Player Matchup

Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
CellDamage420
Nut
Level 99
God Stats
3W - 5L
1,500 SR
Queue Stats
158W - 131L
1,468 Elo+
Solo
Thoth
Thoth
DovahkinAn
Thoth
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
1,585 Elo+
Party 1
Ix Chel
Ix Chel
YaBoiJ2
Ix Chel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 136L
1,503 Elo+
Party 1
Maui
Maui
xXHallowwXx
Maui
Level 85
God Stats
11W - 6L
1,644 SR
Queue Stats
146W - 128L
1,562 Elo+
Party 1
Team Averages
Level 109
1,529 SR
1,524 Elo+

VS

Team Averages
Level 130
1,607 SR
1,472 Elo+
Khepri
Khepri
ADS00
Khepri
Level 127
God Stats
2W - 5L
1,379 SR
Queue Stats
319W - 338L
1,501 Elo+
Solo
Guan Yu
Guan Yu
DwayneMars6111
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,433 Elo+
Solo
Nemesis
Nemesis
WanderingRuin
Nemesis
Level 159
God Stats
2W - 1L
1,779 SR
Queue Stats
159W - 149L
1,515 Elo+
Solo
Scylla
Scylla
saintpistol
Scylla
Level 156
God Stats
6W - 5L
1,877 SR
Queue Stats
209W - 200L
1,560 Elo+
Solo
Vulcan
Vulcan
yourbestfriendTy
Vulcan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 5
5,396
1,079
3,596
3,156
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 2
5,638
1,128
3,730
2,950
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thoth
9
0 / 1 / 6
5,104
1,021
4,338
3,331
1,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
YaBoiJ2
Ix Chel
10
1 / 1 / 3
5,411
1,082
1,796
2,748
1,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 0 / 4
5,846
1,169
1,563
3,816
2,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ADS00
Khepri
10
0 / 2 / 2
5,007
1,001
1,531
6,337
3,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
1,216
243
0
0
0
Nemesis
8
0 / 2 / 2
4,606
921
3,639
4,007
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
12
2 / 0 / 0
5,579
1,116
3,253
2,361
996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 2 / 1
4,671
934
2,954
3,148
1,249
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
6
Kills
2
2
Deaths
6
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
5
3.5
L
Khepri
ADS00
Khepri
0
2
2
0.5
W
2
0
2
3
W
Thoth
0
1
6
3
L
0
0
0
0
L
Nemesis
0
2
2
0.5
W
Ix Chel
YaBoiJ2
Ix Chel
1
1
3
2.5
L
Scylla
2
0
0
2
W
2
0
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,023
Damage
11,377
16,001
Taken
15,853
9,359
Mitigated
8,540
8,494
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,596
364
166
1,027
3,156
2,402
0
1,092
2,026
0
6,122
L
Khepri
ADS00
Khepri
1,531
29
471
891
6,337
3,690
0
3,836
2,501
4,297
0
W
3,730
2,344
539
1,227
2,950
1,199
277
1,920
1,030
0
10,710
W
Thoth
4,338
347
0
104
3,331
1,686
129
1,457
1,717
9,470
434
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
3,639
827
381
640
4,007
2,605
0
1,132
2,875
0
5,476
W
Ix Chel
YaBoiJ2
Ix Chel
1,796
105
1,853
788
2,748
1,113
0
1,939
771
10,194
394
L
Scylla
3,253
43
0
250
2,361
996
0
852
1,509
12,731
0
W
1,563
391
1,217
1,573
3,816
2,959
24
1,330
2,368
5,811
0
L
2,954
1,420
480
294
3,148
1,249
0
1,462
1,686
5,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
21,079
65
Minions Killed
38
0
Camps Cleared
0
559,059
Distance Traveled
408,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,396
1,079
11
2
0
112,541
0
L
Khepri
5,007
1,001
6
1
0
95,617
0
W
Nut
5,638
1,128
19
4
0
110,558
0
W
Thoth
5,104
1,021
5
1
0
110,258
0
L
Guan Yu
1,216
243
0
0
0
0
0
L
Nemesis
4,606
921
2
0
0
100,431
0
W
Ix Chel
5,411
1,082
18
4
0
107,178
0
L
Scylla
5,579
1,116
23
5
0
98,016
0
W
Maui
5,846
1,169
12
2
0
118,524
0
L
Vulcan
4,671
934
7
1
0
114,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role