Player Matchup

Raijin
Raijin
Jaedus
Raijin
Level 103
God Stats
7W - 7L
1,388 SR
Queue Stats
18W - 27L
1,360 Elo+
Party 1
Fenrir
Fenrir
Luis_MX050
Fenrir
Level 84
God Stats
6W - 3L
1,500 SR
Queue Stats
94W - 95L
1,467 Elo+
Solo
Aphrodite
Aphrodite
MrClux
Aphrodite
Level 124
God Stats
17W - 14L
1,579 SR
Queue Stats
254W - 241L
1,481 Elo+
Party 1
Mulan
Mulan
NaturallMess
Mulan
Level 127
God Stats
31W - 31L
1,325 SR
Queue Stats
238W - 232L
1,489 Elo+
Party 1
Artemis
Artemis
TKNdarcskorpion
Artemis
Level 36
God Stats
3W - 6L
1,251 SR
Queue Stats
186W - 175L
1,111 Elo+
Solo
Team Averages
Level 95
1,409 SR
1,382 Elo+

VS

Team Averages
Level 74
1,426 SR
1,460 Elo+
Surtr
Surtr
AlexWolfX3
Surtr
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
67W - 77L
1,370 Elo+
Party 2
Athena
Athena
Rory698
Athena
Level 107
God Stats
3W - 7L
1,217 SR
Queue Stats
209W - 197L
1,536 Elo+
Party 2
Merlin
Merlin
TOWLIE_BONGHITS
Merlin
Level 139
God Stats
10W - 13L
1,334 SR
Queue Stats
140W - 131L
1,444 Elo+
Solo
Medusa
Medusa
TobyLG7935
Medusa
Level 33
God Stats
21W - 22L
1,601 SR
Queue Stats
247W - 243L
1,469 Elo+
Party 2
Mercury
Mercury
gfearzly
Mercury
Level 63
God Stats
22W - 20L
1,478 SR
Queue Stats
222W - 181L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jaedus
Raijin
14
2 / 0 / 2
8,390
645
5,796
5,233
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Luis_MX050
Fenrir
15
7 / 0 / 4
8,584
660
7,978
14,715
7,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
MrClux
Aphrodite
12
2 / 1 / 2
7,032
541
4,163
8,104
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 1
9,063
697
7,519
7,345
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 4
6,878
529
7,511
11,304
4,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 4 / 0
5,641
434
2,324
10,775
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Athena
Rory698
Athena
11
1 / 3 / 3
6,361
489
6,152
12,731
11,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 1 / 0
6,098
469
3,201
6,575
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
TobyLG7935
Medusa
11
1 / 4 / 1
5,550
427
7,749
8,781
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
gfearzly
Mercury
12
2 / 3 / 1
6,449
496
4,210
10,113
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
4
4
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
4
0
0
W
Raijin
Jaedus
Raijin
2
0
2
3
W
Fenrir
Luis_MX050
Fenrir
7
0
4
9
W
Aphrodite
MrClux
Aphrodite
2
1
2
3
W
3
0
1
3.5
L
Athena
Rory698
Athena
1
3
3
0.83
W
1
3
4
1
L
0
1
0
0
L
Medusa
TobyLG7935
Medusa
1
4
1
0.38
L
Mercury
gfearzly
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
23,636
46,701
Taken
48,975
22,245
Mitigated
27,828
20,866
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
2,324
787
0
1,770
10,775
6,389
0
0
10,775
164
28,726
W
Raijin
Jaedus
Raijin
5,796
904
33
1,977
5,233
1,846
462
1,739
3,134
57,322
3,089
W
Fenrir
Luis_MX050
Fenrir
7,978
1,645
0
3,757
14,715
7,620
47
1,474
13,102
0
72,930
W
Aphrodite
MrClux
Aphrodite
4,163
663
4,708
4,851
8,104
3,528
133
1,882
6,222
36,503
0
W
7,519
900
0
3,552
7,345
4,468
94
185
6,781
0
63,848
L
Athena
Rory698
Athena
6,152
886
0
3,440
12,731
11,319
0
2,829
9,862
26,928
4,062
W
7,511
3,996
0
1,988
11,304
4,783
2,541
2,808
8,496
0
38,523
L
3,201
315
0
125
6,575
2,394
0
4,141
2,040
43,627
874
L
Medusa
TobyLG7935
Medusa
7,749
1,505
0
936
8,781
3,107
0
822
7,959
0
35,639
L
Mercury
gfearzly
Mercury
4,210
2,068
0
625
10,113
4,619
0
1,494
8,455
0
55,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
30,099
440
Minions Killed
330
0
Camps Cleared
0
1,218,490
Distance Traveled
1,247,381
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,641
434
47
4
0
233,063
2
W
Raijin
8,390
645
101
8
0
220,964
0
W
Fenrir
8,584
660
103
8
0
298,538
0
W
Aphrodite
7,032
541
56
4
0
236,880
6
W
Mulan
9,063
697
120
9
0
253,523
6
L
Athena
6,361
489
47
4
0
263,501
1
W
Artemis
6,878
529
60
5
0
208,585
0
L
Merlin
6,098
469
84
6
0
233,693
4
L
Medusa
5,550
427
51
4
0
237,876
2
L
Mercury
6,449
496
101
8
0
279,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role