Player Matchup

Discordia
Discordia
Dramzorr
Discordia
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,261 Elo+
Party 2
Surtr
Surtr
Jibrel
Surtr
Level 146
God Stats
1W - 1L
1,710 SR
Queue Stats
20W - 23L
1,317 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KiraIsais
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,490 SR
Queue Stats
54W - 54L
1,479 Elo+
Solo
Anubis
Anubis
Kulisha
Anubis
Level 83
God Stats
2W - 0L
1,682 SR
Queue Stats
14W - 17L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
Sacred_AIien
Kuzenbo
Level 67
God Stats
2W - 0L
1,708 SR
Queue Stats
288W - 300L
1,526 Elo+
Solo
Team Averages
Level 94
1,618 SR
1,400 Elo+

VS

Team Averages
Level 134
1,492 SR
1,448 Elo+
Anubis
Anubis
LilMoskow
Anubis
Level 146
God Stats
2W - 2L
1,649 SR
Queue Stats
18W - 20L
1,497 Elo+
Party 1
Hercules
Hercules
NeoDeityLink
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,406 Elo+
Solo
Hera
Hera
camp jazlo
Hera
Level 142
God Stats
9W - 5L
1,669 SR
Queue Stats
421W - 427L
1,463 Elo+
Solo
Set
Set
fatalhitman831
Set
Level 121
God Stats
1W - 3L
1,269 SR
Queue Stats
585W - 636L
1,404 Elo+
Solo
Charybdis
Charybdis
pinbacker
Charybdis
Level 158
God Stats
5W - 3L
1,371 SR
Queue Stats
265W - 274L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dramzorr
Discordia
19
4 / 2 / 12
11,467
819
17,774
6,530
2,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Jibrel
Surtr
17
8 / 4 / 7
11,073
791
13,850
24,550
23,550
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
KiraIsais
Ah Muzen Cab
19
5 / 2 / 11
11,360
811
14,667
11,228
5,243
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Kulisha
Anubis
15
1 / 2 / 7
9,626
688
5,205
5,676
2,048
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Sacred_AIien
Kuzenbo
16
1 / 1 / 9
10,516
751
7,548
13,969
15,404
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LilMoskow
Anubis
17
2 / 3 / 5
10,493
750
8,142
8,961
5,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
NeoDeityLink
Hercules
17
2 / 2 / 4
9,714
694
4,961
14,754
16,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 5
9,526
680
13,108
9,586
4,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 9 / 1
9,220
659
9,201
17,502
10,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
pinbacker
Charybdis
16
1 / 3 / 2
8,977
641
9,077
11,722
5,487
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
19
Kills
10
11
Deaths
20
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dramzorr
Discordia
4
2
12
5
W
Surtr
Jibrel
Surtr
8
4
7
2.88
W
Ah Muzen Cab
KiraIsais
Ah Muzen Cab
5
2
11
5.25
W
Anubis
Kulisha
Anubis
1
2
7
2.25
L
Anubis
LilMoskow
Anubis
2
3
5
1.5
L
Hercules
NeoDeityLink
Hercules
2
2
4
2
W
Kuzenbo
Sacred_AIien
Kuzenbo
1
1
9
5.5
L
2
3
5
1.5
L
3
9
1
0.39
L
Charybdis
pinbacker
Charybdis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,044
Damage
44,489
61,953
Taken
62,525
48,790
Mitigated
42,406
21,499
Healing
21,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dramzorr
Discordia
17,774
654
508
746
6,530
2,545
1,231
2,644
3,886
44,920
558
W
Surtr
Jibrel
Surtr
13,850
3,437
1,857
7,998
24,550
23,550
789
8,932
15,618
1,068
23,737
W
Ah Muzen Cab
KiraIsais
Ah Muzen Cab
14,667
4,266
797
920
11,228
5,243
2,384
4,655
6,573
0
37,691
W
Anubis
Kulisha
Anubis
5,205
0
571
1,200
5,676
2,048
1,217
2,009
3,667
15,739
0
L
Anubis
LilMoskow
Anubis
8,142
45
841
1,798
8,961
5,485
0
3,176
5,785
36,709
0
L
Hercules
NeoDeityLink
Hercules
4,961
298
1,135
5,698
14,754
16,459
0
8,634
6,120
0
15,883
W
Kuzenbo
Sacred_AIien
Kuzenbo
7,548
3,044
2,806
4,096
13,969
15,404
475
2,415
11,554
15,101
667
L
13,108
3,328
2,195
918
9,586
4,663
0
4,471
5,115
26,976
1,488
L
9,201
3,135
962
2,920
17,502
10,312
0
8,799
8,703
0
22,851
L
Charybdis
pinbacker
Charybdis
9,077
5,052
1,826
3,158
11,722
5,487
261
6,184
5,538
0
29,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
47,930
173
Minions Killed
228
0
Camps Cleared
0
1,344,702
Distance Traveled
1,167,968
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,467
819
60
4
0
271,081
0
W
Surtr
11,073
791
20
1
0
263,336
0
W
Ah Muzen Cab
11,360
811
53
4
0
290,889
0
W
Anubis
9,626
688
21
2
0
239,522
0
L
Anubis
10,493
750
49
4
0
253,719
4
L
Hercules
9,714
694
29
2
0
227,956
0
W
Kuzenbo
10,516
751
19
1
0
279,874
0
L
Hera
9,526
680
36
3
0
259,158
0
L
Set
9,220
659
45
3
0
216,094
0
L
Charybdis
8,977
641
69
5
0
211,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role