Player Matchup

Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Clain939
Janus
Level 108
God Stats
2W - 3L
1,616 SR
Queue Stats
18W - 13L
1,664 Elo+
Party 2
King Arthur
King Arthur
Masteroffaster
King Arthur
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
226W - 187L
1,554 Elo+
Solo
Ratatoskr
Ratatoskr
Medagamer64
Ratatoskr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,618 Elo+
Party 2
Heimdallr
Heimdallr
joker-dark73
Heimdallr
Level 115
God Stats
1W - 1L
1,698 SR
Queue Stats
35W - 35L
1,439 Elo+
Solo
Team Averages
Level 111
1,563 SR
1,555 Elo+

VS

Team Averages
Level 67
1,524 SR
1,421 Elo+
Eset
Eset
BrokenPT
Eset
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 21L
1,318 Elo+
Party 1
Hachiman
Hachiman
SanAnanás
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,402 Elo+
Party 1
Anhur
Anhur
Sauce_Ma-Frite98
Anhur
Level 32
God Stats
13W - 5L
1,714 SR
Queue Stats
165W - 162L
1,499 Elo+
Solo
Hou Yi
Hou Yi
dlmlsbs
Hou Yi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 75L
1,436 Elo+
Solo
Chaac
Chaac
御驾清蒸
Chaac
Level 154
God Stats
1W - 2L
1,407 SR
Queue Stats
365W - 353L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 5 / 0
6,056
466
5,357
11,698
10,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Clain939
Janus
12
1 / 3 / 1
7,280
560
4,044
8,667
3,056
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Masteroffaster
King Arthur
13
0 / 0 / 2
7,562
582
13,744
13,191
16,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
Medagamer64
Ratatoskr
13
4 / 4 / 1
7,390
568
5,450
12,569
5,901
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
joker-dark73
Heimdallr
9
1 / 7 / 0
5,858
451
5,352
12,346
3,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 2 / 1
7,842
603
6,944
7,079
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SanAnanás
Hachiman
14
9 / 0 / 5
8,440
649
13,474
10,126
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 8
8,903
685
8,390
10,451
7,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hou Yi
dlmlsbs
Hou Yi
12
1 / 2 / 1
6,375
490
1,958
8,930
3,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 1
7,640
588
9,020
17,231
13,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
19
19
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
5
0
0
W
Eset
2
2
1
1.25
L
Janus
Clain939
Janus
1
3
1
0.5
L
King Arthur
Masteroffaster
King Arthur
0
0
2
1
L
Ratatoskr
Medagamer64
Ratatoskr
4
4
1
1.13
W
Hachiman
SanAnanás
Hachiman
9
0
5
11.5
W
5
1
8
9
W
Hou Yi
dlmlsbs
Hou Yi
1
2
1
0.75
L
Heimdallr
joker-dark73
Heimdallr
1
7
0
0.14
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,947
Damage
39,786
58,471
Taken
53,817
40,249
Mitigated
31,486
9,578
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,357
582
0
3,349
11,698
10,713
0
0
11,698
23,413
0
W
Eset
6,944
763
0
1,187
7,079
2,657
864
3,795
3,284
61,844
524
L
Janus
Clain939
Janus
4,044
250
0
500
8,667
3,056
63
6,002
2,665
49,841
1,470
L
King Arthur
Masteroffaster
King Arthur
13,744
1,959
0
2,256
13,191
16,998
28
0
13,191
1,237
65,437
L
Ratatoskr
Medagamer64
Ratatoskr
5,450
1,633
0
116
12,569
5,901
0
336
12,233
0
65,282
W
Hachiman
SanAnanás
Hachiman
13,474
7,814
0
5,978
10,126
3,905
99
3,227
6,899
0
61,270
W
8,390
3,591
0
2,663
10,451
7,827
37
2,242
8,209
0
39,904
W
Hou Yi
dlmlsbs
Hou Yi
1,958
668
0
776
8,930
3,357
0
222
8,490
0
40,299
L
Heimdallr
joker-dark73
Heimdallr
5,352
2,350
0
3,357
12,346
3,581
0
587
11,759
0
36,783
W
9,020
2,155
0
4,986
17,231
13,740
0
236
15,987
0
55,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
39,200
369
Minions Killed
421
0
Camps Cleared
0
1,335,651
Distance Traveled
1,206,757
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,056
466
25
2
0
237,965
0
W
Eset
7,842
603
114
9
0
249,823
0
L
Janus
7,280
560
91
7
0
281,463
0
L
King Arthur
7,562
582
103
8
0
278,942
1
L
Ratatoskr
7,390
568
94
7
0
294,238
0
W
Hachiman
8,440
649
106
8
0
247,185
0
W
Anhur
8,903
685
45
3
0
239,221
2
W
Hou Yi
6,375
490
59
5
0
204,887
0
L
Heimdallr
5,858
451
56
4
0
243,043
0
W
Chaac
7,640
588
97
7
0
265,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role