Player Matchup

Cthulhu
Cthulhu
Trex305
Cthulhu
Level 42
God Stats
1W - 3L
1,719 SR
Queue Stats
14W - 19L
1,544 Elo+
Solo
Anhur
Anhur
corbearzd
Anhur
Level 78
God Stats
3W - 1L
1,567 SR
Queue Stats
49W - 40L
1,415 Elo+
Solo
Merlin
Merlin
daguilera0410
Merlin
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,216 Elo+
Solo
Sylvanus
Sylvanus
issaMattyBoy
Sylvanus
Level 108
God Stats
50W - 38L
1,625 SR
Queue Stats
80W - 65L
1,551 Elo+
Solo
Bellona
Bellona
loud_corner1
Bellona
Level 98
God Stats
1W - 1L
1,700 SR
Queue Stats
199W - 199L
1,579 Elo+
Solo
Team Averages
Level 88
1,622 SR
1,461 Elo+

VS

Team Averages
Level 126
1,572 SR
1,487 Elo+
Ganesha
Ganesha
Blanck 300
Ganesha
Level 158
God Stats
26W - 23L
1,576 SR
Queue Stats
472W - 495L
1,533 Elo+
Solo
Ra
Ra
Kinky_Tickler69
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
392W - 353L
1,518 Elo+
Solo
Da Ji
Da Ji
PaPaGuzzler69
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,400 Elo+
Solo
Amaterasu
Amaterasu
ancoora
Amaterasu
Level 129
God Stats
5W - 4L
1,714 SR
Queue Stats
48W - 42L
1,499 Elo+
Solo
Artemis
Artemis
danielteenwolf17
Artemis
Level 129
God Stats
115W - 107L
1,569 SR
Queue Stats
255W - 226L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Trex305
Cthulhu
11
0 / 2 / 2
8,573
476
6,289
13,934
11,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
corbearzd
Anhur
14
1 / 3 / 1
9,031
502
6,741
11,084
3,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 3 / 3
8,745
486
4,715
8,410
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
issaMattyBoy
Sylvanus
17
5 / 4 / 1
10,909
606
9,967
14,646
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
loud_corner1
Bellona
17
1 / 2 / 2
9,525
529
2,753
16,302
11,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blanck 300
Ganesha
15
1 / 3 / 6
8,993
500
6,250
13,462
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 1 / 9
9,651
536
9,082
10,371
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 1 / 1
9,920
551
10,045
12,574
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
ancoora
Amaterasu
1
0 / 0 / 0
5,224
290
0
0
0
17
3 / 2 / 1
8,938
497
6,089
11,261
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
13
14
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Blanck 300
Ganesha
1
3
6
1.33
W
0
1
9
4.5
W
9
1
1
9.5
L
Cthulhu
Trex305
Cthulhu
0
2
2
0.5
W
Amaterasu
ancoora
Amaterasu
0
0
0
0
L
Anhur
corbearzd
Anhur
1
3
1
0.5
L
0
3
3
0.5
W
3
2
1
1.75
L
Sylvanus
issaMattyBoy
Sylvanus
5
4
1
1.38
L
Bellona
loud_corner1
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
31,466
64,376
Taken
47,668
36,947
Mitigated
28,546
16,183
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Blanck 300
Ganesha
6,250
725
227
2,273
13,462
13,172
107
5,605
7,679
39,114
1,791
W
9,082
560
607
3,319
10,371
4,799
0
5,204
4,802
91,037
1,438
W
10,045
3,658
0
579
12,574
6,811
0
3,915
8,454
0
78,492
L
Cthulhu
Trex305
Cthulhu
6,289
770
212
1,636
13,934
11,133
693
5,527
8,146
29,171
2,581
W
Amaterasu
ancoora
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
corbearzd
Anhur
6,741
2,883
0
3,888
11,084
3,864
1,806
2,827
8,257
0
58,073
L
4,715
537
0
1,460
8,410
3,357
465
2,454
5,956
55,416
0
W
6,089
2,456
0
5,278
11,261
3,764
697
4,858
6,403
0
81,679
L
Sylvanus
issaMattyBoy
Sylvanus
9,967
2,019
789
5,255
14,646
7,366
4,013
3,298
11,348
80,164
4,875
L
Bellona
loud_corner1
Bellona
2,753
613
0
2,943
16,302
11,227
0
1,270
14,966
0
101,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,783
Gold Earned
42,726
451
Minions Killed
432
0
Camps Cleared
0
1,602,401
Distance Traveled
1,477,803
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,993
500
28
2
0
359,735
2
W
Ra
9,651
536
150
8
0
391,461
0
W
Da Ji
9,920
551
110
6
0
420,546
0
L
Cthulhu
8,573
476
32
2
0
359,598
2
W
Amaterasu
5,224
290
0
0
0
0
0
L
Anhur
9,031
502
77
4
0
318,296
0
L
Merlin
8,745
486
85
5
0
289,231
0
W
Artemis
8,938
497
144
8
0
306,061
0
L
Sylvanus
10,909
606
123
7
0
237,763
0
L
Bellona
9,525
529
134
7
0
397,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role