Player Matchup

Kali
Kali
Bengin13
Kali
Level 66
God Stats
3W - 0L
1,559 SR
Queue Stats
87W - 105L
1,463 Elo+
Solo
Hou Yi
Hou Yi
MOVI_te_kcha
Hou Yi
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
209W - 199L
1,454 Elo+
Party 2
Bellona
Bellona
NotFraap
Bellona
Level 137
God Stats
5W - 5L
1,892 SR
Queue Stats
47W - 40L
1,836 Elo+
Solo
Zeus
Zeus
UltimateCuban
Zeus
Level 127
God Stats
10W - 4L
1,635 SR
Queue Stats
261W - 263L
1,564 Elo+
Solo
Sylvanus
Sylvanus
raulmatinn
Sylvanus
Level 52
God Stats
1W - 2L
1,218 SR
Queue Stats
178W - 186L
1,397 Elo+
Party 2
Team Averages
Level 89
1,561 SR
1,543 Elo+

VS

Team Averages
Level 66
1,460 SR
1,473 Elo+
Erlang Shen
Erlang Shen
Jewtoricann
Erlang Shen
Level 145
God Stats
1W - 2L
1,267 SR
Queue Stats
72W - 72L
1,482 Elo+
Solo
Hachiman
Hachiman
JinnyDjinn
Hachiman
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 105L
1,523 Elo+
Party 1
Bacchus
Bacchus
ohpsonic
Bacchus
Level 14
God Stats
6W - 13L
1,531 SR
Queue Stats
26W - 31L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
ren83
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,471 Elo+
Party 1
Scylla
Scylla
x187fish
Scylla
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 46L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
8 / 1 / 4
9,771
575
11,878
22,641
11,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
15
3 / 3 / 2
8,773
516
5,448
10,382
4,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NotFraap
Bellona
16
3 / 0 / 4
9,998
588
12,566
13,800
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
0 / 2 / 4
10,200
600
5,574
7,422
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
raulmatinn
Sylvanus
14
1 / 2 / 7
8,650
509
7,116
15,297
13,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jewtoricann
Erlang Shen
14
4 / 2 / 0
8,144
479
13,886
17,579
9,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
JinnyDjinn
Hachiman
14
3 / 2 / 3
8,669
510
13,739
10,894
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
ohpsonic
Bacchus
11
1 / 4 / 3
7,066
416
5,310
13,437
13,119
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
ren83
Sun Wukong
13
0 / 4 / 1
7,408
436
8,522
14,573
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
x187fish
Scylla
13
0 / 4 / 2
7,292
429
978
7,837
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
8
8
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
8
1
4
10
L
Erlang Shen
Jewtoricann
Erlang Shen
4
2
0
2
L
Hachiman
JinnyDjinn
Hachiman
3
2
3
2.25
W
Hou Yi
3
3
2
1.33
W
Bellona
NotFraap
Bellona
3
0
4
5
W
0
2
4
1
L
Bacchus
ohpsonic
Bacchus
1
4
3
0.63
W
Sylvanus
raulmatinn
Sylvanus
1
2
7
2.25
L
Sun Wukong
ren83
Sun Wukong
0
4
1
0.13
L
Scylla
x187fish
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
42,435
69,542
Taken
64,320
48,844
Mitigated
39,054
27,814
Healing
20,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
11,878
6,740
0
12,550
22,641
11,610
2,311
1,803
20,789
0
75,409
L
Erlang Shen
Jewtoricann
Erlang Shen
13,886
7,349
0
8,736
17,579
9,104
0
3,337
14,201
0
75,226
L
Hachiman
JinnyDjinn
Hachiman
13,739
7,931
0
3,108
10,894
4,106
0
3,457
7,329
0
67,493
W
Hou Yi
5,448
1,881
0
1,682
10,382
4,392
370
1,202
9,180
0
59,726
W
Bellona
NotFraap
Bellona
12,566
4,089
0
3,692
13,800
16,391
165
69
12,778
0
77,632
W
5,574
241
0
1,750
7,422
2,879
1,504
218
7,204
90,962
2,475
L
Bacchus
ohpsonic
Bacchus
5,310
576
0
2,855
13,437
13,119
15
3,367
10,070
20,103
0
W
Sylvanus
raulmatinn
Sylvanus
7,116
2,024
2,717
5,423
15,297
13,572
468
2,996
12,252
31,837
0
L
Sun Wukong
ren83
Sun Wukong
8,522
1,918
0
4,555
14,573
10,172
0
660
13,017
0
47,187
L
Scylla
x187fish
Scylla
978
47
0
1,037
7,837
2,553
0
1,602
6,235
44,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,392
Gold Earned
38,579
532
Minions Killed
381
0
Camps Cleared
0
1,655,783
Distance Traveled
1,572,980
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,771
575
88
5
0
362,263
0
L
Erlang Shen
8,144
479
97
6
0
320,054
0
L
Hachiman
8,669
510
98
6
0
320,061
0
W
Hou Yi
8,773
516
78
5
0
333,103
0
W
Bellona
9,998
588
132
8
0
318,937
3
W
Zeus
10,200
600
184
11
0
330,013
3
L
Bacchus
7,066
416
28
2
0
318,735
0
W
Sylvanus
8,650
509
50
3
0
311,467
3
L
Sun Wukong
7,408
436
75
4
0
297,414
4
L
Scylla
7,292
429
83
5
0
316,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role