Player Matchup

Charon
Charon
BudKnightStl
Charon
Level 126
God Stats
5W - 13L
1,570 SR
Queue Stats
95W - 181L
1,395 Elo+
Party 1
Thanatos
Thanatos
BønerJam3000
Thanatos
Level 101
God Stats
19W - 16L
1,576 SR
Queue Stats
117W - 106L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
Dr_Whoever_
Ao Kuang
Level 155
God Stats
1W - 2L
1,302 SR
Queue Stats
110W - 135L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YungDiabeto
Ah Muzen Cab
Level 146
God Stats
2W - 1L
1,760 SR
Queue Stats
94W - 170L
1,417 Elo+
Party 1
Agni
Agni
iVersatile-_
Agni
Level 147
God Stats
7W - 14L
1,403 SR
Queue Stats
276W - 335L
1,437 Elo+
Party 1
Team Averages
Level 135
1,522 SR
1,453 Elo+

VS

Team Averages
Level 134
1,502 SR
1,524 Elo+
Olorun
Olorun
DestroyerBeerus
Olorun
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 91L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
Maldrn
Cthulhu
Level 140
God Stats
9W - 8L
1,128 SR
Queue Stats
131W - 117L
1,570 Elo+
Party 2
Fenrir
Fenrir
NAZYASEN
Fenrir
Level 156
God Stats
2W - 1L
1,605 SR
Queue Stats
107W - 97L
1,552 Elo+
Solo
Agni
Agni
OneEy3dLotus
Agni
Level 159
God Stats
18W - 7L
1,778 SR
Queue Stats
340W - 329L
1,530 Elo+
Solo
Horus
Horus
PunkyDaPrincess
Horus
Level 88
God Stats
5W - 0L
1,500 SR
Queue Stats
26W - 16L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 4 / 0
4,590
459
3,156
9,673
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
BønerJam3000
Thanatos
10
2 / 4 / 2
5,437
544
3,534
10,680
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Dr_Whoever_
Ao Kuang
11
1 / 2 / 1
6,108
611
3,742
10,826
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
YungDiabeto
Ah Muzen Cab
10
0 / 1 / 0
5,126
513
4,940
5,506
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 2
5,895
590
3,584
4,953
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,453
645
4,670
4,709
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Maldrn
Cthulhu
10
1 / 2 / 1
5,961
596
4,586
7,048
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
NAZYASEN
Fenrir
12
8 / 2 / 0
6,518
652
5,216
8,207
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 1 / 4
6,128
613
3,918
4,507
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 6
6,048
605
4,777
8,249
6,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
0
4
0
0
L
Thanatos
BønerJam3000
Thanatos
2
4
2
0.75
W
4
0
2
5
L
Ao Kuang
Dr_Whoever_
Ao Kuang
1
2
1
0.75
W
Cthulhu
Maldrn
Cthulhu
1
2
1
0.75
W
Fenrir
NAZYASEN
Fenrir
8
2
0
4
W
0
1
4
2
W
0
0
6
3
L
Ah Muzen Cab
YungDiabeto
Ah Muzen Cab
0
1
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,956
Damage
23,167
41,638
Taken
32,720
18,886
Mitigated
17,244
15,049
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
3,156
282
0
1,155
9,673
5,817
0
3,965
5,572
17,485
0
L
Thanatos
BønerJam3000
Thanatos
3,534
1,165
0
6,356
10,680
4,254
0
1,337
9,141
0
34,422
W
4,670
2,839
900
1,991
4,709
1,957
1,184
1,128
3,512
49,543
0
L
Ao Kuang
Dr_Whoever_
Ao Kuang
3,742
1,158
0
5,256
10,826
5,376
0
3,868
6,240
42,513
808
W
Cthulhu
Maldrn
Cthulhu
4,586
581
59
3,250
7,048
3,933
0
3,116
3,932
37,531
0
W
Fenrir
NAZYASEN
Fenrir
5,216
861
0
4,908
8,207
3,302
0
1,477
6,689
0
41,921
W
3,918
547
0
1,125
4,507
1,743
0
1,913
2,594
37,938
2,571
W
4,777
1,640
680
3,592
8,249
6,309
0
2,370
5,548
0
20,711
L
Ah Muzen Cab
YungDiabeto
Ah Muzen Cab
4,940
1,472
0
902
5,506
1,949
0
1,325
4,181
0
43,844
L
3,584
348
0
1,380
4,953
1,490
0
1,412
3,411
43,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
31,108
335
Minions Killed
360
0
Camps Cleared
0
950,940
Distance Traveled
1,016,033
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,590
459
37
4
0
189,841
0
L
Thanatos
5,437
544
52
5
0
208,603
0
W
Olorun
6,453
645
92
9
0
184,229
1
L
Ao Kuang
6,108
611
81
8
0
169,862
0
W
Cthulhu
5,961
596
85
9
0
181,535
2
W
Fenrir
6,518
652
67
7
0
233,540
1
W
Agni
6,128
613
87
9
0
193,789
2
W
Horus
6,048
605
29
3
0
222,940
0
L
Ah Muzen Cab
5,126
513
73
7
0
181,883
0
L
Agni
5,895
590
92
9
0
200,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role