Player Matchup

Medusa
Medusa
FunkytownFloyd_
Medusa
Level 80
God Stats
1W - 1L
1,101 SR
Queue Stats
50W - 48L
1,437 Elo+
Solo
Hercules
Hercules
NewKoopa
Hercules
Level 124
God Stats
29W - 31L
1,398 SR
Queue Stats
117W - 111L
1,473 Elo+
Solo
Anubis
Anubis
lLightConquerorl
Anubis
Level 89
God Stats
1W - 0L
1,300 SR
Queue Stats
24W - 17L
1,549 Elo+
Solo
Team Averages
Level 98
1,266 SR
1,486 Elo+

VS

Team Averages
Level 84
1,487 SR
1,474 Elo+
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ninjamek
Heimdallr
Level 107
God Stats
3W - 2L
1,460 SR
Queue Stats
117W - 106L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PERIQUERO2803
Morgan Le Fay
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 38L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,730
773
5,962
7,327
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
NewKoopa
Hercules
14
8 / 1 / 5
9,162
916
9,865
11,606
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 3 / 8
8,173
817
11,613
9,467
6,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 6 / 3
6,445
645
6,812
11,929
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Ninjamek
Heimdallr
11
2 / 4 / 2
7,054
705
7,988
11,998
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
PERIQUERO2803
Morgan Le Fay
11
2 / 4 / 2
6,915
692
7,306
8,087
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
3
0.25
W
2
1
9
6.5
W
Hercules
NewKoopa
Hercules
8
1
5
10.5
L
Heimdallr
Ninjamek
Heimdallr
2
4
2
0.75
L
Morgan Le Fay
PERIQUERO2803
Morgan Le Fay
2
4
2
0.75
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,440
Damage
22,106
28,400
Taken
32,014
23,360
Mitigated
16,023
8,611
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,812
1,180
0
875
11,929
8,559
0
5,096
6,491
0
13,331
W
5,962
2,697
413
1,527
7,327
3,492
914
1,444
5,765
0
22,647
W
Hercules
NewKoopa
Hercules
9,865
2,872
0
3,474
11,606
13,571
325
3,127
8,234
0
25,281
L
Heimdallr
Ninjamek
Heimdallr
7,988
2,945
0
1,895
11,998
4,595
0
3,623
8,084
0
29,931
L
Morgan Le Fay
PERIQUERO2803
Morgan Le Fay
7,306
754
0
771
8,087
2,869
0
2,962
4,941
26,043
0
W
11,613
614
0
3,197
9,467
6,297
0
2,747
6,467
37,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
20,414
132
Minions Killed
100
0
Camps Cleared
0
656,996
Distance Traveled
534,306
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,445
645
18
2
0
192,892
0
W
Medusa
7,730
773
43
4
0
224,589
0
W
Hercules
9,162
916
43
4
0
239,200
1
L
Heimdallr
7,054
705
44
4
0
166,690
0
L
Morgan Le Fay
6,915
692
38
4
0
174,724
0
W
Anubis
8,173
817
46
5
0
193,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role