Player Matchup

Osiris
Osiris
Arεyo
Osiris
Level 133
God Stats
2W - 2L
1,639 SR
Queue Stats
116W - 99L
1,586 Elo+
Solo
Anhur
Anhur
EvilBunny45
Anhur
Level 144
God Stats
0W - 2L
1,315 SR
Queue Stats
45W - 37L
1,575 Elo+
Party 2
Nemesis
Nemesis
FredRechidd
Nemesis
Level 160
God Stats
3W - 3L
1,600 SR
Queue Stats
105W - 86L
1,588 Elo+
Party 2
Sylvanus
Sylvanus
InfamousSoldier
Sylvanus
Level 144
God Stats
79W - 76L
1,568 SR
Queue Stats
99W - 97L
1,550 Elo+
Party 3
Yu Huang
Yu Huang
xJUGGERNAU7
Yu Huang
Level 158
God Stats
17W - 10L
1,835 SR
Queue Stats
177W - 173L
1,593 Elo+
Party 3
Team Averages
Level 148
1,591 SR
1,578 Elo+

VS

Team Averages
Level 150
1,636 SR
1,568 Elo+
Cliodhna
Cliodhna
AetherBer
Cliodhna
Level 158
God Stats
42W - 27L
1,688 SR
Queue Stats
402W - 370L
1,619 Elo+
Solo
Medusa
Medusa
OverlordHades
Medusa
Level 155
God Stats
43W - 28L
1,608 SR
Queue Stats
107W - 78L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
Spawn500
Kukulkan
Level 137
God Stats
8W - 3L
1,727 SR
Queue Stats
141W - 99L
1,562 Elo+
Party 1
Bakasura
Bakasura
Taquain
Bakasura
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,551 Elo+
Party 1
Bacchus
Bacchus
YippsX
Bacchus
Level 145
God Stats
8W - 4L
1,656 SR
Queue Stats
69W - 50L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arεyo
Osiris
15
0 / 5 / 1
9,240
513
7,594
19,651
21,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 1
9,178
510
7,265
13,097
5,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
FredRechidd
Nemesis
16
3 / 4 / 4
9,357
520
14,644
19,778
9,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
13
1 / 2 / 0
7,841
436
6,141
11,964
11,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
xJUGGERNAU7
Yu Huang
15
3 / 4 / 2
9,371
521
11,175
11,402
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AetherBer
Cliodhna
18
6 / 1 / 5
11,617
645
17,039
19,072
8,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 1 / 4
10,561
587
12,709
11,264
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Spawn500
Kukulkan
17
2 / 3 / 7
10,175
565
9,474
11,180
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bakasura
Taquain
Bakasura
16
3 / 2 / 6
9,309
517
8,311
19,680
8,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
YippsX
Bacchus
13
2 / 2 / 6
9,232
513
6,079
13,517
15,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
18
18
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AetherBer
Cliodhna
6
1
5
8.5
L
Osiris
Arεyo
Osiris
0
5
1
0.1
L
1
3
1
0.5
L
Nemesis
FredRechidd
Nemesis
3
4
4
1.25
L
Sylvanus
1
2
0
0.5
W
5
1
4
7
W
Kukulkan
Spawn500
Kukulkan
2
3
7
1.83
W
Bakasura
Taquain
Bakasura
3
2
6
3
W
Bacchus
YippsX
Bacchus
2
2
6
2.5
L
Yu Huang
xJUGGERNAU7
Yu Huang
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,819
Damage
53,612
75,892
Taken
74,713
51,914
Mitigated
42,764
16,168
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AetherBer
Cliodhna
17,039
2,541
0
7,925
19,072
8,492
1,107
1,617
17,455
0
102,497
L
Osiris
Arεyo
Osiris
7,594
3,368
0
6,590
19,651
21,117
0
196
18,919
0
76,940
L
7,265
3,387
0
3,391
13,097
5,068
1,133
708
12,334
0
69,068
L
Nemesis
FredRechidd
Nemesis
14,644
6,815
0
1,764
19,778
9,493
0
3,686
15,320
0
85,758
L
Sylvanus
6,141
1,215
1,006
2,917
11,964
11,352
156
5,517
6,337
25,705
16,841
W
12,709
4,178
0
3,732
11,264
5,243
1,918
1,990
9,274
0
97,549
W
Kukulkan
Spawn500
Kukulkan
9,474
1,010
0
842
11,180
4,186
1,387
4,697
6,483
93,617
0
W
Bakasura
Taquain
Bakasura
8,311
5,560
0
6,944
19,680
8,996
5
4,126
15,554
0
57,695
W
Bacchus
YippsX
Bacchus
6,079
933
0
1,834
13,517
15,847
62
4,143
9,374
24,546
0
L
Yu Huang
xJUGGERNAU7
Yu Huang
11,175
383
0
500
11,402
4,884
644
5,446
5,691
84,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
50,894
548
Minions Killed
611
0
Camps Cleared
0
1,715,466
Distance Traveled
1,917,023
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,617
645
167
9
0
384,771
7
L
Osiris
9,240
513
133
7
0
306,089
3
L
Anhur
9,178
510
116
6
0
320,665
0
L
Nemesis
9,357
520
109
6
0
425,007
0
L
Sylvanus
7,841
436
47
3
0
324,125
0
W
Medusa
10,561
587
147
8
0
370,195
0
W
Kukulkan
10,175
565
152
8
0
354,501
0
W
Bakasura
9,309
517
100
6
0
405,835
2
W
Bacchus
9,232
513
45
3
0
401,721
4
L
Yu Huang
9,371
521
143
8
0
339,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role