Player Matchup

Ra
Ra
G59Marchi
Ra
Level 157
God Stats
2W - 1L
1,688 SR
Queue Stats
136W - 107L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
I WoIf l
Heimdallr
Level 157
God Stats
43W - 33L
1,605 SR
Queue Stats
191W - 175L
1,498 Elo+
Solo
Xing Tian
Xing Tian
Komodo0rca
Xing Tian
Level 69
God Stats
2W - 1L
1,705 SR
Queue Stats
5W - 8L
1,484 Elo+
Solo
Osiris
Osiris
rloforti
Osiris
Level 107
God Stats
1W - 0L
1,203 SR
Queue Stats
31W - 19L
1,580 Elo+
Party 2
Arachne
Arachne
royal_slayer12
Arachne
Level 101
God Stats
8W - 11L
1,422 SR
Queue Stats
74W - 64L
1,534 Elo+
Party 2
Team Averages
Level 118
1,525 SR
1,531 Elo+

VS

Team Averages
Level 101
1,560 SR
1,500 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ForeverRAT
King Arthur
Level 64
God Stats
122W - 135L
1,550 SR
Queue Stats
133W - 149L
1,513 Elo+
Party 1
Olorun
Olorun
Partisan82
Olorun
Level 65
God Stats
26W - 10L
1,575 SR
Queue Stats
204W - 208L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RageofAfrica
Cu Chulainn
Level 127
God Stats
22W - 12L
1,675 SR
Queue Stats
201W - 218L
1,512 Elo+
Party 1
Medusa
Medusa
Wanton
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,166
628
9,587
7,086
3,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
I WoIf l
Heimdallr
15
2 / 0 / 3
8,695
669
4,551
4,818
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
Komodo0rca
Xing Tian
11
2 / 0 / 8
7,456
574
3,809
9,566
8,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
rloforti
Osiris
14
4 / 2 / 5
8,885
683
15,063
17,305
18,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 1 / 5
7,764
597
6,718
8,967
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 5 / 3
5,674
436
5,321
12,125
8,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ForeverRAT
King Arthur
12
2 / 4 / 1
6,946
534
7,601
15,407
9,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Partisan82
Olorun
13
1 / 1 / 1
7,328
564
3,605
8,784
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
RageofAfrica
Cu Chulainn
11
2 / 4 / 3
6,660
512
7,775
14,308
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
Wanton
Medusa
13
0 / 3 / 0
6,706
516
4,025
8,198
3,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
5
5
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
3
0.3
L
King Arthur
ForeverRAT
King Arthur
2
4
1
0.63
W
2
2
4
2
W
Heimdallr
I WoIf l
Heimdallr
2
0
3
3.5
W
Xing Tian
Komodo0rca
Xing Tian
2
0
8
6
L
Olorun
Partisan82
Olorun
1
1
1
1.5
L
Cu Chulainn
RageofAfrica
Cu Chulainn
2
4
3
0.88
L
Medusa
Wanton
Medusa
0
3
0
0
W
Osiris
rloforti
Osiris
4
2
5
3.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,728
Damage
28,327
47,742
Taken
58,822
36,499
Mitigated
30,681
20,721
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,321
1,911
0
2,053
12,125
8,061
0
3,745
8,315
0
28,114
L
King Arthur
ForeverRAT
King Arthur
7,601
1,483
0
2,770
15,407
9,120
0
1,982
13,425
0
42,750
W
9,587
888
1,038
3,477
7,086
3,159
377
1,651
5,435
68,573
1,351
W
Heimdallr
I WoIf l
Heimdallr
4,551
1,160
0
1,813
4,818
2,278
1,000
0
4,818
0
81,213
W
Xing Tian
Komodo0rca
Xing Tian
3,809
564
0
1,935
9,566
8,643
26
499
9,067
23,911
0
L
Olorun
Partisan82
Olorun
3,605
1,154
60
3,329
8,784
3,595
0
4,099
4,460
48,597
8,665
L
Cu Chulainn
RageofAfrica
Cu Chulainn
7,775
3,116
0
5,650
14,308
6,469
0
2,197
12,028
0
52,649
L
Medusa
Wanton
Medusa
4,025
1,713
0
1,497
8,198
3,436
0
1,150
7,048
0
52,444
W
Osiris
rloforti
Osiris
15,063
6,383
0
8,220
17,305
18,004
185
858
16,447
0
76,327
W
6,718
4,491
0
4,238
8,967
4,415
0
494
8,473
0
54,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,966
Gold Earned
33,314
458
Minions Killed
403
0
Camps Cleared
0
1,356,002
Distance Traveled
1,385,956
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,674
436
49
4
0
298,871
3
L
King Arthur
6,946
534
76
6
0
235,055
0
W
Ra
8,166
628
110
8
0
263,139
4
W
Heimdallr
8,695
669
145
11
0
226,147
0
W
Xing Tian
7,456
574
13
1
0
307,715
2
L
Olorun
7,328
564
125
10
0
256,215
3
L
Cu Chulainn
6,660
512
65
5
0
310,366
6
L
Medusa
6,706
516
88
7
0
285,449
4
W
Osiris
8,885
683
111
9
0
231,297
0
W
Arachne
7,764
597
79
6
0
327,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role