Player Matchup

Hachiman
Hachiman
Change4Life
Hachiman
Level 147
God Stats
3W - 1L
1,281 SR
Queue Stats
82W - 92L
1,484 Elo+
Party 2
Ravana
Ravana
Cho_chobi_
Ravana
Level 129
God Stats
23W - 20L
1,234 SR
Queue Stats
47W - 55L
1,372 Elo+
Solo
Surtr
Surtr
RtorresVale
Surtr
Level 124
God Stats
2W - 3L
1,241 SR
Queue Stats
92W - 82L
1,519 Elo+
Solo
Thoth
Thoth
SchurrManaTor
Thoth
Level 152
God Stats
14W - 15L
1,500 SR
Queue Stats
88W - 92L
1,506 Elo+
Party 2
Ganesha
Ganesha
oMicki
Ganesha
Level 123
God Stats
5W - 5L
1,494 SR
Queue Stats
86W - 96L
1,493 Elo+
Party 2
Team Averages
Level 135
1,350 SR
1,475 Elo+

VS

Team Averages
Level 131
1,630 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
Bowskisan
Cu Chulainn
Level 108
God Stats
1W - 1L
1,850 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
DTAFRAP
Ymir
Level 113
God Stats
2W - 2L
1,522 SR
Queue Stats
171W - 177L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
DTA_Daddy13
Danzaburou
Level 157
God Stats
34W - 31L
1,583 SR
Queue Stats
226W - 235L
1,490 Elo+
Party 3
Baron Samedi
Baron Samedi
HelaerBear
Baron Samedi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
hinox
Thanatos
Level 157
God Stats
29W - 23L
1,693 SR
Queue Stats
310W - 301L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Change4Life
Hachiman
12
7 / 5 / 4
7,909
608
6,020
9,759
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Cho_chobi_
Ravana
13
5 / 2 / 3
7,294
561
6,813
8,123
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 3
8,557
658
8,085
16,088
16,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
8 / 2 / 1
9,114
701
10,564
6,103
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
oMicki
Ganesha
11
1 / 3 / 11
7,175
552
6,782
12,797
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bowskisan
Cu Chulainn
12
0 / 3 / 0
7,030
541
10,662
13,521
11,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
DTAFRAP
Ymir
10
2 / 6 / 5
6,534
503
6,895
11,680
9,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
DTA_Daddy13
Danzaburou
11
5 / 4 / 3
7,187
553
6,510
8,435
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
HelaerBear
Baron Samedi
12
2 / 4 / 0
6,862
528
3,394
9,202
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
hinox
Thanatos
12
4 / 5 / 1
7,009
539
5,405
13,459
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
22
Kills
13
13
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bowskisan
Cu Chulainn
0
3
0
0
W
Hachiman
Change4Life
Hachiman
7
5
4
1.8
W
Ravana
Cho_chobi_
Ravana
5
2
3
3.25
L
Ymir
DTAFRAP
Ymir
2
6
5
0.75
L
Danzaburou
DTA_Daddy13
Danzaburou
5
4
3
1.63
L
Baron Samedi
HelaerBear
Baron Samedi
2
4
0
0.5
W
1
1
3
2.5
W
8
2
1
4.25
L
Thanatos
hinox
Thanatos
4
5
1
0.9
W
Ganesha
oMicki
Ganesha
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,264
Damage
32,866
52,870
Taken
56,297
36,736
Mitigated
33,631
14,807
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bowskisan
Cu Chulainn
10,662
2,413
0
2,241
13,521
11,117
0
1,125
11,406
0
67,129
W
Hachiman
Change4Life
Hachiman
6,020
3,563
0
2,437
9,759
3,697
513
3,310
6,449
0
41,648
W
Ravana
Cho_chobi_
Ravana
6,813
1,265
0
4,289
8,123
3,306
43
1,129
6,994
0
48,240
L
Ymir
DTAFRAP
Ymir
6,895
1,499
0
889
11,680
9,434
0
4,194
7,486
27,955
909
L
Danzaburou
DTA_Daddy13
Danzaburou
6,510
3,105
0
942
8,435
2,975
561
4,196
4,239
0
36,864
L
Baron Samedi
HelaerBear
Baron Samedi
3,394
135
65
1,959
9,202
4,114
0
5,624
3,578
36,955
647
W
8,085
3,370
0
4,538
16,088
16,543
511
611
15,477
1,204
69,678
W
10,564
330
0
873
6,103
2,498
0
2,441
3,662
70,172
130
L
Thanatos
hinox
Thanatos
5,405
2,268
40
6,368
13,459
5,991
0
2,326
11,133
0
47,227
W
Ganesha
oMicki
Ganesha
6,782
1,201
0
2,670
12,797
10,692
115
2,163
10,634
18,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
34,622
392
Minions Killed
341
0
Camps Cleared
0
1,237,495
Distance Traveled
1,226,796
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,030
541
112
9
0
262,747
0
W
Hachiman
7,909
608
66
5
0
229,837
0
W
Ravana
7,294
561
79
6
0
282,397
2
L
Ymir
6,534
503
31
2
0
226,343
0
L
Danzaburou
7,187
553
49
4
0
241,435
0
L
Baron Samedi
6,862
528
73
6
0
243,351
1
W
Surtr
8,557
658
134
10
0
216,730
0
W
Thoth
9,114
701
107
8
0
251,866
0
L
Thanatos
7,009
539
76
6
0
252,920
0
W
Ganesha
7,175
552
6
0
0
256,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role