Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hippito
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,082 Elo+
Solo
Ishtar
Ishtar
MarllusNow
Ishtar
Level 66
God Stats
2W - 2L
1,281 SR
Queue Stats
70W - 71L
1,395 Elo+
Solo
Artio
Artio
Nightmare23DS
Artio
Level 95
God Stats
2W - 1L
1,822 SR
Queue Stats
183W - 186L
1,498 Elo+
Solo
Agni
Agni
PatoTraficante
Agni
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 147L
1,509 Elo+
Solo
Team Averages
Level 98
1,521 SR
1,397 Elo+

VS

Team Averages
Level 137
1,667 SR
1,522 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Lerozitos
Ganesha
Level 142
God Stats
3W - 0L
1,909 SR
Queue Stats
313W - 172L
1,601 Elo+
Solo
Ares
Ares
NamikazeSelo
Ares
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
ProfetaSalu
Baron Samedi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
yrabordy
Heimdallr
Level 84
God Stats
16W - 6L
1,927 SR
Queue Stats
164W - 139L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 1
7,682
768
10,965
8,101
3,706
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Hippito
Nu Wa
11
0 / 7 / 3
6,314
631
5,939
10,727
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ishtar
MarllusNow
Ishtar
12
0 / 5 / 2
6,559
656
7,801
9,109
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 4 / 4
7,024
702
3,382
14,432
14,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 0 / 3
7,331
733
10,898
6,055
2,789
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 3 / 9
8,267
827
8,843
18,514
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ganesha
Lerozitos
Ganesha
14
0 / 0 / 18
8,836
884
8,032
10,894
10,149
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
2 / 1 / 13
7,504
750
7,666
9,485
8,984
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
ProfetaSalu
Baron Samedi
15
4 / 0 / 13
8,370
837
11,061
6,798
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
yrabordy
Heimdallr
15
7 / 0 / 8
9,053
905
9,356
8,537
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
4
Kills
18
18
Deaths
4
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
1
1.75
W
Chaac
 
Chaac
5
3
9
3.17
L
Nu Wa
Hippito
Nu Wa
0
7
3
0.21
W
Ganesha
Lerozitos
Ganesha
0
0
18
9
L
Ishtar
MarllusNow
Ishtar
0
5
2
0.2
W
2
1
13
8.5
L
0
4
4
0.5
L
1
0
3
2.5
W
Baron Samedi
ProfetaSalu
Baron Samedi
4
0
13
10.5
W
Heimdallr
yrabordy
Heimdallr
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,985
Damage
44,958
48,424
Taken
54,228
30,234
Mitigated
42,065
13,327
Healing
31,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,965
4,600
169
2,621
8,101
3,706
0
4,400
3,442
0
21,939
W
Chaac
 
Chaac
8,843
568
307
7,315
18,514
13,401
278
6,754
11,760
0
18,428
L
Nu Wa
Hippito
Nu Wa
5,939
1,759
440
821
10,727
4,670
0
6,467
4,033
10,484
0
W
Ganesha
Lerozitos
Ganesha
8,032
272
5,041
4,410
10,894
10,149
481
3,428
7,466
17,383
2,230
L
Ishtar
MarllusNow
Ishtar
7,801
4,494
251
975
9,109
4,083
0
5,076
3,854
0
14,147
W
7,666
189
460
704
9,485
8,984
599
3,851
5,634
11,541
0
L
3,382
111
2,768
3,698
14,432
14,986
0
6,954
7,144
6,855
0
L
10,898
473
0
1,584
6,055
2,789
0
3,264
2,699
24,853
0
W
Baron Samedi
ProfetaSalu
Baron Samedi
11,061
379
5,666
3,255
6,798
4,634
238
2,867
3,931
27,451
1,542
W
Heimdallr
yrabordy
Heimdallr
9,356
2,221
1,637
2,548
8,537
4,897
572
3,319
5,218
0
27,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,910
Gold Earned
42,030
90
Minions Killed
141
0
Camps Cleared
0
981,460
Distance Traveled
979,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,682
768
20
2
0
182,204
0
W
Chaac
8,267
827
29
3
0
178,133
0
L
Nu Wa
6,314
631
4
0
0
168,885
0
W
Ganesha
8,836
884
2
0
0
209,902
0
L
Ishtar
6,559
656
27
3
0
168,728
0
W
Ares
7,504
750
17
2
0
197,796
0
L
Artio
7,024
702
4
0
0
260,707
0
L
Agni
7,331
733
35
4
0
200,936
0
W
Baron Samedi
8,370
837
33
3
0
207,925
0
W
Heimdallr
9,053
905
60
6
0
186,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role