Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Donowo
Medusa
Level 157
God Stats
0W - 1L
1,449 SR
Queue Stats
29W - 32L
1,521 Elo+
Solo
Bastet
Bastet
Kawlinn
Bastet
Level 171
God Stats
34W - 17L
1,759 SR
Queue Stats
486W - 465L
1,530 Elo+
Solo
Charybdis
Charybdis
chewdog95
Charybdis
Level 159
God Stats
10W - 11L
1,071 SR
Queue Stats
223W - 208L
1,578 Elo+
Party 1
Team Averages
Level 154
1,456 SR
1,526 Elo+

VS

Team Averages
Level 112
1,536 SR
1,529 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
B00tymaster69
Xbalanque
Level 106
God Stats
20W - 12L
1,698 SR
Queue Stats
142W - 111L
1,560 Elo+
Solo
Ymir
Ymir
Rehinherz
Ymir
Level 66
God Stats
3W - 2L
1,446 SR
Queue Stats
44W - 34L
1,528 Elo+
Solo
Bellona
Bellona
mudshawty
Bellona
Level 141
God Stats
28W - 24L
1,538 SR
Queue Stats
154W - 143L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 3 / 0
4,823
482
2,227
9,607
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
 
Sobek
7
0 / 2 / 0
4,438
444
2,580
8,916
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Donowo
Medusa
8
0 / 3 / 0
4,424
442
3,691
7,434
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Kawlinn
Bastet
9
0 / 3 / 1
4,647
465
3,741
8,193
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
chewdog95
Charybdis
10
0 / 1 / 0
5,368
537
3,184
9,927
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
11 / 0 / 0
7,144
714
6,456
6,932
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
 
Morgan Le Fay
11
0 / 1 / 2
6,032
603
4,242
4,820
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
B00tymaster69
Xbalanque
9
0 / 0 / 5
5,257
526
4,798
5,056
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
9
1 / 0 / 5
5,465
547
4,432
9,147
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
mudshawty
Bellona
11
0 / 0 / 2
6,279
628
6,867
7,358
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
L
Sobek
 
Sobek
0
2
0
0
W
Da Ji
 
Da Ji
11
0
0
11
W
Morgan Le Fay
 
Morgan Le Fay
0
1
2
1
W
Xbalanque
B00tymaster69
Xbalanque
0
0
5
2.5
L
Medusa
Donowo
Medusa
0
3
0
0
L
Bastet
Kawlinn
Bastet
0
3
1
0.17
W
Ymir
1
0
5
3.5
L
Charybdis
chewdog95
Charybdis
0
1
0
0
W
Bellona
mudshawty
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
26,795
44,077
Taken
33,313
16,856
Mitigated
18,398
14,835
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,227
181
160
4,357
9,607
3,205
0
4,139
5,468
29,232
838
L
Sobek
 
Sobek
2,580
339
267
2,825
8,916
5,553
0
1,750
7,166
11,331
0
W
Da Ji
 
Da Ji
6,456
1,200
0
620
6,932
3,392
0
201
6,731
0
50,496
W
Morgan Le Fay
 
Morgan Le Fay
4,242
686
0
1,980
4,820
1,749
0
2,165
2,655
44,681
2,162
W
Xbalanque
B00tymaster69
Xbalanque
4,798
1,960
0
460
5,056
1,715
0
654
4,402
0
38,419
L
Medusa
Donowo
Medusa
3,691
1,331
0
815
7,434
2,569
0
2,284
5,150
0
30,209
L
Bastet
Kawlinn
Bastet
3,741
531
0
2,087
8,193
2,373
0
494
7,699
0
28,608
W
Ymir
4,432
1,498
0
2,812
9,147
5,745
0
1,725
7,422
18,162
0
L
Charybdis
chewdog95
Charybdis
3,184
1,475
0
4,324
9,927
3,156
0
0
9,039
0
41,687
W
Bellona
mudshawty
Bellona
6,867
1,233
0
4,004
7,358
5,797
0
0
7,358
0
51,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,700
Gold Earned
30,177
226
Minions Killed
324
0
Camps Cleared
0
939,116
Distance Traveled
1,006,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,823
482
48
5
0
202,507
0
L
Sobek
4,438
444
11
1
0
179,729
0
W
Da Ji
7,144
714
79
8
0
234,765
0
W
Morgan Le Fay
6,032
603
70
7
0
150,496
0
W
Xbalanque
5,257
526
64
6
0
190,038
0
L
Medusa
4,424
442
39
4
0
176,799
0
L
Bastet
4,647
465
48
5
0
221,293
0
W
Ymir
5,465
547
22
2
0
205,122
0
L
Charybdis
5,368
537
80
8
0
158,788
0
W
Bellona
6,279
628
89
9
0
225,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role