Player Matchup

Hercules
Hercules
Gold I
K00LA1DCRUSH
Hercules
Gold I
Level 109
God Stats
10W - 8L
1,659 SR
Queue Stats
51W - 49L
1,658 MMR
Party 1
Kukulkan
Kukulkan
Gold I
KuKu4PentaKillz
Kukulkan
Gold I
Level 157
God Stats
9W - 2L
1,787 SR
Queue Stats
97W - 86L
1,619 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
Semifrag
Hun Batz
Platinum II
Level 149
God Stats
5W - 3L
1,552 SR
Queue Stats
412W - 392L
1,665 MMR
Solo
Sol
Sol
Gold III
TheRealRickyBTW
Sol
Gold III
Level 115
God Stats
3W - 2L
1,487 SR
Queue Stats
44W - 41L
1,642 MMR
Solo
Nike
Nike
Gold III
marvindoo
Nike
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,641 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,597 SR
1,645 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,547 SR
1,620 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
DomQuijote
Geb
Platinum IV
Level 149
God Stats
2W - 4L
1,576 SR
Queue Stats
32W - 33L
1,630 MMR
Solo
Agni
Agni
Gold II
DovahMC
Agni
Gold II
Level 155
God Stats
11W - 13L
1,564 SR
Queue Stats
95W - 88L
1,672 MMR
Solo
Hachiman
Hachiman
Gold II
JosieXuXu
Hachiman
Gold II
Level 159
God Stats
27W - 30L
1,593 SR
Queue Stats
281W - 270L
1,661 MMR
Solo
Danzaburou
Danzaburou
Silver I
driotica
Danzaburou
Silver I
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
255W - 244L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K00LA1DCRUSH
Hercules
12
1 / 0 / 2
7,341
734
6,720
10,215
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
0 / 1 / 2
6,462
646
1,854
4,296
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Semifrag
Hun Batz
13
8 / 0 / 2
7,315
732
5,919
9,321
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 2
6,484
648
4,868
4,974
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
10
0 / 0 / 5
5,939
594
5,095
10,766
7,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
AnhurThothBellonaSurtr

VS

Bans
OdinKaliAwilixMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 3 / 0
4,534
453
4,524
9,367
8,426
8
0 / 1 / 0
4,905
491
2,801
7,523
3,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Agni
DovahMC
Agni
11
0 / 2 / 1
5,543
554
4,632
5,839
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
JosieXuXu
Hachiman
10
0 / 2 / 0
5,150
515
5,158
7,710
2,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
driotica
Danzaburou
11
1 / 3 / 0
5,644
564
2,639
9,121
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
L
0
1
0
0
L
Agni
DovahMC
Agni
0
2
1
0.25
L
Hachiman
JosieXuXu
Hachiman
0
2
0
0
W
Hercules
K00LA1DCRUSH
Hercules
1
0
2
2
W
Kukulkan
0
1
2
1
W
Hun Batz
Semifrag
Hun Batz
8
0
2
9
W
2
0
2
3
L
Danzaburou
driotica
Danzaburou
1
3
0
0.33
W
Nike
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
19,754
39,572
Taken
39,560
19,135
Mitigated
19,599
16,835
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,524
1,697
40
3,978
9,367
8,426
0
0
9,367
0
24,142
L
2,801
270
1,207
2,276
7,523
3,421
0
2,599
4,924
11,075
0
L
Agni
DovahMC
Agni
4,632
619
0
1,351
5,839
2,042
0
1,213
4,626
47,191
840
L
Hachiman
JosieXuXu
Hachiman
5,158
2,302
0
2,825
7,710
2,524
0
2,254
5,456
0
42,518
W
Hercules
K00LA1DCRUSH
Hercules
6,720
1,916
0
4,781
10,215
4,397
0
112
9,526
0
58,089
W
Kukulkan
1,854
45
0
1,036
4,296
1,616
0
2,198
2,098
49,086
0
W
Hun Batz
Semifrag
Hun Batz
5,919
1,906
0
5,267
9,321
3,985
0
2,737
6,584
0
40,902
W
4,868
2,729
0
2,038
4,974
1,619
1,180
773
4,201
45,663
1,176
L
Danzaburou
driotica
Danzaburou
2,639
555
0
3,213
9,121
3,186
11
523
8,598
0
48,339
W
Nike
5,095
435
0
3,713
10,766
7,518
160
1,643
9,123
0
30,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
25,776
384
Minions Killed
299
0
Camps Cleared
0
1,168,517
Distance Traveled
990,277
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,534
453
29
3
0
145,927
0
L
Geb
4,905
491
11
1
0
227,010
4
L
Agni
5,543
554
93
9
0
207,283
0
L
Hachiman
5,150
515
83
8
0
191,353
2
W
Hercules
7,341
734
104
10
0
229,091
3
W
Kukulkan
6,462
646
88
9
0
215,614
0
W
Hun Batz
7,315
732
75
8
0
270,503
1
W
Sol
6,484
648
83
8
0
210,628
0
L
Danzaburou
5,644
564
83
8
0
218,704
0
W
Nike
5,939
594
34
3
0
242,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role