Player Matchup

Jormungandr
Jormungandr
Gold III
BobEaterOfBread
Jormungandr
Gold III
Level 184
God Stats
6W - 4L
1,415 SR
Queue Stats
223W - 249L
1,493 MMR
Solo
Hera
Hera
Gold IV
Epitaphal
Hera
Gold IV
Level 103
God Stats
6W - 1L
1,718 SR
Queue Stats
198W - 197L
1,508 MMR
Solo
Neith
Neith
Bronze III
Etnik
Neith
Bronze III
Level 60
God Stats
1W - 0L
1,783 SR
Queue Stats
6W - 6L
1,501 MMR
Solo
Bellona
Bellona
Silver II
Insane1x
Bellona
Silver II
Level 44
God Stats
10W - 4L
1,662 SR
Queue Stats
32W - 27L
1,492 MMR
Solo
Nemesis
Nemesis
Bronze III
SimplyColorBlind
Nemesis
Bronze III
Level 89
God Stats
1W - 0L
2,042 SR
Queue Stats
23W - 7L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,724 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,596 SR
1,497 MMR
Pele
Pele
Gold III
 
Pele
Gold III
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
BriSxBoggins
Cu Chulainn
Gold IV
Level 133
God Stats
32W - 22L
1,617 SR
Queue Stats
75W - 78L
1,432 MMR
Party 1
Xbalanque
Xbalanque
Gold V
MachucaZero
Xbalanque
Gold V
Level 156
God Stats
2W - 3L
1,516 SR
Queue Stats
61W - 65L
1,487 MMR
Solo
Ah Puch
Ah Puch
Gold II
ShaneCFxOtto
Ah Puch
Gold II
Level 154
God Stats
2W - 1L
1,881 SR
Queue Stats
116W - 108L
1,575 MMR
Party 1
Ganesha
Ganesha
Gold IV
Teriyake
Ganesha
Gold IV
Level 146
God Stats
1W - 3L
1,466 SR
Queue Stats
593W - 587L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BobEaterOfBread
Jormungandr
14
2 / 3 / 10
9,272
580
8,209
20,730
11,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
15
2 / 0 / 6
8,522
533
9,481
7,027
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
Etnik
Neith
13
0 / 1 / 2
7,863
491
6,221
10,254
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Insane1x
Bellona
15
0 / 1 / 5
8,912
557
11,458
14,452
14,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
11 / 2 / 1
9,612
601
14,853
17,857
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Ao KuangNutAthenaChang'e

VS

Bans
ThanatosArachneKaliOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 4 / 3
8,808
551
9,425
19,198
9,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
BriSxBoggins
Cu Chulainn
14
0 / 1 / 1
8,381
524
8,997
15,126
13,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MachucaZero
Xbalanque
14
1 / 5 / 0
8,521
533
7,123
11,570
5,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ShaneCFxOtto
Ah Puch
13
3 / 3 / 1
7,911
494
15,198
9,192
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Teriyake
Ganesha
12
0 / 3 / 5
7,794
487
5,893
16,406
14,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
3
1.13
W
Jormungandr
BobEaterOfBread
Jormungandr
2
3
10
2.33
L
Cu Chulainn
BriSxBoggins
Cu Chulainn
0
1
1
0.5
W
Hera
2
0
6
5
W
Neith
Etnik
Neith
0
1
2
1
W
Bellona
Insane1x
Bellona
0
1
5
2.5
L
Xbalanque
MachucaZero
Xbalanque
1
5
0
0.2
L
Ah Puch
ShaneCFxOtto
Ah Puch
3
3
1
1.17
W
11
2
1
5.75
L
Ganesha
Teriyake
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,222
Damage
46,636
70,320
Taken
71,492
40,160
Mitigated
46,143
28,423
Healing
19,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,425
2,143
0
5,803
19,198
9,290
0
2,593
16,487
0
88,927
W
Jormungandr
BobEaterOfBread
Jormungandr
8,209
2,174
2,429
5,072
20,730
11,758
221
8,622
11,561
41,050
2,246
L
Cu Chulainn
BriSxBoggins
Cu Chulainn
8,997
1,339
0
3,629
15,126
13,220
0
1,937
11,745
1,000
72,128
W
Hera
9,481
3,023
0
1,123
7,027
2,499
336
4,780
1,891
74,580
0
W
Neith
Etnik
Neith
6,221
2,202
0
2,917
10,254
3,662
498
254
10,000
0
57,432
W
Bellona
Insane1x
Bellona
11,458
3,803
0
8,286
14,452
14,467
206
551
13,901
44
78,821
L
Xbalanque
MachucaZero
Xbalanque
7,123
3,461
0
2,625
11,570
5,100
592
1,457
10,113
0
70,542
L
Ah Puch
ShaneCFxOtto
Ah Puch
15,198
365
0
1,194
9,192
3,795
0
2,724
6,468
67,018
0
W
14,853
7,008
0
8,596
17,857
7,774
0
5,525
12,082
0
85,143
L
Ganesha
Teriyake
Ganesha
5,893
502
174
5,728
16,406
14,738
0
8,246
8,108
25,746
1,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,181
Gold Earned
41,415
582
Minions Killed
516
0
Camps Cleared
0
1,622,868
Distance Traveled
1,505,058
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,808
551
128
8
0
335,016
0
W
Jormungandr
9,272
580
63
4
0
324,170
0
L
Cu Chulainn
8,381
524
118
7
0
263,570
2
W
Hera
8,522
533
152
10
0
333,548
4
W
Neith
7,863
491
111
7
0
272,855
0
W
Bellona
8,912
557
141
9
0
324,292
4
L
Xbalanque
8,521
533
131
8
0
284,773
2
L
Ah Puch
7,911
494
129
8
0
312,211
0
W
Nemesis
9,612
601
115
7
0
368,003
0
L
Ganesha
7,794
487
10
1
0
309,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role