Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Amadan282
Fenrir
Level 47
God Stats
6W - 8L
1,495 SR
Queue Stats
72W - 84L
1,417 Elo+
Party 2
Fafnir
Fafnir
TheeBurningBush
Fafnir
Level 64
God Stats
5W - 3L
1,488 SR
Queue Stats
51W - 57L
1,417 Elo+
Party 2
Bellona
Bellona
miggsbx
Bellona
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Anubis
Anubis
reAbyss
Anubis
Level 89
God Stats
2W - 0L
1,719 SR
Queue Stats
60W - 57L
1,497 Elo+
Party 2
Team Averages
Level 66
1,540 SR
1,466 Elo+

VS

Team Averages
Level 49
1,467 SR
1,382 Elo+
Bakasura
Bakasura
 
Bakasura
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DrSnakeQc8311
Vulcan
Level 107
God Stats
0W - 3L
1,526 SR
Queue Stats
259W - 219L
1,489 Elo+
Solo
Set
Set
Rockcartoon264
Set
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 38L
1,314 Elo+
Party 1
Cupid
Cupid
Yazlinplaz
Cupid
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 46L
1,314 Elo+
Party 1
Ullr
Ullr
apical-pasta1
Ullr
Level 15
God Stats
3W - 9L
1,307 SR
Queue Stats
6W - 13L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 2
3,674
612
2,334
2,496
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Amadan282
Fenrir
7
3 / 0 / 3
4,320
720
4,444
4,498
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 2
3,984
664
1,180
4,884
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
miggsbx
Bellona
7
0 / 0 / 0
3,930
655
3,527
4,836
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
reAbyss
Anubis
8
3 / 0 / 0
4,773
796
1,250
729
294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 0 / 0
4,401
734
3,437
6,833
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

4
0 / 1 / 0
3,137
523
498
1,643
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 4 / 0
3,214
536
1,441
5,271
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
5
0 / 0 / 0
3,229
538
1,603
3,103
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

4
0 / 1 / 0
3,180
530
3,226
4,042
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
2
1
L
Bakasura
 
Bakasura
0
0
0
0
W
Fenrir
Amadan282
Fenrir
3
0
3
4.5
L
0
1
0
0
L
0
4
0
0
W
0
0
2
1
L
Cupid
0
0
0
0
L
0
1
0
0
W
Bellona
miggsbx
Bellona
0
0
0
0
W
Anubis
reAbyss
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,735
Damage
10,205
17,443
Taken
20,892
10,694
Mitigated
6,338
7,044
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,334
359
0
1,390
2,496
750
0
0
2,496
0
21,886
L
Bakasura
 
Bakasura
3,437
2,521
0
4,517
6,833
2,357
0
0
6,357
0
18,625
W
Fenrir
Amadan282
Fenrir
4,444
1,593
0
1,607
4,498
1,826
0
123
4,375
0
18,272
L
498
93
0
625
1,643
423
0
532
1,111
8,875
0
L
1,441
819
0
942
5,271
1,537
0
410
4,861
0
12,176
W
1,180
484
0
1,989
4,884
3,891
0
0
4,884
2,960
0
L
Cupid
1,603
740
515
734
3,103
778
0
541
2,562
0
12,066
L
3,226
1,064
0
797
4,042
1,243
0
932
3,110
0
11,636
W
Bellona
miggsbx
Bellona
3,527
1,280
0
1,621
4,836
3,933
0
0
4,355
0
22,880
W
Anubis
reAbyss
Anubis
1,250
262
0
437
729
294
330
375
354
28,756
1,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,681
Gold Earned
17,161
164
Minions Killed
146
0
Camps Cleared
0
619,023
Distance Traveled
516,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,674
612
36
6
0
116,241
0
L
Bakasura
4,401
734
60
10
0
115,446
0
W
Fenrir
4,320
720
30
5
0
150,706
0
L
Vulcan
3,137
523
19
3
0
54,913
0
L
Set
3,214
536
23
4
0
122,690
0
W
Fafnir
3,984
664
2
0
0
112,087
0
L
Cupid
3,229
538
21
4
0
113,521
0
L
Ullr
3,180
530
23
4
0
109,592
0
W
Bellona
3,930
655
47
8
0
129,768
0
W
Anubis
4,773
796
49
8
0
110,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role