Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Vyranasis
Izanami
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,422 Elo+
Party 1
Nut
Nut
dvaslayer
Nut
Level 105
God Stats
2W - 2L
1,593 SR
Queue Stats
118W - 114L
1,456 Elo+
Party 1
Anubis
Anubis
itsArkin
Anubis
Level 127
God Stats
5W - 5L
1,558 SR
Queue Stats
115W - 107L
1,436 Elo+
Party 1
Olorun
Olorun
x_SHowANdTELl_x
Olorun
Level 126
God Stats
6W - 5L
1,273 SR
Queue Stats
945W - 907L
1,475 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,458 Elo+

VS

Team Averages
Level 112
1,583 SR
1,489 Elo+
Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JesusTeAmaaa
Sobek
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 160L
1,408 Elo+
Solo
Bastet
Bastet
LingBear
Bastet
Level 103
God Stats
3W - 0L
1,717 SR
Queue Stats
76W - 54L
1,579 Elo+
Party 2
Chaac
Chaac
PegLegMcgee
Chaac
Level 106
God Stats
4W - 2L
1,700 SR
Queue Stats
129W - 125L
1,533 Elo+
Party 2
Eset
Eset
Zaeks
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 2 / 2
7,758
776
6,543
6,245
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Vyranasis
Izanami
12
1 / 5 / 7
7,104
710
3,848
11,000
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
2 / 4 / 4
7,475
748
5,373
9,249
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
itsArkin
Anubis
14
2 / 5 / 4
7,754
775
7,063
8,160
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 6 / 5
6,813
681
4,850
10,189
4,716
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
5 / 3 / 10
9,414
941
8,634
9,148
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 5 / 10
8,673
867
2,680
15,045
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
LingBear
Bastet
16
7 / 0 / 9
9,727
973
9,414
6,276
2,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 0 / 12
9,199
920
8,997
8,752
9,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
Zaeks
Eset
16
4 / 1 / 13
9,621
962
14,022
6,171
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
9
Kills
22
22
Deaths
9
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
2
2
W
Ishtar
 
Ishtar
5
3
10
3.33
W
2
5
10
1.4
W
Bastet
LingBear
Bastet
7
0
9
11.5
W
4
0
12
10
L
Izanami
Vyranasis
Izanami
1
5
7
0.9
W
Eset
Zaeks
Eset
4
1
13
10.5
L
2
4
4
1
L
Anubis
itsArkin
Anubis
2
5
4
0.8
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,677
Damage
43,747
44,843
Taken
45,392
21,269
Mitigated
37,506
10,123
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,543
376
619
1,748
6,245
2,817
0
1,808
4,437
19,806
0
W
Ishtar
 
Ishtar
8,634
3,571
961
911
9,148
4,579
1,810
4,813
4,335
0
22,015
W
2,680
90
1,393
3,166
15,045
17,759
112
5,059
9,986
6,742
1,887
W
Bastet
LingBear
Bastet
9,414
1,254
1,055
1,695
6,276
2,752
719
3,205
3,071
0
15,028
W
8,997
41
511
3,359
8,752
9,192
74
3,358
5,394
0
25,161
L
Izanami
Vyranasis
Izanami
3,848
1,930
500
2,380
11,000
4,612
0
4,361
6,639
0
7,758
W
Eset
Zaeks
Eset
14,022
73
709
1,219
6,171
3,224
1,012
1,847
4,324
27,643
908
L
5,373
2,666
0
1,299
9,249
4,447
0
3,559
5,690
0
11,115
L
Anubis
itsArkin
Anubis
7,063
396
491
937
8,160
4,677
0
2,224
5,936
22,066
402
L
4,850
1,326
825
1,324
10,189
4,716
0
3,890
6,299
10,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
46,634
119
Minions Killed
134
0
Camps Cleared
0
807,068
Distance Traveled
1,073,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,758
776
42
4
0
165,291
0
W
Ishtar
9,414
941
34
3
0
193,267
0
W
Sobek
8,673
867
15
2
0
197,518
0
W
Bastet
9,727
973
16
2
0
231,813
0
W
Chaac
9,199
920
28
3
0
238,261
0
L
Izanami
7,104
710
15
2
0
160,732
0
W
Eset
9,621
962
41
4
0
212,256
0
L
Nut
7,475
748
20
2
0
157,304
0
L
Anubis
7,754
775
32
3
0
168,576
0
L
Olorun
6,813
681
10
1
0
155,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role