Player Matchup

Cernunnos
Cernunnos
LonelyWrit
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
Lotaas
Gilgamesh
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,511 Elo+
Party 2
Lancelot
Lancelot
MARIX028
Lancelot
Level 20
God Stats
4W - 6L
1,591 SR
Queue Stats
17W - 18L
1,511 Elo+
Party 2
Janus
Janus
MoonTxi
Janus
Level 63
God Stats
3W - 5L
1,542 SR
Queue Stats
66W - 79L
1,490 Elo+
Solo
Bacchus
Bacchus
x ZOD14KZz x
Bacchus
Level 62
God Stats
4W - 8L
1,391 SR
Queue Stats
365W - 378L
1,512 Elo+
Solo
Team Averages
Level 69
1,505 SR
1,487 Elo+

VS

Team Averages
Level 83
1,598 SR
1,497 Elo+
Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aguch000
Kukulkan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheMelkor99
Heimdallr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,472 Elo+
Party 1
Surtr
Surtr
jatepeguei
Surtr
Level 102
God Stats
19W - 8L
1,700 SR
Queue Stats
261W - 251L
1,496 Elo+
Solo
Bacchus
Bacchus
pred132
Bacchus
Level 54
God Stats
5W - 1L
1,791 SR
Queue Stats
77W - 72L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LonelyWrit
Cernunnos
10
0 / 0 / 1
5,461
546
3,786
5,255
1,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Lotaas
Gilgamesh
10
0 / 0 / 0
5,216
522
4,573
10,883
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
MARIX028
Lancelot
9
0 / 1 / 0
4,719
472
1,839
6,516
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
MoonTxi
Janus
10
0 / 2 / 0
5,566
557
2,741
4,211
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
x ZOD14KZz x
Bacchus
9
1 / 0 / 0
5,507
551
990
4,879
4,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 0 / 2
5,423
542
2,637
6,464
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Aguch000
Kukulkan
10
1 / 0 / 1
5,300
530
1,329
3,024
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
TheMelkor99
Heimdallr
11
1 / 0 / 0
5,599
560
3,914
4,799
1,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
10
0 / 0 / 0
5,919
592
6,756
8,228
6,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
pred132
Bacchus
8
0 / 1 / 2
4,956
496
2,986
4,333
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
2
2
W
Kukulkan
Aguch000
Kukulkan
1
0
1
1.5
L
Cernunnos
LonelyWrit
Cernunnos
0
0
1
0.5
L
Gilgamesh
Lotaas
Gilgamesh
0
0
0
0
L
Lancelot
MARIX028
Lancelot
0
1
0
0
L
Janus
MoonTxi
Janus
0
2
0
0
W
Heimdallr
TheMelkor99
Heimdallr
1
0
0
1
W
Surtr
0
0
0
0
W
Bacchus
pred132
Bacchus
0
1
2
1
L
Bacchus
x ZOD14KZz x
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,929
Damage
17,622
31,744
Taken
26,848
19,089
Mitigated
15,317
8,134
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,637
1,383
0
483
6,464
2,573
0
795
5,513
0
46,799
W
Kukulkan
Aguch000
Kukulkan
1,329
199
0
250
3,024
898
0
1,435
1,383
31,633
0
L
Cernunnos
LonelyWrit
Cernunnos
3,786
1,987
0
2,364
5,255
1,912
0
776
4,479
0
44,457
L
Gilgamesh
Lotaas
Gilgamesh
4,573
1,277
0
3,008
10,883
8,652
0
316
9,766
0
36,568
L
Lancelot
MARIX028
Lancelot
1,839
326
0
750
6,516
2,798
0
1,385
5,092
0
34,045
L
Janus
MoonTxi
Janus
2,741
0
0
250
4,211
1,328
205
1,261
2,950
41,518
2,380
W
Heimdallr
TheMelkor99
Heimdallr
3,914
1,563
0
1,886
4,799
1,856
0
514
4,285
0
45,332
W
Surtr
6,756
2,855
0
3,736
8,228
6,713
0
0
7,498
885
39,184
W
Bacchus
pred132
Bacchus
2,986
679
0
1,511
4,333
3,277
0
551
3,760
9,472
2,334
L
Bacchus
x ZOD14KZz x
Bacchus
990
211
0
1,762
4,879
4,399
0
719
4,160
21,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
27,197
325
Minions Killed
291
0
Camps Cleared
0
1,069,535
Distance Traveled
1,133,370
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,423
542
76
8
0
266,010
1
W
Kukulkan
5,300
530
60
6
0
213,382
2
L
Cernunnos
5,461
546
88
9
0
203,102
2
L
Gilgamesh
5,216
522
69
7
0
206,477
2
L
Lancelot
4,719
472
55
6
0
231,466
1
L
Janus
5,566
557
80
8
0
196,185
2
W
Heimdallr
5,599
560
74
7
0
203,463
4
W
Surtr
5,919
592
64
6
0
204,931
0
W
Bacchus
4,956
496
17
2
0
245,584
3
L
Bacchus
5,507
551
33
3
0
232,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role