Player Matchup

Chaac
Chaac
YesThisIsDog
Chaac
Level 109
God Stats
0W - 1L
1,551 SR
Queue Stats
9W - 7L
1,596 Elo+
Solo
Ratatoskr
Ratatoskr
silent-ghost109
Ratatoskr
Level 108
God Stats
16W - 23L
1,661 SR
Queue Stats
315W - 315L
1,532 Elo+
Party 2
Thoth
Thoth
thecoolcoolfool
Thoth
Level 100
God Stats
3W - 4L
1,669 SR
Queue Stats
318W - 317L
1,532 Elo+
Party 2
Team Averages
Level 106
1,627 SR
1,553 Elo+

VS

Team Averages
Level 96
1,477 SR
1,548 Elo+
Mulan
Mulan
OrBiTaL_StRiKE09
Mulan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,559 Elo+
Party 1
Medusa
Medusa
Sgt Dallas
Medusa
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 44L
1,523 Elo+
Solo
Anubis
Anubis
sixthsens3
Anubis
Level 28
God Stats
1W - 0L
1,431 SR
Queue Stats
42W - 43L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
10,004
715
9,931
19,818
21,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
silent-ghost109
Ratatoskr
14
4 / 10 / 1
10,288
735
8,985
14,613
5,333
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 5
9,363
669
7,671
10,237
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 10
12,214
872
16,897
14,455
18,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Sgt Dallas
Medusa
16
7 / 3 / 9
11,559
826
14,108
10,915
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
sixthsens3
Anubis
16
3 / 2 / 12
10,701
764
8,468
9,517
4,829
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
18
18
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
Medusa
Sgt Dallas
Medusa
7
3
9
3.83
L
2
5
4
0.8
L
Ratatoskr
silent-ghost109
Ratatoskr
4
10
1
0.45
W
Anubis
sixthsens3
Anubis
3
2
12
4.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,587
Damage
39,473
44,668
Taken
34,887
30,115
Mitigated
28,155
5,196
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,897
3,011
0
4,891
14,455
18,431
917
3,604
10,342
0
50,877
W
Medusa
Sgt Dallas
Medusa
14,108
5,292
0
2,289
10,915
4,895
550
1,442
9,202
0
63,650
L
9,931
2,145
0
4,465
19,818
21,221
0
4,275
14,816
0
32,867
L
Ratatoskr
silent-ghost109
Ratatoskr
8,985
2,634
0
731
14,613
5,333
0
1,694
12,531
0
26,079
W
Anubis
sixthsens3
Anubis
8,468
605
205
2,773
9,517
4,829
361
2,593
6,559
27,304
665
L
7,671
258
0
0
10,237
3,561
0
2,169
7,802
33,954
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
34,474
147
Minions Killed
191
0
Camps Cleared
0
739,011
Distance Traveled
749,990
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,214
872
63
5
0
254,343
0
W
Medusa
11,559
826
75
5
0
255,796
0
L
Chaac
10,004
715
52
4
0
254,654
1
L
Ratatoskr
10,288
735
33
2
0
246,181
0
W
Anubis
10,701
764
53
4
0
239,851
0
L
Thoth
9,363
669
62
4
0
238,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role