Player Matchup

Discordia
Discordia
OHMISTER
Discordia
Level 67
God Stats
0W - 1L
1,754 SR
Queue Stats
7W - 5L
1,527 Elo+
Party 2
Bellona
Bellona
Sirmaaalik
Bellona
Level 46
God Stats
3W - 4L
1,543 SR
Queue Stats
383W - 333L
1,468 Elo+
Solo
Neith
Neith
Zenegz
Neith
Level 25
God Stats
10W - 10L
1,431 SR
Queue Stats
10W - 10L
1,464 Elo+
Party 2
Team Averages
Level 46
1,576 SR
1,486 Elo+

VS

Team Averages
Level 70
1,498 SR
1,582 Elo+
Jing Wei
Jing Wei
Sead0ge
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
germxsalesman
Sun Wukong
Level 88
God Stats
2W - 0L
1,468 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
izzhypen
Chang'e
Level 105
God Stats
2W - 0L
1,528 SR
Queue Stats
19W - 4L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OHMISTER
Discordia
15
2 / 3 / 0
9,336
622
15,232
8,872
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
Sirmaaalik
Bellona
12
0 / 5 / 1
8,307
554
6,434
16,081
17,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Zenegz
Neith
16
0 / 0 / 2
9,279
619
8,752
10,264
5,064
Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Sead0ge
Jing Wei
16
3 / 1 / 5
10,175
678
9,629
9,149
3,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
germxsalesman
Sun Wukong
16
2 / 0 / 6
10,069
671
7,912
14,641
16,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
izzhypen
Chang'e
17
3 / 1 / 5
10,790
719
13,093
12,783
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
OHMISTER
Discordia
2
3
0
0.67
W
Jing Wei
Sead0ge
Jing Wei
3
1
5
5.5
L
Bellona
Sirmaaalik
Bellona
0
5
1
0.1
L
Neith
Zenegz
Neith
0
0
2
1
W
Sun Wukong
germxsalesman
Sun Wukong
2
0
6
5
W
Chang'e
izzhypen
Chang'e
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,418
Damage
30,634
35,217
Taken
36,573
26,485
Mitigated
25,253
7,268
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
OHMISTER
Discordia
15,232
1,189
542
1,087
8,872
3,918
0
3,400
5,097
45,024
1,203
W
Jing Wei
Sead0ge
Jing Wei
9,629
4,606
0
789
9,149
3,394
0
5,525
3,448
0
35,568
L
Bellona
Sirmaaalik
Bellona
6,434
1,215
0
2,171
16,081
17,503
0
5,265
10,121
2,128
16,396
L
Neith
Zenegz
Neith
8,752
3,782
0
3,468
10,264
5,064
0
3,954
6,082
0
41,819
W
Sun Wukong
germxsalesman
Sun Wukong
7,912
872
193
3,834
14,641
16,362
0
6,187
8,030
0
25,612
W
Chang'e
izzhypen
Chang'e
13,093
1,149
3,830
7,618
12,783
5,497
125
4,217
8,222
76,664
2,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
31,034
169
Minions Killed
227
0
Camps Cleared
0
738,503
Distance Traveled
877,386
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,336
622
63
4
0
233,562
0
W
Jing Wei
10,175
678
70
5
0
277,973
0
L
Bellona
8,307
554
27
2
0
252,523
0
L
Neith
9,279
619
79
5
0
252,418
0
W
Sun Wukong
10,069
671
28
2
0
301,048
6
W
Chang'e
10,790
719
129
9
0
298,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role