Player Matchup

Horus
Horus
Aivianrol
Horus
Level 192
God Stats
1W - 1L
1,550 SR
Queue Stats
44W - 41L
1,449 Elo+
Party 1
Artemis
Artemis
HeavenlyPoke
Artemis
Level 156
God Stats
0W - 2L
1,565 SR
Queue Stats
10W - 6L
1,455 Elo+
Party 1
Cerberus
Cerberus
Sheiness
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Merlin
Merlin
Zaknas
Merlin
Level 87
God Stats
0W - 1L
1,810 SR
Queue Stats
24W - 25L
1,460 Elo+
Party 1
Nemesis
Nemesis
destructerchrys
Nemesis
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Team Averages
Level 100
1,585 SR
1,473 Elo+

VS

Team Averages
Level 114
1,542 SR
1,471 Elo+
Vulcan
Vulcan
Dec_D_
Vulcan
Level 164
God Stats
6W - 3L
1,481 SR
Queue Stats
66W - 91L
1,379 Elo+
Party 2
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 109
God Stats
385W - 349L
1,529 SR
Queue Stats
411W - 371L
1,517 Elo+
Solo
Chronos
Chronos
TheLethalLemon
Chronos
Level 144
God Stats
31W - 28L
1,598 SR
Queue Stats
784W - 755L
1,492 Elo+
Party 2
Bellona
Bellona
ninovandam2003
Bellona
Level 86
God Stats
4W - 3L
1,702 SR
Queue Stats
179W - 185L
1,467 Elo+
Party 2
Neith
Neith
scinigami
Neith
Level 65
God Stats
15W - 24L
1,399 SR
Queue Stats
281W - 309L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aivianrol
Horus
10
1 / 2 / 0
6,275
570
6,028
9,107
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
HeavenlyPoke
Artemis
9
2 / 6 / 0
5,180
471
6,830
9,896
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Sheiness
Cerberus
8
0 / 2 / 1
5,130
466
2,362
6,378
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Zaknas
Merlin
11
0 / 1 / 0
5,773
525
5,021
5,141
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,610
419
1,050
7,177
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dec_D_
Vulcan
12
2 / 0 / 0
6,777
616
3,674
5,175
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Jerx07
Kuzenbo
11
3 / 0 / 4
6,945
631
6,126
8,926
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 1
6,036
549
3,380
7,240
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 1
6,398
582
4,193
8,698
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
scinigami
Neith
11
5 / 2 / 1
6,258
569
4,365
6,934
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
13
13
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
Aivianrol
Horus
1
2
0
0.5
W
Vulcan
Dec_D_
Vulcan
2
0
0
2
L
Artemis
HeavenlyPoke
Artemis
2
6
0
0.33
W
Kuzenbo
Jerx07
Kuzenbo
3
0
4
5
L
Cerberus
Sheiness
Cerberus
0
2
1
0.25
W
2
0
1
2.5
L
Merlin
Zaknas
Merlin
0
1
0
0
L
0
2
0
0
W
1
1
1
1.5
W
Neith
scinigami
Neith
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
21,738
37,699
Taken
36,973
17,477
Mitigated
22,338
6,621
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aivianrol
Horus
6,028
3,202
80
2,266
9,107
5,039
100
1,506
7,061
0
40,526
W
Vulcan
Dec_D_
Vulcan
3,674
2,379
0
2,316
5,175
2,028
590
3,549
1,626
49,591
1,200
L
Artemis
HeavenlyPoke
Artemis
6,830
2,630
0
1,982
9,896
3,563
0
3,150
6,746
0
34,830
W
Kuzenbo
Jerx07
Kuzenbo
6,126
2,489
0
1,906
8,926
9,285
515
1,913
7,013
29,166
2,097
L
Cerberus
Sheiness
Cerberus
2,362
303
0
958
6,378
4,506
0
2,134
4,244
15,504
0
W
3,380
1,188
0
4,173
7,240
2,609
25
1,186
6,009
42,537
0
L
Merlin
Zaknas
Merlin
5,021
182
0
1,335
5,141
1,721
0
2,990
2,151
48,186
1,117
L
1,050
474
0
0
7,177
2,648
0
2,827
4,350
0
30,700
W
4,193
964
0
2,426
8,698
6,063
0
0
8,150
0
39,692
W
Neith
scinigami
Neith
4,365
1,269
0
1,476
6,934
2,353
620
551
6,383
0
34,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
32,414
280
Minions Killed
321
0
Camps Cleared
0
988,570
Distance Traveled
1,080,383
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,275
570
69
6
0
184,591
0
W
Vulcan
6,777
616
91
8
0
219,185
0
L
Artemis
5,180
471
44
4
0
180,945
0
W
Kuzenbo
6,945
631
36
3
0
191,330
0
L
Cerberus
5,130
466
29
3
0
206,847
0
W
Chronos
6,036
549
66
6
0
255,348
0
L
Merlin
5,773
525
91
8
0
200,994
0
L
Nemesis
4,610
419
47
4
0
215,193
0
W
Bellona
6,398
582
61
6
0
222,124
4
W
Neith
6,258
569
67
6
0
192,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role