157
God Stats
11W - 6L
1,720 SR
Queue Stats
122W - 115L
1,479 Elo+
Party 2
Team Averages
Level 108
1,597 SR
1,472 Elo+

VS

Team Averages
Level 87
1,381 SR
1,344 Elo+
Jormungandr
Jormungandr
Call988ForHelp
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,331 Elo+
Party 1
Thanatos
Thanatos
DomBowler
Thanatos
Level 103
God Stats
20W - 27L
1,500 SR
Queue Stats
87W - 91L
1,438 Elo+
Solo
Neith
Neith
bluedragon_122
Neith
Level 129
God Stats
3W - 3L
1,166 SR
Queue Stats
272W - 261L
1,485 Elo+
Solo
Ymir
Ymir
jmanrules
Ymir
Level 10
God Stats
0W - 2L
1,237 SR
Queue Stats
2W - 6L
1,233 Elo+
Party 1
Artemis
Artemis
jmanrules43
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,555
651
1,786
3,407
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
KjGotDa_Juixe
Cerberus
9
6 / 0 / 1
5,269
753
2,084
4,930
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 2
5,756
822
3,506
5,115
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
playboiiwallyy
Danzaburou
8
0 / 0 / 4
4,480
640
1,958
3,190
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
roddyXterrell
Sylvanus
7
2 / 0 / 3
4,709
673
2,654
4,573
3,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Call988ForHelp
Jormungandr
6
0 / 3 / 0
3,677
525
1,900
5,836
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DomBowler
Thanatos
6
0 / 3 / 0
3,752
536
2,552
5,576
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
4,738
677
1,651
3,789
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
4
0 / 1 / 0
3,482
497
892
3,299
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Artemis
jmanrules43
Artemis
4
0 / 3 / 0
3,193
456
1,028
3,198
873
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Call988ForHelp
Jormungandr
0
3
0
0
L
Thanatos
DomBowler
Thanatos
0
3
0
0
W
1
1
1
1.5
W
Cerberus
KjGotDa_Juixe
Cerberus
6
0
1
6.5
W
2
0
2
3
L
1
1
0
1
L
Ymir
0
1
0
0
L
Artemis
jmanrules43
Artemis
0
3
0
0
W
Danzaburou
playboiiwallyy
Danzaburou
0
0
4
2
W
Sylvanus
roddyXterrell
Sylvanus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,988
Damage
8,023
21,215
Taken
21,698
10,633
Mitigated
9,184
10,856
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Call988ForHelp
Jormungandr
1,900
1,224
0
1,526
5,836
3,516
0
304
5,532
16,383
0
L
Thanatos
DomBowler
Thanatos
2,552
400
0
2,498
5,576
1,905
0
1,683
3,853
0
24,724
W
1,786
42
0
1,250
3,407
1,000
0
0
3,407
21,576
0
W
Cerberus
KjGotDa_Juixe
Cerberus
2,084
334
0
1,046
4,930
2,348
0
156
4,774
21,297
0
W
3,506
1,669
0
3,516
5,115
3,210
294
1,900
3,215
0
35,430
L
1,651
210
0
637
3,789
1,186
0
1,629
1,872
0
29,531
L
Ymir
892
140
0
794
3,299
1,704
0
1,132
2,167
5,536
340
L
Artemis
jmanrules43
Artemis
1,028
358
0
302
3,198
873
33
1,331
1,867
0
8,658
W
Danzaburou
playboiiwallyy
Danzaburou
1,958
802
0
518
3,190
1,071
561
393
2,797
0
27,317
W
Sylvanus
roddyXterrell
Sylvanus
2,654
910
1,680
2,846
4,573
3,004
0
343
4,230
13,691
1,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,769
Gold Earned
18,842
215
Minions Killed
151
0
Camps Cleared
0
706,228
Distance Traveled
557,146
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,677
525
26
4
0
84,169
0
L
Thanatos
3,752
536
43
6
0
147,854
0
W
Zeus
4,555
651
49
7
0
140,092
0
W
Cerberus
5,269
753
45
6
0
159,589
0
W
Bellona
5,756
822
62
9
0
149,930
0
L
Neith
4,738
677
57
8
0
129,967
0
L
Ymir
3,482
497
15
2
0
108,745
0
L
Artemis
3,193
456
10
1
0
86,411
0
W
Danzaburou
4,480
640
33
5
0
115,526
0
W
Sylvanus
4,709
673
26
4
0
141,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role