Player Matchup

Izanami
Izanami
Beerlow
Izanami
Level 95
God Stats
1W - 4L
1,358 SR
Queue Stats
232W - 265L
1,413 Elo+
Solo
Nox
Nox
Halomancer
Nox
Level 136
God Stats
1W - 1L
1,445 SR
Queue Stats
131W - 62L
1,673 Elo+
Party 3
Sun Wukong
Sun Wukong
Ragepanda1
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
StrodaIe
Ao Kuang
Level 127
God Stats
4W - 10L
1,389 SR
Queue Stats
171W - 172L
1,556 Elo+
Party 1
Loki
Loki
fatdaddy10222
Loki
Level 69
God Stats
8W - 13L
1,565 SR
Queue Stats
393W - 409L
1,539 Elo+
Party 1
Team Averages
Level 115
1,451 SR
1,536 Elo+

VS

Team Averages
Level 101
1,404 SR
1,369 Elo+
Hera
Hera
Cyrip69
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 2
Izanami
Izanami
MinniPhinney54
Izanami
Level 88
God Stats
1W - 0L
1,509 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 2
Zhong Kui
Zhong Kui
NoobofSchrödingr
Zhong Kui
Level 124
God Stats
3W - 9L
1,012 SR
Queue Stats
354W - 348L
1,502 Elo+
Solo
Sobek
Sobek
dirtyernie
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
walfo6
Arachne
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beerlow
Izanami
10
0 / 4 / 0
6,054
605
3,930
7,108
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 6
7,598
760
10,076
6,654
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Ragepanda1
Sun Wukong
12
2 / 3 / 4
7,046
705
5,013
8,149
7,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
StrodaIe
Ao Kuang
14
5 / 4 / 5
7,886
789
6,743
12,690
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 4 / 4
7,267
727
4,038
6,274
2,635
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cyrip69
Hera
15
5 / 3 / 2
9,105
911
14,802
5,871
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 1 / 7
9,036
904
5,411
6,479
3,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
5 / 3 / 6
9,285
929
7,674
8,691
8,238
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
11
1 / 4 / 5
7,524
752
2,242
9,959
9,964
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
walfo6
Arachne
14
2 / 1 / 6
8,167
817
6,308
9,746
9,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
11
Kills
17
17
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Beerlow
Izanami
0
4
0
0
W
Hera
Cyrip69
Hera
5
3
2
2
L
1
2
6
2
W
4
1
7
7.5
W
5
3
6
2.67
L
Sun Wukong
Ragepanda1
Sun Wukong
2
3
4
1.33
L
Ao Kuang
StrodaIe
Ao Kuang
5
4
5
1.88
W
Sobek
1
4
5
0.88
L
3
4
4
1.25
W
Arachne
walfo6
Arachne
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,800
Damage
36,437
40,875
Taken
40,746
28,871
Mitigated
33,940
9,293
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Beerlow
Izanami
3,930
2,915
220
886
7,108
3,252
16
3,948
2,950
0
11,166
W
Hera
Cyrip69
Hera
14,802
2,117
1,162
511
5,871
2,909
464
2,988
2,710
25,091
575
L
10,076
601
592
820
6,654
3,229
0
4,980
1,622
29,493
0
W
5,411
3,666
0
2,394
6,479
3,055
2,362
3,351
3,036
0
28,341
W
7,674
235
116
1,735
8,691
8,238
296
2,864
5,557
17,398
2,025
L
Sun Wukong
Ragepanda1
Sun Wukong
5,013
745
627
999
8,149
7,640
0
4,691
3,324
0
12,052
L
Ao Kuang
StrodaIe
Ao Kuang
6,743
2,242
477
3,620
12,690
12,115
0
5,833
6,436
8,964
0
W
Sobek
2,242
109
365
581
9,959
9,964
276
2,392
7,567
4,623
216
L
4,038
228
529
523
6,274
2,635
0
3,563
2,620
0
11,623
W
Arachne
walfo6
Arachne
6,308
3,245
990
3,414
9,746
9,774
702
4,544
5,057
0
9,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
43,117
101
Minions Killed
116
0
Camps Cleared
0
811,346
Distance Traveled
954,398
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,054
605
9
1
0
124,240
0
W
Hera
9,105
911
29
3
0
196,782
0
L
Nox
7,598
760
62
6
0
190,083
0
W
Izanami
9,036
904
42
4
0
188,864
0
W
Zhong Kui
9,285
929
31
3
0
180,024
0
L
Sun Wukong
7,046
705
8
1
0
139,902
0
L
Ao Kuang
7,886
789
11
1
0
161,840
0
W
Sobek
7,524
752
4
0
0
180,931
0
L
Loki
7,267
727
11
1
0
195,281
0
W
Arachne
8,167
817
10
1
0
207,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role