Player Matchup

Lancelot
Lancelot
Bronze III
 
Lancelot
Bronze III
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
And1Ref
Mulan
Gold III
Level 142
God Stats
24W - 21L
1,587 SR
Queue Stats
71W - 78L
1,685 MMR
Party 1
Zeus
Zeus
Gold III
DeathChef90
Zeus
Gold III
Level 172
God Stats
13W - 8L
1,701 SR
Queue Stats
277W - 292L
1,510 MMR
Solo
Neith
Neith
Silver IV
KingExo60
Neith
Silver IV
Level 131
God Stats
2W - 1L
1,308 SR
Queue Stats
35W - 49L
1,317 MMR
Party 1
Ares
Ares
Gold IV
xABADD0Nx
Ares
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 68L
1,502 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,519 SR
1,503 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,522 SR
1,505 MMR
Bakasura
Bakasura
Bronze III
DinoMunchy
Bakasura
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
LukeyPookee
Jormungandr
Bronze III
Level 114
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Agni
Agni
Bronze III
VENOMOUS__PB
Agni
Bronze III
Level 60
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
YungSaying
Sobek
Bronze III
Level 46
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Martichoras
Martichoras
Gold IV
mynaimdaim
Martichoras
Gold IV
Level 120
God Stats
3W - 3L
1,692 SR
Queue Stats
152W - 146L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
8 / 1 / 2
10,003
588
15,475
17,016
10,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
And1Ref
Mulan
17
4 / 1 / 4
10,616
624
13,388
13,596
10,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 2
10,030
590
10,446
6,810
2,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
KingExo60
Neith
16
0 / 1 / 0
8,911
524
3,864
9,331
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
12
0 / 2 / 6
7,824
460
8,183
17,485
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Bake KujiraSurtrAo KuangKali

VS

Bans
HachimanThanatosArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DinoMunchy
Bakasura
15
2 / 5 / 1
8,164
480
10,979
23,204
10,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
LukeyPookee
Jormungandr
14
1 / 4 / 2
8,118
478
4,177
14,208
14,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 2
7,818
460
8,283
10,516
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
0 / 3 / 2
7,534
443
6,724
18,454
17,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
mynaimdaim
Martichoras
16
1 / 1 / 2
9,276
546
6,611
9,340
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
5
5
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
1
2
9
W
Mulan
And1Ref
Mulan
4
1
4
6
W
4
0
2
5
L
Bakasura
DinoMunchy
Bakasura
2
5
1
0.5
W
Neith
KingExo60
Neith
0
1
0
0
L
Jormungandr
LukeyPookee
Jormungandr
1
4
2
0.5
L
1
3
2
0.67
L
Sobek
0
3
2
0.33
L
Martichoras
mynaimdaim
Martichoras
1
1
2
2
W
Ares
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,356
Damage
36,774
64,238
Taken
75,722
42,103
Mitigated
50,912
24,991
Healing
22,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
15,475
1,237
0
7,953
17,016
10,066
0
4,219
12,445
0
109,427
W
Mulan
And1Ref
Mulan
13,388
2,077
0
6,534
13,596
10,008
773
3,673
8,732
0
82,648
W
10,446
964
0
3,063
6,810
2,595
492
3,628
3,182
84,473
0
L
Bakasura
DinoMunchy
Bakasura
10,979
6,481
0
10,876
23,204
10,816
2
3,271
19,933
0
67,118
W
Neith
KingExo60
Neith
3,864
1,310
0
3,182
9,331
4,209
0
623
8,428
0
82,443
L
Jormungandr
LukeyPookee
Jormungandr
4,177
1,778
0
2,737
14,208
14,474
0
0
14,208
44,104
1,588
L
8,283
311
0
394
10,516
3,619
0
4,233
6,283
49,164
0
L
Sobek
6,724
301
0
5,461
18,454
17,287
0
10,033
8,421
28,360
1,313
L
Martichoras
mynaimdaim
Martichoras
6,611
1,848
0
2,829
9,340
4,716
0
1,092
8,248
0
90,468
W
Ares
8,183
616
411
3,848
17,485
15,225
1
6,073
10,527
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,384
Gold Earned
40,910
573
Minions Killed
508
0
Camps Cleared
0
1,722,028
Distance Traveled
1,614,143
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,003
588
131
8
0
432,091
0
W
Mulan
10,616
624
125
7
0
323,664
3
W
Zeus
10,030
590
143
8
0
315,814
1
L
Bakasura
8,164
480
128
8
0
367,670
0
W
Neith
8,911
524
146
9
0
306,089
4
L
Jormungandr
8,118
478
72
4
0
253,471
0
L
Agni
7,818
460
110
6
0
355,570
3
L
Sobek
7,534
443
29
2
0
323,398
0
L
Martichoras
9,276
546
169
10
0
314,034
4
W
Ares
7,824
460
28
2
0
344,370
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role