Player Matchup

Athena
Athena
Gold V
AvocadoChsBrger8
Athena
Gold V
Level 157
God Stats
31W - 34L
1,488 SR
Queue Stats
233W - 229L
1,318 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Dirty Xewn
Ah Muzen Cab
Silver III
Level 148
God Stats
1W - 3L
1,908 SR
Queue Stats
41W - 53L
1,340 MMR
Party 1
Vamana
Vamana
Bronze III
Dirty whoop
Vamana
Bronze III
Level 108
God Stats
7W - 11L
1,325 SR
Queue Stats
35W - 44L
1,502 MMR
Party 1
Apollo
Apollo
Bronze IV
JosheyJosh
Apollo
Bronze IV
Level 88
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 3L
1,409 MMR
Solo
Erlang Shen
Erlang Shen
Bronze V
VibeCityChis
Erlang Shen
Bronze V
Level 134
God Stats
0W - 2L
1,380 SR
Queue Stats
2W - 4L
1,396 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,546 SR
1,393 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,474 SR
1,398 MMR
Bacchus
Bacchus
Gold I
IcyRush3
Bacchus
Gold I
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 101L
1,363 MMR
Party 2
Discordia
Discordia
Gold III
MerlinUlt
Discordia
Gold III
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 69L
1,461 MMR
Party 3
Nut
Nut
Gold II
Scougr
Nut
Gold II
Level 149
God Stats
1W - 2L
1,209 SR
Queue Stats
147W - 139L
1,428 MMR
Party 2
Osiris
Osiris
Gold III
gar0u
Osiris
Gold III
Level 152
God Stats
4W - 5L
1,451 SR
Queue Stats
121W - 126L
1,424 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold IV
romealot98
Tsukuyomi
Gold IV
Level 146
God Stats
11W - 7L
1,712 SR
Queue Stats
216W - 227L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
8,319
416
2,526
15,535
13,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Dirty Xewn
Ah Muzen Cab
16
1 / 5 / 0
10,178
509
8,983
15,843
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
18
3 / 4 / 2
10,392
520
8,826
22,568
16,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
JosheyJosh
Apollo
16
2 / 5 / 3
9,989
499
7,712
18,980
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
VibeCityChis
Erlang Shen
15
0 / 5 / 2
9,629
481
7,821
22,690
19,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ne ZhaEsetThanatosAo Kuang

VS

Bans
Bake KujiraHachimanAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IcyRush3
Bacchus
17
1 / 1 / 12
11,419
571
7,645
17,386
24,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
MerlinUlt
Discordia
18
3 / 2 / 6
12,086
604
9,436
8,346
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
Scougr
Nut
20
9 / 2 / 5
13,464
673
31,249
18,740
10,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
gar0u
Osiris
20
3 / 0 / 4
14,220
711
14,283
16,024
15,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
romealot98
Tsukuyomi
18
6 / 3 / 1
11,535
577
6,786
12,944
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
22
22
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Ah Muzen Cab
Dirty Xewn
Ah Muzen Cab
1
5
0
0.2
L
Vamana
3
4
2
1
W
Bacchus
IcyRush3
Bacchus
1
1
12
7
L
Apollo
JosheyJosh
Apollo
2
5
3
0.7
W
Discordia
MerlinUlt
Discordia
3
2
6
3
W
Nut
Scougr
Nut
9
2
5
5.75
L
Erlang Shen
VibeCityChis
Erlang Shen
0
5
2
0.2
W
Osiris
gar0u
Osiris
3
0
4
5
W
Tsukuyomi
romealot98
Tsukuyomi
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
69,399
95,616
Taken
73,440
62,604
Mitigated
59,815
17,418
Healing
33,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,526
627
0
1,759
15,535
13,022
0
2,453
13,082
14,705
0
L
Ah Muzen Cab
Dirty Xewn
Ah Muzen Cab
8,983
3,044
0
399
15,843
6,252
276
6,033
9,810
0
85,406
L
Vamana
8,826
4,706
0
2,534
22,568
16,681
0
2,529
20,039
0
94,497
W
Bacchus
IcyRush3
Bacchus
7,645
1,173
0
3,989
17,386
24,309
143
1,606
15,698
37,878
1,282
L
Apollo
JosheyJosh
Apollo
7,712
4,532
0
4,927
18,980
7,408
818
3,203
15,777
0
81,258
W
Discordia
MerlinUlt
Discordia
9,436
1,181
0
1,604
8,346
4,102
1,172
622
7,673
99,254
2,355
W
Nut
Scougr
Nut
31,249
23,597
0
10,271
18,740
10,418
8,570
1,260
17,327
0
136,647
L
Erlang Shen
VibeCityChis
Erlang Shen
7,821
3,478
0
7,799
22,690
19,241
0
2,544
20,146
508
55,925
W
Osiris
gar0u
Osiris
14,283
8,048
0
12,818
16,024
15,739
2,777
706
14,437
0
129,993
W
Tsukuyomi
romealot98
Tsukuyomi
6,786
1,743
0
5,083
12,944
5,247
1,460
575
12,321
0
95,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
62,724
555
Minions Killed
728
0
Camps Cleared
0
1,948,952
Distance Traveled
1,971,870
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,319
416
16
1
0
330,081
7
L
Ah Muzen Cab
10,178
509
157
8
0
369,900
1
L
Vamana
10,392
520
138
7
0
442,284
1
W
Bacchus
11,419
571
52
3
0
429,753
6
L
Apollo
9,989
499
139
7
0
383,850
4
W
Discordia
12,086
604
184
9
0
385,476
4
W
Nut
13,464
673
176
9
0
362,294
0
L
Erlang Shen
9,629
481
105
5
0
422,837
3
W
Osiris
14,220
711
192
10
0
365,197
6
W
Tsukuyomi
11,535
577
124
6
0
429,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role