Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
 
Morgan Le Fay
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
NeroPulze
Sun Wukong
Gold II
Level 133
God Stats
66W - 43L
1,681 SR
Queue Stats
228W - 248L
1,646 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
random 8 pro
Gilgamesh
Platinum IV
Level 145
God Stats
82W - 82L
1,635 SR
Queue Stats
684W - 867L
1,827 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,606 SR
1,658 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,593 SR
1,415 MMR
Kukulkan
Kukulkan
Bronze III
CasuleAbuse
Kukulkan
Bronze III
Level 59
God Stats
0W - 1L
1,444 SR
Queue Stats
1W - 7L
1,396 MMR
Party 2
Neith
Neith
Bronze III
Ttv_URM8Terah
Neith
Bronze III
Level 121
God Stats
0W - 1L
1,728 SR
Queue Stats
4W - 12L
1,409 MMR
Party 2
Ganesha
Ganesha
Bronze III
ashispure
Ganesha
Bronze III
Level 84
God Stats
0W - 4L
1,608 SR
Queue Stats
1W - 5L
1,442 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 1 / 7
9,066
824
14,667
6,472
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
NeroPulze
Sun Wukong
13
3 / 1 / 7
8,669
788
6,233
12,683
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
random 8 pro
Gilgamesh
14
4 / 1 / 6
8,971
816
6,754
12,796
10,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboAtlasAchillesCharonCthulhu

VS

Bans
MulanShivaChironVulcanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CasuleAbuse
Kukulkan
13
1 / 5 / 2
8,019
729
2,670
9,188
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 1
8,706
791
5,078
8,037
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
ashispure
Ganesha
12
0 / 5 / 3
7,035
640
3,103
12,011
10,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
3
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
7
8.5
L
Kukulkan
CasuleAbuse
Kukulkan
1
5
2
0.4
W
Sun Wukong
NeroPulze
Sun Wukong
3
1
7
6.5
L
2
2
1
1.25
L
Ganesha
ashispure
Ganesha
0
5
3
0.3
W
Gilgamesh
random 8 pro
Gilgamesh
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
10,851
31,951
Taken
29,236
22,369
Mitigated
16,309
12,346
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,667
1,123
0
1,738
6,472
3,056
386
2,370
4,102
39,808
1,224
L
Kukulkan
CasuleAbuse
Kukulkan
2,670
415
0
360
9,188
3,012
46
4,744
3,346
25,049
390
W
Sun Wukong
NeroPulze
Sun Wukong
6,233
1,066
0
6,164
12,683
8,629
352
1,514
11,169
0
29,667
L
5,078
1,959
0
2,117
8,037
3,037
0
3,482
3,947
0
24,665
L
Ganesha
ashispure
Ganesha
3,103
159
0
575
12,011
10,260
0
4,238
6,303
14,662
0
W
Gilgamesh
random 8 pro
Gilgamesh
6,754
1,082
0
4,444
12,796
10,684
1,198
2,339
10,457
0
26,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
23,760
143
Minions Killed
98
0
Camps Cleared
0
672,736
Distance Traveled
625,235
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,066
824
46
4
0
231,066
0
L
Kukulkan
8,019
729
42
4
0
204,708
0
W
Sun Wukong
8,669
788
46
4
0
221,098
2
L
Neith
8,706
791
56
5
0
225,767
0
L
Ganesha
7,035
640
0
0
0
194,760
0
W
Gilgamesh
8,971
816
51
5
0
220,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role