Player Matchup

Geb
Geb
BlessTheBlunt
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,560 Elo+
Solo
Danzaburou
Danzaburou
DevilInDisquise
Danzaburou
Level 121
God Stats
1W - 5L
1,430 SR
Queue Stats
263W - 288L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
NINJATACO497
Tsukuyomi
Level 124
God Stats
6W - 4L
1,660 SR
Queue Stats
73W - 69L
1,554 Elo+
Party 1
Chaac
Chaac
TrueKingObliviom
Chaac
Level 106
God Stats
0W - 1L
1,512 SR
Queue Stats
24W - 23L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
everestVQ_88
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,584 Elo+
Solo
Team Averages
Level 112
1,520 SR
1,557 Elo+

VS

Team Averages
Level 113
1,502 SR
1,549 Elo+
Hera
Hera
GodfatherVinny
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,593 Elo+
Solo
Scylla
Scylla
Gxkkun
Scylla
Level 117
God Stats
10W - 2L
1,502 SR
Queue Stats
134W - 107L
1,536 Elo+
Party 2
Charybdis
Charybdis
Thog666
Charybdis
Level 47
God Stats
3W - 1L
1,805 SR
Queue Stats
38W - 36L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
chinx23
Kuzenbo
Level 144
God Stats
6W - 4L
1,534 SR
Queue Stats
201W - 179L
1,539 Elo+
Party 2
Ix Chel
Ix Chel
pickles721
Ix Chel
Level 150
God Stats
1W - 1L
1,167 SR
Queue Stats
151W - 122L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
10,651
761
14,407
21,666
19,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
DevilInDisquise
Danzaburou
18
3 / 3 / 5
10,837
774
14,740
15,021
8,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
NINJATACO497
Tsukuyomi
16
5 / 7 / 3
9,669
691
17,019
17,660
8,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 2 / 4
8,086
578
7,347
15,013
11,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
everestVQ_88
Sylvanus
15
0 / 2 / 6
8,903
636
10,736
15,195
17,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
10,770
769
19,157
11,647
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Gxkkun
Scylla
19
6 / 1 / 9
11,457
818
22,184
13,126
5,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
Thog666
Charybdis
15
3 / 5 / 9
9,777
698
13,295
13,422
6,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
chinx23
Kuzenbo
17
3 / 2 / 15
10,422
744
13,498
22,436
34,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
pickles721
Ix Chel
17
2 / 1 / 12
9,947
711
5,902
11,786
5,926
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
11
Kills
18
18
Deaths
11
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Danzaburou
DevilInDisquise
Danzaburou
3
3
5
1.83
W
4
2
12
5
W
Scylla
Gxkkun
Scylla
6
1
9
10.5
L
Tsukuyomi
NINJATACO497
Tsukuyomi
5
7
3
0.93
W
Charybdis
Thog666
Charybdis
3
5
9
1.5
L
0
2
4
1
W
Kuzenbo
chinx23
Kuzenbo
3
2
15
5.25
L
Sylvanus
everestVQ_88
Sylvanus
0
2
6
1.5
W
Ix Chel
pickles721
Ix Chel
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,249
Damage
74,036
84,555
Taken
72,417
64,478
Mitigated
57,515
38,994
Healing
40,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,407
532
2,590
6,179
21,666
19,158
0
13,959
7,707
25,639
1,896
L
Danzaburou
DevilInDisquise
Danzaburou
14,740
3,630
1,750
3,399
15,021
8,043
37
12,662
2,359
0
44,416
W
19,157
5,046
504
240
11,647
5,393
1,283
3,108
8,539
33,511
1,135
W
Scylla
Gxkkun
Scylla
22,184
2,651
3,852
2,784
13,126
5,601
1,869
4,562
8,564
45,339
767
L
Tsukuyomi
NINJATACO497
Tsukuyomi
17,019
2,615
938
1,097
17,660
8,715
111
12,801
4,859
0
33,119
W
Charybdis
Thog666
Charybdis
13,295
5,634
239
645
13,422
6,172
3,155
5,425
7,997
0
21,019
L
7,347
380
905
7,148
15,013
11,349
36
10,254
4,759
0
19,656
W
Kuzenbo
chinx23
Kuzenbo
13,498
2,774
701
4,629
22,436
34,423
120
6,465
15,428
21,224
0
L
Sylvanus
everestVQ_88
Sylvanus
10,736
1,307
7,898
7,090
15,195
17,213
0
10,626
4,569
21,708
1,371
W
Ix Chel
pickles721
Ix Chel
5,902
1,094
20,156
6,288
11,786
5,926
738
4,506
7,280
24,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,146
Gold Earned
52,373
174
Minions Killed
166
0
Camps Cleared
0
1,204,648
Distance Traveled
1,276,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,651
761
25
2
0
260,711
0
L
Danzaburou
10,837
774
72
5
0
256,598
0
W
Hera
10,770
769
42
3
0
253,247
0
W
Scylla
11,457
818
54
4
0
272,510
0
L
Tsukuyomi
9,669
691
31
2
0
262,160
0
W
Charybdis
9,777
698
21
2
0
208,104
0
L
Chaac
8,086
578
21
2
0
190,963
0
W
Kuzenbo
10,422
744
15
1
0
265,743
0
L
Sylvanus
8,903
636
25
2
0
234,216
0
W
Ix Chel
9,947
711
34
2
0
276,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role