Player Matchup

Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Bouyatomic
Nemesis
Level 137
God Stats
8W - 5L
1,710 SR
Queue Stats
394W - 415L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grimiie
Morgan Le Fay
Level 148
God Stats
4W - 4L
1,234 SR
Queue Stats
286W - 268L
1,502 Elo+
Party 2
Vulcan
Vulcan
Novemberniceguy
Vulcan
Level 59
God Stats
1W - 0L
1,716 SR
Queue Stats
57W - 49L
1,550 Elo+
Party 2
Jormungandr
Jormungandr
SweetLindir
Jormungandr
Level 259
God Stats
3W - 1L
1,740 SR
Queue Stats
336W - 316L
1,492 Elo+
Party 2
Team Averages
Level 142
1,580 SR
1,511 Elo+

VS

Team Averages
Level 153
1,564 SR
1,535 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
IllusiveFae
Skadi
Level 165
God Stats
0W - 1L
1,452 SR
Queue Stats
25W - 33L
1,562 Elo+
Party 1
Merlin
Merlin
Killa_Queen02
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,516 Elo+
Solo
Anhur
Anhur
Natdaddy
Anhur
Level 131
God Stats
3W - 2L
1,824 SR
Queue Stats
224W - 221L
1,533 Elo+
Solo
Zeus
Zeus
Zinedson
Zeus
Level 157
God Stats
12W - 17L
1,542 SR
Queue Stats
662W - 655L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 3 / 9
8,758
876
9,501
7,750
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Nemesis
Bouyatomic
Nemesis
13
1 / 2 / 7
7,601
760
5,949
10,453
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Grimiie
Morgan Le Fay
16
8 / 1 / 5
9,520
952
11,944
8,496
3,943
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 1 / 4
7,707
771
6,487
4,301
1,954
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
SweetLindir
Jormungandr
15
2 / 1 / 12
9,312
931
5,134
9,571
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 5 / 4
6,889
689
5,842
9,653
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 2 / 3
7,768
777
6,020
7,665
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 4 / 4
7,397
740
4,973
8,993
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anhur
Natdaddy
Anhur
12
1 / 5 / 4
7,075
708
3,052
9,823
3,426
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
2 / 1 / 4
7,797
780
7,238
4,538
1,853
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
17
Kills
7
8
Deaths
17
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
9
3.17
L
Morgan Le Fay
 
Morgan Le Fay
1
5
4
0.6
W
Nemesis
Bouyatomic
Nemesis
1
2
7
2.25
W
Morgan Le Fay
Grimiie
Morgan Le Fay
8
1
5
10.5
L
3
2
3
2.25
L
0
4
4
0.5
L
Anhur
Natdaddy
Anhur
1
5
4
0.6
W
1
1
4
3
W
Jormungandr
SweetLindir
Jormungandr
2
1
12
8
L
Zeus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,015
Damage
27,125
40,571
Taken
40,672
28,373
Mitigated
15,494
13,788
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,501
1,227
117
651
7,750
3,740
0
4,027
3,723
17
16,387
L
Morgan Le Fay
 
Morgan Le Fay
5,842
411
0
1,196
9,653
3,615
0
4,468
5,140
13,176
0
W
Nemesis
Bouyatomic
Nemesis
5,949
622
177
3,719
10,453
9,933
506
4,187
6,266
0
9,982
W
Morgan Le Fay
Grimiie
Morgan Le Fay
11,944
319
1,210
2,279
8,496
3,943
27
5,031
3,465
22,329
0
L
6,020
2,000
692
1,200
7,665
3,106
0
5,674
1,867
0
17,401
L
4,973
75
0
1,994
8,993
3,494
0
4,547
4,056
21,714
0
L
Anhur
Natdaddy
Anhur
3,052
1,003
965
964
9,823
3,426
0
5,318
4,333
0
6,567
W
6,487
1,121
0
0
4,301
1,954
592
1,513
2,788
18,446
0
W
Jormungandr
SweetLindir
Jormungandr
5,134
307
1,591
4,044
9,571
8,803
79
3,003
6,568
21,974
2,247
L
Zeus
7,238
581
1,544
1,564
4,538
1,853
0
3,166
1,283
18,865
781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
36,926
121
Minions Killed
131
0
Camps Cleared
0
1,015,704
Distance Traveled
887,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,758
876
18
2
0
145,285
0
L
Morgan Le Fay
6,889
689
13
1
0
187,070
0
W
Nemesis
7,601
760
10
1
0
212,815
0
W
Morgan Le Fay
9,520
952
24
2
0
222,465
0
L
Skadi
7,768
777
28
3
0
175,158
0
L
Merlin
7,397
740
35
4
0
180,270
0
L
Anhur
7,075
708
24
2
0
189,826
0
W
Vulcan
7,707
771
25
3
0
213,912
0
W
Jormungandr
9,312
931
44
4
0
221,227
0
L
Zeus
7,797
780
31
3
0
154,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role