Player Matchup

Chang'e
Chang'e
Anythng4Selena
Chang'e
Level 82
God Stats
110W - 102L
1,563 SR
Queue Stats
123W - 123L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
PookieProtector
Sun Wukong
Level 145
God Stats
1W - 1L
1,179 SR
Queue Stats
73W - 68L
1,516 Elo+
Solo
Neith
Neith
SAGREVYUM
Neith
Level 149
God Stats
229W - 191L
1,528 SR
Queue Stats
736W - 765L
1,477 Elo+
Solo
Bastet
Bastet
SerpentCalme
Bastet
Level 104
God Stats
10W - 10L
1,566 SR
Queue Stats
138W - 115L
1,514 Elo+
Solo
Artio
Artio
YT-ztheshadow
Artio
Level 123
God Stats
12W - 13L
1,572 SR
Queue Stats
120W - 117L
1,554 Elo+
Party 1
Team Averages
Level 121
1,482 SR
1,522 Elo+

VS

Team Averages
Level 101
1,591 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Insanealbino
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 42L
1,503 Elo+
Solo
Nemesis
Nemesis
UnSpotted
Nemesis
Level 48
God Stats
9W - 2L
1,910 SR
Queue Stats
100W - 79L
1,587 Elo+
Solo
Janus
Janus
WarGirl26
Janus
Level 85
God Stats
64W - 71L
1,545 SR
Queue Stats
367W - 391L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,658
1,110
1,421
2,264
863
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PookieProtector
Sun Wukong
11
0 / 1 / 0
6,146
1,024
6,691
8,650
8,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SAGREVYUM
Neith
11
0 / 1 / 2
6,510
1,085
3,098
2,623
1,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
11
1 / 2 / 1
6,680
1,113
8,053
7,006
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 1
7,181
1,197
4,495
8,926
9,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

347

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 1
7,392
1,232
4,956
5,608
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
 
Ah Puch
12
0 / 1 / 4
6,638
1,106
6,802
6,508
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 0 / 4
7,188
1,198
6,186
4,466
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
UnSpotted
Nemesis
12
1 / 0 / 3
7,456
1,243
3,709
5,564
4,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
WarGirl26
Janus
12
0 / 0 / 2
6,394
1,066
3,123
3,064
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
5
5
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
1
3.5
W
Ah Puch
 
Ah Puch
0
1
4
2
L
0
0
0
0
W
1
0
4
3
L
Sun Wukong
PookieProtector
Sun Wukong
0
1
0
0
L
Neith
SAGREVYUM
Neith
0
1
2
1
L
Bastet
1
2
1
0.75
W
Nemesis
UnSpotted
Nemesis
1
0
3
2.5
W
Janus
WarGirl26
Janus
0
0
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
24,776
29,469
Taken
25,210
22,660
Mitigated
12,273
5,203
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,956
2,561
0
756
5,608
2,161
0
1,175
4,433
0
15,240
W
Ah Puch
 
Ah Puch
6,802
610
0
373
6,508
2,772
0
925
5,583
17,739
0
L
1,421
50
888
1,018
2,264
863
0
1,130
999
14,424
0
W
6,186
310
1,381
571
4,466
1,792
0
503
3,963
19,350
0
L
Sun Wukong
PookieProtector
Sun Wukong
6,691
820
0
217
8,650
8,624
0
4,559
3,799
0
12,547
L
Neith
SAGREVYUM
Neith
3,098
1,289
0
298
2,623
1,011
0
1,370
1,253
0
14,015
L
Bastet
8,053
1,025
0
1,241
7,006
2,831
0
4,305
2,563
0
13,460
W
Nemesis
UnSpotted
Nemesis
3,709
1,020
0
897
5,564
4,502
0
1,837
3,727
0
10,787
W
Janus
WarGirl26
Janus
3,123
36
0
20
3,064
1,046
0
479
2,585
7,066
0
L
4,495
401
254
1,287
8,926
9,331
0
4,020
4,744
11,276
997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
35,068
87
Minions Killed
127
6
Camps Cleared
6
633,663
Distance Traveled
677,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,392
1,232
37
6
1
124,811
0
W
Ah Puch
6,638
1,106
33
6
0
137,112
0
L
Chang'e
6,658
1,110
35
6
2
115,747
0
W
Ra
7,188
1,198
37
6
1
143,889
0
L
Sun Wukong
6,146
1,024
9
2
1
140,797
0
L
Neith
6,510
1,085
25
4
1
88,089
0
L
Bastet
6,680
1,113
13
2
2
160,126
0
W
Nemesis
7,456
1,243
5
1
3
142,944
0
W
Janus
6,394
1,066
15
3
1
128,722
0
L
Artio
7,181
1,197
5
1
0
128,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role