Player Matchup

Anubis
Anubis
Goodoldbutters
Anubis
Level 106
God Stats
9W - 5L
1,552 SR
Queue Stats
136W - 126L
1,547 Elo+
Solo
Hun Batz
Hun Batz
JOYΒOY
Hun Batz
Level 26
God Stats
4W - 1L
1,848 SR
Queue Stats
20W - 14L
1,505 Elo+
Party 2
Vamana
Vamana
SNIPER x ELI7E
Vamana
Level 107
God Stats
3W - 1L
1,531 SR
Queue Stats
10W - 8L
1,571 Elo+
Solo
Yemoja
Yemoja
raxchxel
Yemoja
Level 62
God Stats
8W - 6L
1,688 SR
Queue Stats
223W - 197L
1,557 Elo+
Solo
Hachiman
Hachiman
Βigweld
Hachiman
Level 92
God Stats
0W - 2L
1,737 SR
Queue Stats
20W - 14L
1,505 Elo+
Party 2
Team Averages
Level 79
1,671 SR
1,537 Elo+

VS

Team Averages
Level 81
1,442 SR
1,480 Elo+
Maui
Maui
BlooYourMom
Maui
Level 68
God Stats
2W - 0L
1,478 SR
Queue Stats
22W - 19L
1,548 Elo+
Party 1
Ravana
Ravana
Deathdemon4444
Ravana
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,550 Elo+
Party 1
Charybdis
Charybdis
Intemperiae
Charybdis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,422 Elo+
Party 1
Zeus
Zeus
SDG Golden
Zeus
Level 82
God Stats
5W - 2L
1,233 SR
Queue Stats
237W - 219L
1,466 Elo+
Solo
Bellona
Bellona
frevan1
Bellona
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
3,979
796
1,723
3,366
1,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
JOYΒOY
Hun Batz
6
0 / 1 / 0
3,153
631
582
2,899
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,668
734
1,775
4,716
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
raxchxel
Yemoja
1
0 / 0 / 0
2,569
514
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
Βigweld
Hachiman
6
0 / 1 / 0
3,051
610
751
3,592
960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,970
794
360
2,907
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
3,686
737
1,055
1,893
739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Intemperiae
Charybdis
7
2 / 0 / 0
4,024
805
1,475
2,569
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 1 / 0
4,004
801
1,703
2,625
543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
frevan1
Bellona
7
2 / 0 / 0
4,447
889
2,165
4,033
2,581
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
0
0
1
0.5
L
1
1
0
1
W
Charybdis
Intemperiae
Charybdis
2
0
0
2
L
Hun Batz
JOYΒOY
Hun Batz
0
1
0
0
W
1
1
0
1
L
0
2
0
0
W
Bellona
frevan1
Bellona
2
0
0
2
L
Yemoja
raxchxel
Yemoja
0
0
0
0
L
Hachiman
Βigweld
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,831
Damage
6,758
14,573
Taken
14,027
6,412
Mitigated
6,003
5,126
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
360
0
0
969
2,907
1,374
0
94
2,813
8,031
1,289
W
1,055
703
0
265
1,893
739
0
0
1,858
0
22,185
L
1,723
42
0
1,563
3,366
1,544
0
1,703
1,663
25,185
0
W
Charybdis
Intemperiae
Charybdis
1,475
952
0
1,975
2,569
766
135
0
2,569
0
27,734
L
Hun Batz
JOYΒOY
Hun Batz
582
0
0
1,326
2,899
817
0
126
2,773
0
12,899
W
1,703
632
0
1,002
2,625
543
0
1,629
996
23,052
0
L
1,775
775
0
828
4,716
3,091
0
0
4,432
0
19,897
W
Bellona
frevan1
Bellona
2,165
597
0
1,902
4,033
2,581
0
0
3,820
0
20,601
L
Yemoja
raxchxel
Yemoja
0
0
30
0
0
0
0
0
0
0
0
L
Hachiman
Βigweld
Hachiman
751
597
0
1,379
3,592
960
0
198
3,394
0
12,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,420
Gold Earned
20,131
134
Minions Killed
192
0
Camps Cleared
0
455,734
Distance Traveled
585,475
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,970
794
20
4
0
111,877
0
W
Ravana
3,686
737
43
9
0
138,716
0
L
Anubis
3,979
796
47
9
0
108,516
0
W
Charybdis
4,024
805
39
8
0
101,454
0
L
Hun Batz
3,153
631
29
6
0
135,001
0
W
Zeus
4,004
801
48
10
0
99,397
0
L
Vamana
3,668
734
39
8
0
103,832
1
W
Bellona
4,447
889
42
8
0
134,031
0
L
Yemoja
2,569
514
0
0
0
0
0
L
Hachiman
3,051
610
19
4
0
108,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role