Player Matchup

Baba Yaga
Baba Yaga
GordãoLanches
Baba Yaga
Level 188
God Stats
1W - 0L
1,245 SR
Queue Stats
89W - 33L
1,802 Elo+
Party 2
Ne Zha
Ne Zha
OJinDFoiBanido
Ne Zha
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 53L
1,711 Elo+
Party 2
Vamana
Vamana
Snomah
Vamana
Level 65
God Stats
6W - 0L
1,874 SR
Queue Stats
230W - 115L
1,668 Elo+
Party 2
Hachiman
Hachiman
TheMelkor99
Hachiman
Level 79
God Stats
2W - 1L
1,503 SR
Queue Stats
78W - 76L
1,470 Elo+
Party 3
Horus
Horus
pred132
Horus
Level 54
God Stats
1W - 2L
1,184 SR
Queue Stats
77W - 72L
1,518 Elo+
Party 3
Team Averages
Level 109
1,461 SR
1,634 Elo+

VS

Team Averages
Level 155
1,578 SR
1,523 Elo+
Mulan
Mulan
 
Mulan
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Dark Syde BR
Thanatos
Level 158
God Stats
21W - 20L
1,622 SR
Queue Stats
501W - 481L
1,604 Elo+
Solo
Danzaburou
Danzaburou
EletroBoy
Danzaburou
Level 159
God Stats
3W - 5L
1,654 SR
Queue Stats
210W - 172L
1,509 Elo+
Party 1
Nox
Nox
SteamPunkHazard
Nox
Level 167
God Stats
5W - 4L
1,530 SR
Queue Stats
181W - 196L
1,531 Elo+
Party 4
Artio
Artio
josekapde
Artio
Level 220
God Stats
5W - 4L
1,587 SR
Queue Stats
375W - 395L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GordãoLanches
Baba Yaga
14
4 / 0 / 3
8,341
642
6,007
4,644
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 1 / 10
7,796
600
10,078
11,363
5,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Snomah
Vamana
16
4 / 1 / 2
9,634
741
10,148
13,687
9,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
TheMelkor99
Hachiman
14
5 / 1 / 4
8,319
640
9,128
6,917
2,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
pred132
Horus
13
3 / 2 / 5
7,623
586
4,267
8,787
6,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 4 / 1
6,815
524
8,608
14,147
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
Dark Syde BR
Thanatos
13
2 / 5 / 1
6,975
537
3,474
12,419
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
EletroBoy
Danzaburou
12
1 / 3 / 3
6,938
534
4,720
9,309
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 3 / 1
6,974
536
3,031
6,442
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
josekapde
Artio
10
1 / 4 / 3
6,663
513
2,167
12,189
11,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
19
Kills
5
5
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
1
0.13
L
Thanatos
Dark Syde BR
Thanatos
2
5
1
0.5
L
Danzaburou
EletroBoy
Danzaburou
1
3
3
0.83
W
Baba Yaga
GordãoLanches
Baba Yaga
4
0
3
5.5
W
3
1
10
8
W
Vamana
Snomah
Vamana
4
1
2
5
L
1
3
1
0.5
W
Hachiman
TheMelkor99
Hachiman
5
1
4
7
L
Artio
josekapde
Artio
1
4
3
0.63
W
Horus
pred132
Horus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
22,000
45,398
Taken
54,506
26,025
Mitigated
33,836
17,482
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,608
2,853
0
3,181
14,147
11,668
0
396
12,977
0
50,733
L
Thanatos
Dark Syde BR
Thanatos
3,474
737
0
10,060
12,419
4,908
0
1,638
10,745
0
63,917
L
Danzaburou
EletroBoy
Danzaburou
4,720
2,262
0
2,439
9,309
3,544
0
0
9,309
0
53,722
W
Baba Yaga
GordãoLanches
Baba Yaga
6,007
428
0
1,088
4,644
2,024
373
1,274
3,127
65,607
1,411
W
10,078
3,402
0
3,061
11,363
5,474
0
915
10,262
0
67,434
W
Vamana
Snomah
Vamana
10,148
5,310
0
7,348
13,687
9,641
0
111
12,923
5,661
86,092
L
3,031
88
0
500
6,442
2,188
0
2,918
3,524
41,709
0
W
Hachiman
TheMelkor99
Hachiman
9,128
6,056
0
3,291
6,917
2,651
423
740
6,163
0
78,312
L
Artio
josekapde
Artio
2,167
334
190
2,772
12,189
11,528
0
1,207
10,884
9,786
3,687
W
Horus
pred132
Horus
4,267
2,208
328
2,366
8,787
6,235
94
1,039
7,706
0
19,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
34,365
533
Minions Killed
385
0
Camps Cleared
0
1,431,117
Distance Traveled
1,421,711
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,815
524
84
6
0
283,490
2
L
Thanatos
6,975
537
96
7
0
322,112
0
L
Danzaburou
6,938
534
96
7
0
255,623
0
W
Baba Yaga
8,341
642
134
10
0
287,103
0
W
Ne Zha
7,796
600
89
7
0
326,142
0
W
Vamana
9,634
741
160
12
0
270,227
0
L
Nox
6,974
536
83
6
0
297,154
6
W
Hachiman
8,319
640
123
9
0
258,342
2
L
Artio
6,663
513
26
2
0
263,332
5
W
Horus
7,623
586
27
2
0
289,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role