Player Matchup

Bastet
Bastet
 
Bastet
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FatalCryo
Hou Yi
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,387 Elo+
Party 3
Tiamat
Tiamat
GGSxDatWay42
Tiamat
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,219 Elo+
Solo
Osiris
Osiris
Hunto_FozagiroxD
Osiris
Level 69
God Stats
8W - 11L
1,427 SR
Queue Stats
106W - 105L
1,423 Elo+
Solo
Atlas
Atlas
radrikk
Atlas
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 6L
1,091 Elo+
Party 3
Team Averages
Level 94
1,485 SR
1,324 Elo+

VS

Team Averages
Level 80
1,610 SR
1,431 Elo+
Ymir
Ymir
El_ChoChua21
Ymir
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 192L
1,413 Elo+
Party 1
Thor
Thor
Luka_Magic_0077
Thor
Level 97
God Stats
15W - 11L
1,589 SR
Queue Stats
262W - 238L
1,414 Elo+
Party 2
Hachiman
Hachiman
dopeissam
Hachiman
Level 68
God Stats
7W - 5L
1,778 SR
Queue Stats
286W - 285L
1,448 Elo+
Solo
Anubis
Anubis
hamsandwitch6969
Anubis
Level 66
God Stats
17W - 10L
1,680 SR
Queue Stats
277W - 264L
1,409 Elo+
Party 2
Achilles
Achilles
jojomanito
Achilles
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 107L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 1 / 0
7,046
503
5,680
12,363
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
FatalCryo
Hou Yi
12
2 / 1 / 2
6,915
494
5,433
8,093
2,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tiamat
11
0 / 4 / 2
7,404
529
4,865
7,539
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 0 / 0
9,258
661
5,023
9,576
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Atlas
radrikk
Atlas
11
1 / 2 / 3
7,210
515
5,828
10,921
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,192
514
3,744
13,210
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 1 / 0
7,209
515
7,915
11,809
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hachiman
dopeissam
Hachiman
11
2 / 3 / 0
6,379
456
7,123
8,591
2,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 1
5,719
409
2,352
5,013
1,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
jojomanito
Achilles
13
0 / 1 / 0
6,617
473
1,814
9,465
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
7
8
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
0
3
L
1
2
1
0.75
W
Hou Yi
FatalCryo
Hou Yi
2
1
2
3
W
Tiamat
0
4
2
0.25
W
2
0
0
2
L
3
1
0
3
L
Hachiman
dopeissam
Hachiman
2
3
0
0.67
L
1
1
1
1.5
L
Achilles
jojomanito
Achilles
0
1
0
0
W
Atlas
radrikk
Atlas
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,829
Damage
22,948
48,492
Taken
48,088
28,256
Mitigated
25,199
12,472
Healing
16,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,680
1,429
0
3,469
12,363
4,797
320
766
11,597
0
41,097
L
3,744
800
287
2,962
13,210
9,261
144
3,436
9,774
43,386
1,452
W
Hou Yi
FatalCryo
Hou Yi
5,433
2,467
0
2,882
8,093
2,996
368
976
7,117
0
41,561
W
Tiamat
4,865
60
0
1,186
7,539
3,953
1,499
2,156
5,383
32,076
1,221
W
5,023
1,391
0
2,680
9,576
9,303
138
0
9,181
0
74,041
L
7,915
1,126
0
5,644
11,809
4,651
0
1,881
9,666
0
62,061
L
Hachiman
dopeissam
Hachiman
7,123
4,752
0
3,447
8,591
2,939
424
2,332
6,168
0
34,287
L
2,352
0
0
1,333
5,013
1,775
0
2,079
2,508
16,863
0
L
Achilles
jojomanito
Achilles
1,814
446
0
3,227
9,465
6,573
177
0
8,857
0
39,051
W
Atlas
radrikk
Atlas
5,828
2,671
0
2,255
10,921
7,207
126
1,692
9,229
22,456
1,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
33,116
340
Minions Killed
315
0
Camps Cleared
0
1,315,002
Distance Traveled
1,213,770
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,046
503
53
4
0
312,198
0
L
Ymir
7,192
514
61
4
0
250,930
2
W
Hou Yi
6,915
494
64
5
0
247,014
0
W
Tiamat
7,404
529
71
5
0
251,545
0
W
Osiris
9,258
661
121
9
0
260,290
0
L
Thor
7,209
515
97
7
0
275,843
0
L
Hachiman
6,379
456
61
4
0
258,156
0
L
Anubis
5,719
409
28
2
0
150,696
2
L
Achilles
6,617
473
68
5
0
278,145
2
W
Atlas
7,210
515
31
2
0
243,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role