Player Matchup

Apollo
Apollo
DarealSulfur
Apollo
Level 99
God Stats
7W - 3L
1,655 SR
Queue Stats
205W - 196L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Frxnny1
Kukulkan
Level 99
God Stats
4W - 2L
1,479 SR
Queue Stats
94W - 95L
1,469 Elo+
Party 1
Da Ji
Da Ji
Lorenes
Da Ji
Level 131
God Stats
2W - 2L
1,309 SR
Queue Stats
91W - 63L
1,598 Elo+
Party 1
Bacchus
Bacchus
MrVelocityyy
Bacchus
Level 17
God Stats
8W - 2L
1,922 SR
Queue Stats
70W - 65L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
limabean12303
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,040 Elo+
Party 1
Team Averages
Level 72
1,573 SR
1,428 Elo+

VS

Team Averages
Level 64
1,572 SR
1,518 Elo+
Cthulhu
Cthulhu
Da_CupHolder
Cthulhu
Level 107
God Stats
19W - 16L
1,695 SR
Queue Stats
55W - 47L
1,553 Elo+
Party 2
Loki
Loki
DiazXI
Loki
Level 25
God Stats
1W - 4L
1,421 SR
Queue Stats
5W - 11L
1,457 Elo+
Party 2
Anhur
Anhur
GimpyGeebs
Anhur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 54L
1,553 Elo+
Party 2
Thoth
Thoth
IIIIIGODIIIII
Thoth
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo
Charon
Charon
KyleGGames
Charon
Level 141
God Stats
2W - 3L
1,745 SR
Queue Stats
55W - 45L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
0 / 1 / 0
7,356
525
5,248
7,870
2,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Frxnny1
Kukulkan
13
6 / 2 / 5
8,153
582
10,425
6,752
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
Lorenes
Da Ji
15
7 / 1 / 2
8,359
597
7,423
10,982
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
MrVelocityyy
Bacchus
12
1 / 2 / 1
6,720
480
4,164
9,606
9,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
13
3 / 2 / 1
7,176
513
4,448
9,757
9,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Da_CupHolder
Cthulhu
13
3 / 5 / 0
7,992
571
7,091
9,953
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
DiazXI
Loki
12
4 / 6 / 0
7,225
516
3,422
11,410
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
14
0 / 0 / 2
6,978
498
3,589
7,767
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 5 / 2
6,106
436
2,590
9,441
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
KyleGGames
Charon
11
1 / 1 / 4
6,954
497
4,477
11,626
8,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
17
Kills
8
8
Deaths
17
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Da_CupHolder
Cthulhu
3
5
0
0.6
W
Apollo
0
1
0
0
L
Loki
DiazXI
Loki
4
6
0
0.67
W
Kukulkan
Frxnny1
Kukulkan
6
2
5
4.25
L
Anhur
0
0
2
1
L
0
5
2
0.2
L
Charon
KyleGGames
Charon
1
1
4
3
W
Da Ji
Lorenes
Da Ji
7
1
2
8
W
Bacchus
MrVelocityyy
Bacchus
1
2
1
0.75
W
Cthulhu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
21,169
44,967
Taken
50,197
29,492
Mitigated
24,080
12,552
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Da_CupHolder
Cthulhu
7,091
494
189
831
9,953
5,693
0
4,565
5,348
48,785
1,693
W
Apollo
5,248
1,912
0
4,237
7,870
2,790
718
1,008
6,862
0
73,189
L
Loki
DiazXI
Loki
3,422
539
0
2,808
11,410
3,947
0
3,801
7,335
0
39,294
W
Kukulkan
Frxnny1
Kukulkan
10,425
1,485
0
430
6,752
2,883
58
2,356
4,396
48,059
1,586
L
Anhur
3,589
1,920
0
3,233
7,767
2,817
0
1,077
6,690
0
58,981
L
2,590
122
12
646
9,441
2,989
0
5,318
3,762
31,414
714
L
Charon
KyleGGames
Charon
4,477
1,091
1,532
3,382
11,626
8,634
0
3,180
8,390
23,785
0
W
Da Ji
Lorenes
Da Ji
7,423
2,327
0
5,411
10,982
5,003
0
2,525
8,281
0
67,267
W
Bacchus
MrVelocityyy
Bacchus
4,164
553
0
1,317
9,606
9,226
31
2,218
7,388
19,601
1,546
W
Cthulhu
4,448
756
0
1,157
9,757
9,590
0
4,831
4,250
47,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
35,255
419
Minions Killed
344
0
Camps Cleared
0
1,359,988
Distance Traveled
1,298,320
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,992
571
87
6
0
249,382
2
W
Apollo
7,356
525
115
8
0
262,933
2
L
Loki
7,225
516
61
4
0
288,640
0
W
Kukulkan
8,153
582
97
7
0
280,292
0
L
Anhur
6,978
498
107
8
0
245,241
2
L
Thoth
6,106
436
56
4
0
236,816
0
L
Charon
6,954
497
33
2
0
278,241
2
W
Da Ji
8,359
597
98
7
0
307,348
0
W
Bacchus
6,720
480
30
2
0
287,892
0
W
Cthulhu
7,176
513
79
6
0
221,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role