Player Matchup

Zeus
Zeus
PalpatinesNips
Zeus
Level 125
God Stats
1W - 1L
1,811 SR
Queue Stats
26W - 37L
1,399 Elo+
Party 1
Merlin
Merlin
TUSC King
Merlin
Level 105
God Stats
2W - 3L
1,212 SR
Queue Stats
111W - 88L
1,430 Elo+
Party 2
Maui
Maui
haysam003
Maui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,361 Elo+
Party 1
Neith
Neith
i love jello15
Neith
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 67L
1,413 Elo+
Party 2
Kuzenbo
Kuzenbo
mrblue075
Kuzenbo
Level 135
God Stats
0W - 7L
1,204 SR
Queue Stats
298W - 282L
1,375 Elo+
Solo
Team Averages
Level 95
1,445 SR
1,396 Elo+

VS

Team Averages
Level 131
1,403 SR
1,471 Elo+
Ne Zha
Ne Zha
GrumboPlumbis
Ne Zha
Level 115
God Stats
1W - 1L
1,276 SR
Queue Stats
67W - 78L
1,415 Elo+
Solo
Hou Yi
Hou Yi
Lord Dionysis87
Hou Yi
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 100L
1,415 Elo+
Solo
Hercules
Hercules
StonaSpade
Hercules
Level 147
God Stats
3W - 6L
1,241 SR
Queue Stats
198W - 183L
1,539 Elo+
Solo
Poseidon
Poseidon
gab_m-a
Poseidon
Level 80
God Stats
2W - 1L
1,498 SR
Queue Stats
75W - 56L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
hoody220
Erlang Shen
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
420W - 401L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 1
8,954
814
18,350
6,292
2,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
TUSC King
Merlin
13
1 / 4 / 3
7,378
671
8,848
8,012
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
13
0 / 4 / 3
7,635
694
2,682
13,260
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 3
6,822
620
6,372
9,624
3,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
mrblue075
Kuzenbo
11
0 / 1 / 3
6,622
602
3,769
9,496
7,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
8,945
813
10,233
8,398
3,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
2 / 2 / 9
8,940
813
6,045
6,891
2,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
StonaSpade
Hercules
16
4 / 1 / 11
9,216
838
9,783
23,104
21,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
gab_m-a
Poseidon
16
6 / 1 / 8
9,377
852
12,880
5,201
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
hoody220
Erlang Shen
13
1 / 3 / 8
8,649
786
5,291
12,122
9,778
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
17
17
Deaths
9
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
2
2
9
3.25
L
6
3
1
2.17
W
Hercules
StonaSpade
Hercules
4
1
11
9.5
L
Merlin
TUSC King
Merlin
1
4
3
0.63
W
Poseidon
gab_m-a
Poseidon
6
1
8
10
L
Maui
0
4
3
0.38
W
Erlang Shen
hoody220
Erlang Shen
1
3
8
1.67
L
0
5
3
0.3
L
Kuzenbo
mrblue075
Kuzenbo
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,021
Damage
44,232
46,684
Taken
55,716
29,181
Mitigated
38,839
12,647
Healing
27,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,233
1,577
199
1,630
8,398
3,811
261
3,763
4,635
0
22,080
W
6,045
1,066
212
1,359
6,891
2,179
1,695
5,210
1,681
0
22,159
L
18,350
2,336
0
1,191
6,292
2,500
0
1,486
4,662
34,958
299
W
Hercules
StonaSpade
Hercules
9,783
3,141
2,173
14,561
23,104
21,288
1,037
14,255
8,849
0
21,203
L
Merlin
TUSC King
Merlin
8,848
928
767
1,910
8,012
3,454
0
2,268
5,394
20,063
742
W
Poseidon
gab_m-a
Poseidon
12,880
1,942
1,209
1,319
5,201
1,783
1,096
2,986
2,215
19,504
0
L
Maui
2,682
870
0
1,882
13,260
11,805
0
2,493
10,361
4,907
0
W
Erlang Shen
hoody220
Erlang Shen
5,291
2,190
1,088
4,163
12,122
9,778
32
6,936
5,186
0
9,888
L
6,372
2,511
1,091
1,368
9,624
3,816
0
3,237
6,035
0
12,041
L
Kuzenbo
mrblue075
Kuzenbo
3,769
1,809
214
4,224
9,496
7,606
0
1,919
7,352
5,648
4

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
45,127
95
Minions Killed
124
0
Camps Cleared
0
849,648
Distance Traveled
1,086,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,945
813
22
2
0
225,580
0
W
Hou Yi
8,940
813
42
4
0
203,913
0
L
Zeus
8,954
814
41
4
0
196,261
0
W
Hercules
9,216
838
21
2
0
211,856
0
L
Merlin
7,378
671
32
3
0
168,154
0
W
Poseidon
9,377
852
25
2
0
220,432
0
L
Maui
7,635
694
5
0
0
203,199
0
W
Erlang Shen
8,649
786
14
1
0
224,861
0
L
Neith
6,822
620
12
1
0
173,342
0
L
Kuzenbo
6,622
602
5
0
0
108,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role