Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlokKopOG
Janus
Level 26
God Stats
7W - 13L
1,215 SR
Queue Stats
47W - 78L
1,359 Elo+
Party 1
Chernobog
Chernobog
LonelyStepdad69
Chernobog
Level 97
God Stats
7W - 2L
1,869 SR
Queue Stats
61W - 50L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
ataque
Kuzenbo
Level 108
God Stats
6W - 3L
1,518 SR
Queue Stats
99W - 65L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
exir135
Cu Chulainn
Level 125
God Stats
5W - 3L
1,576 SR
Queue Stats
88W - 96L
1,493 Elo+
Solo
Team Averages
Level 100
1,536 SR
1,493 Elo+

VS

Team Averages
Level 105
1,546 SR
1,460 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
RazyzeRaz
Mercury
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
650W - 652L
1,519 Elo+
Solo
Achilles
Achilles
WezZ-2K-Life
Achilles
Level 36
God Stats
9W - 11L
1,575 SR
Queue Stats
679W - 685L
1,386 Elo+
Solo
Ullr
Ullr
hegspoler17
Ullr
Level 120
God Stats
7W - 9L
1,614 SR
Queue Stats
26W - 38L
1,364 Elo+
Solo
Nemesis
Nemesis
sleepingakuma
Nemesis
Level 60
God Stats
34W - 26L
1,539 SR
Queue Stats
104W - 87L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 1
4,435
554
4,844
3,836
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
BlokKopOG
Janus
9
0 / 1 / 0
4,490
561
1,067
4,001
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
LonelyStepdad69
Chernobog
7
0 / 1 / 0
4,034
504
1,379
6,139
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
ataque
Kuzenbo
8
1 / 0 / 0
4,830
604
1,740
5,795
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
exir135
Cu Chulainn
10
3 / 0 / 0
6,031
754
5,049
6,331
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 0 / 0
5,026
628
2,128
2,060
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
RazyzeRaz
Mercury
8
1 / 3 / 0
4,683
585
2,794
7,437
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
WezZ-2K-Life
Achilles
7
0 / 1 / 0
4,162
520
2,006
6,676
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 0
4,230
529
2,223
3,920
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
7
0 / 1 / 1
4,100
513
1,066
4,996
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
3
3
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
Nu Wa
 
Nu Wa
1
0
0
1
W
Janus
BlokKopOG
Janus
0
1
0
0
W
Chernobog
LonelyStepdad69
Chernobog
0
1
0
0
L
Mercury
RazyzeRaz
Mercury
1
3
0
0.33
L
Achilles
WezZ-2K-Life
Achilles
0
1
0
0
W
Kuzenbo
ataque
Kuzenbo
1
0
0
1
W
Cu Chulainn
exir135
Cu Chulainn
3
0
0
3
L
1
0
0
1
L
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,079
Damage
10,217
26,102
Taken
25,089
11,648
Mitigated
10,310
9,992
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,844
2,744
0
1,789
3,836
1,209
0
95
3,741
0
30,507
L
Nu Wa
 
Nu Wa
2,128
452
0
500
2,060
526
0
485
1,435
29,076
1,276
W
Janus
BlokKopOG
Janus
1,067
130
0
750
4,001
1,236
0
1,625
2,376
33,581
0
W
Chernobog
LonelyStepdad69
Chernobog
1,379
709
0
2,217
6,139
1,799
0
227
5,912
0
23,767
L
Mercury
RazyzeRaz
Mercury
2,794
1,863
0
2,692
7,437
2,878
0
0
7,437
0
28,367
L
Achilles
WezZ-2K-Life
Achilles
2,006
356
132
2,535
6,676
3,857
0
880
5,796
0
10,626
W
Kuzenbo
ataque
Kuzenbo
1,740
784
0
2,477
5,795
4,527
0
70
5,725
12,841
2,306
W
Cu Chulainn
exir135
Cu Chulainn
5,049
1,940
0
2,759
6,331
2,877
0
92
6,239
0
35,992
L
2,223
970
0
934
3,920
1,324
0
739
3,181
0
23,004
L
Nemesis
1,066
537
0
977
4,996
1,725
0
362
4,554
0
23,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
22,201
222
Minions Killed
220
0
Camps Cleared
0
768,660
Distance Traveled
762,923
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,435
554
53
7
0
136,717
0
L
Nu Wa
5,026
628
60
8
0
157,528
0
W
Janus
4,490
561
61
8
0
158,829
0
W
Chernobog
4,034
504
35
4
0
152,633
0
L
Mercury
4,683
585
53
7
0
158,717
0
L
Achilles
4,162
520
21
3
0
152,826
1
W
Kuzenbo
4,830
604
15
2
0
161,537
0
W
Cu Chulainn
6,031
754
58
7
0
158,944
0
L
Ullr
4,230
529
42
5
0
145,960
1
L
Nemesis
4,100
513
44
6
0
147,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role