Player Matchup

Athena
Athena
MF1_Vctoorlpz
Athena
Level 49
God Stats
3W - 1L
1,801 SR
Queue Stats
114W - 110L
1,420 Elo+
Party 2
Izanami
Izanami
S1ru-360
Izanami
Level 80
God Stats
1W - 1L
1,406 SR
Queue Stats
149W - 148L
1,491 Elo+
Solo
Hun Batz
Hun Batz
ThorKellU
Hun Batz
Level 59
God Stats
5W - 3L
1,505 SR
Queue Stats
30W - 33L
1,393 Elo+
Solo
Odin
Odin
anderfire01
Odin
Level 65
God Stats
1W - 3L
1,363 SR
Queue Stats
85W - 73L
1,384 Elo+
Party 2
Janus
Janus
unaivelxscoo
Janus
Level 67
God Stats
2W - 2L
1,343 SR
Queue Stats
45W - 49L
1,402 Elo+
Party 2
Team Averages
Level 64
1,484 SR
1,418 Elo+

VS

Team Averages
Level 72
1,473 SR
1,485 Elo+
Neith
Neith
BlubberBernd1965
Neith
Level 47
God Stats
57W - 65L
1,449 SR
Queue Stats
117W - 122L
1,402 Elo+
Solo
Guan Yu
Guan Yu
Faze-Argos7
Guan Yu
Level 68
God Stats
30W - 20L
1,417 SR
Queue Stats
398W - 388L
1,414 Elo+
Party 1
Fenrir
Fenrir
Laliuskis
Fenrir
Level 32
God Stats
20W - 14L
1,501 SR
Queue Stats
118W - 95L
1,445 Elo+
Party 1
Thor
Thor
Z3u5-North
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,479 Elo+
Party 3
Kukulkan
Kukulkan
baskan_north
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,121
512
2,906
9,539
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
S1ru-360
Izanami
9
0 / 2 / 0
5,369
537
3,097
4,751
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ThorKellU
Hun Batz
9
1 / 3 / 0
5,089
509
3,081
8,571
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 1
5,464
546
4,910
8,155
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
6,013
601
1,827
5,704
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
5,516
552
5,711
4,869
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Faze-Argos7
Guan Yu
10
1 / 1 / 2
5,999
600
5,549
9,385
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
Laliuskis
Fenrir
11
4 / 0 / 3
6,146
615
6,157
9,367
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 2
5,970
597
4,241
7,696
4,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
baskan_north
Kukulkan
12
2 / 0 / 1
6,715
672
2,425
3,762
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
11
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Guan Yu
Faze-Argos7
Guan Yu
1
1
2
2
W
Fenrir
Laliuskis
Fenrir
4
0
3
5.5
L
0
2
0
0
L
Izanami
S1ru-360
Izanami
0
2
0
0
L
Hun Batz
ThorKellU
Hun Batz
1
3
0
0.33
W
3
0
2
4
L
0
1
1
0.5
W
Kukulkan
baskan_north
Kukulkan
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,821
Damage
24,083
36,720
Taken
35,079
18,184
Mitigated
18,637
7,291
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,711
3,028
0
1,860
4,869
1,670
0
699
4,170
0
35,870
W
Guan Yu
Faze-Argos7
Guan Yu
5,549
410
216
3,950
9,385
7,002
0
0
8,610
0
40,468
W
Fenrir
Laliuskis
Fenrir
6,157
1,812
0
1,296
9,367
4,443
0
86
9,184
0
46,825
L
2,906
939
34
2,048
9,539
7,173
0
0
9,539
15,016
0
L
Izanami
S1ru-360
Izanami
3,097
2,228
0
1,210
4,751
1,538
0
0
4,751
0
48,405
L
Hun Batz
ThorKellU
Hun Batz
3,081
631
0
1,147
8,571
3,335
0
224
8,347
0
27,373
W
4,241
1,032
0
1,978
7,696
4,197
0
2,207
5,489
0
26,662
L
4,910
380
0
2,227
8,155
4,325
0
0
8,155
0
35,023
W
Kukulkan
baskan_north
Kukulkan
2,425
212
0
500
3,762
1,325
0
1,519
2,051
52,115
1,026
L
1,827
267
0
625
5,704
1,813
72
2,201
3,503
48,552
1,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
30,346
296
Minions Killed
316
0
Camps Cleared
0
1,018,854
Distance Traveled
1,077,319
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,516
552
60
6
0
181,337
2
W
Guan Yu
5,999
600
66
7
0
216,705
0
W
Fenrir
6,146
615
68
7
0
271,666
0
L
Athena
5,121
512
18
2
0
214,191
1
L
Izanami
5,369
537
86
9
0
191,565
2
L
Hun Batz
5,089
509
44
4
0
210,100
0
W
Thor
5,970
597
32
3
0
209,714
2
L
Odin
5,464
546
59
6
0
211,577
0
W
Kukulkan
6,715
672
90
9
0
197,897
0
L
Janus
6,013
601
89
9
0
191,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role