Player Matchup

Sun Wukong
Sun Wukong
DethronedCP
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,499 Elo+
Party 3
Hachiman
Hachiman
Forklyft
Hachiman
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,534 Elo+
Party 3
Janus
Janus
Merl0aded
Janus
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 66L
1,532 Elo+
Party 3
Charon
Charon
fatdrizzle
Charon
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,399 Elo+
Party 3
Ne Zha
Ne Zha
skdog3
Ne Zha
Level 34
God Stats
1W - 2L
1,219 SR
Queue Stats
8W - 19L
1,335 Elo+
Solo
Team Averages
Level 54
1,444 SR
1,460 Elo+

VS

Team Averages
Level 48
1,493 SR
1,334 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Larryberry101
Lancelot
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 72L
1,327 Elo+
Party 2
Zhong Kui
Zhong Kui
MonkDrK
Zhong Kui
Level 45
God Stats
1W - 5L
1,465 SR
Queue Stats
174W - 174L
1,355 Elo+
Party 2
Bacchus
Bacchus
OmniscienceOne
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,143 Elo+
Party 1
Neith
Neith
SimpleSnake
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DethronedCP
Sun Wukong
14
3 / 1 / 2
8,741
583
6,951
10,979
8,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Forklyft
Hachiman
14
3 / 0 / 4
8,141
543
9,939
7,357
2,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Merl0aded
Janus
15
4 / 3 / 4
9,314
621
8,947
7,657
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
fatdrizzle
Charon
13
3 / 0 / 4
8,142
543
3,334
10,267
8,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
skdog3
Ne Zha
15
4 / 0 / 4
8,629
575
8,663
12,487
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 3 / 0
6,977
465
6,666
11,523
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Larryberry101
Lancelot
12
1 / 3 / 0
6,718
448
1,878
9,212
4,043
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
MonkDrK
Zhong Kui
13
2 / 4 / 0
7,444
496
6,919
15,353
12,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 6 / 0
6,295
420
2,961
14,164
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
6,264
418
5,910
7,083
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
4
4
Deaths
18
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Sun Wukong
DethronedCP
Sun Wukong
3
1
2
4
W
Hachiman
Forklyft
Hachiman
3
0
4
5
L
Lancelot
Larryberry101
Lancelot
1
3
0
0.33
W
Janus
Merl0aded
Janus
4
3
4
2
L
Zhong Kui
MonkDrK
Zhong Kui
2
4
0
0.5
L
0
6
0
0
L
0
2
0
0
W
Charon
fatdrizzle
Charon
3
0
4
5
W
Ne Zha
skdog3
Ne Zha
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,834
Damage
24,334
48,747
Taken
57,335
29,486
Mitigated
43,856
15,909
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,666
1,023
0
1,442
11,523
11,449
0
0
11,523
0
43,524
W
Sun Wukong
DethronedCP
Sun Wukong
6,951
1,150
0
3,301
10,979
8,570
0
263
9,881
0
57,517
W
Hachiman
Forklyft
Hachiman
9,939
7,012
0
4,005
7,357
2,730
0
1,112
6,245
0
64,751
L
Lancelot
Larryberry101
Lancelot
1,878
612
0
570
9,212
4,043
0
2,151
6,877
0
49,033
W
Janus
Merl0aded
Janus
8,947
870
0
1,522
7,657
3,288
435
4,153
3,504
71,958
924
L
Zhong Kui
MonkDrK
Zhong Kui
6,919
905
0
6,330
15,353
12,568
0
5,881
8,906
53,253
1,127
L
2,961
628
0
1,374
14,164
13,213
0
2,277
11,851
17,648
0
L
5,910
1,888
0
2,171
7,083
2,583
0
1,014
6,069
0
45,397
W
Charon
fatdrizzle
Charon
3,334
799
0
2,462
10,267
8,779
220
1,639
8,628
19,133
0
W
Ne Zha
skdog3
Ne Zha
8,663
4,340
0
4,619
12,487
6,119
329
2,713
9,682
0
76,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,967
Gold Earned
33,698
483
Minions Killed
331
0
Camps Cleared
0
1,473,869
Distance Traveled
1,334,258
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,977
465
63
4
0
232,162
4
W
Sun Wukong
8,741
583
98
7
0
278,937
0
W
Hachiman
8,141
543
120
8
0
273,208
0
L
Lancelot
6,718
448
80
5
0
318,529
0
W
Janus
9,314
621
135
9
0
303,615
0
L
Zhong Kui
7,444
496
100
7
0
267,691
0
L
Bacchus
6,295
420
20
1
0
293,191
0
L
Neith
6,264
418
68
5
0
222,685
0
W
Charon
8,142
543
27
2
0
277,128
6
W
Ne Zha
8,629
575
103
7
0
340,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role